142 research outputs found

    Information Analysis for Steganography and Steganalysis in 3D Polygonal Meshes

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    Information hiding, which embeds a watermark/message over a cover signal, has recently found extensive applications in, for example, copyright protection, content authentication and covert communication. It has been widely considered as an appealing technology to complement conventional cryptographic processes in the field of multimedia security by embedding information into the signal being protected. Generally, information hiding can be classified into two categories: steganography and watermarking. While steganography attempts to embed as much information as possible into a cover signal, watermarking tries to emphasize the robustness of the embedded information at the expense of embedding capacity. In contrast to information hiding, steganalysis aims at detecting whether a given medium has hidden message in it, and, if possible, recover that hidden message. It can be used to measure the security performance of information hiding techniques, meaning a steganalysis resistant steganographic/watermarking method should be imperceptible not only to Human Vision Systems (HVS), but also to intelligent analysis. As yet, 3D information hiding and steganalysis has received relatively less attention compared to image information hiding, despite the proliferation of 3D computer graphics models which are fairly promising information carriers. This thesis focuses on this relatively neglected research area and has the following primary objectives: 1) to investigate the trade-off between embedding capacity and distortion by considering the correlation between spatial and normal/curvature noise in triangle meshes; 2) to design satisfactory 3D steganographic algorithms, taking into account this trade-off; 3) to design robust 3D watermarking algorithms; 4) to propose a steganalysis framework for detecting the existence of the hidden information in 3D models and introduce a universal 3D steganalytic method under this framework. %and demonstrate the performance of the proposed steganalysis by testing it against six well-known 3D steganographic/watermarking methods. The thesis is organized as follows. Chapter 1 describes in detail the background relating to information hiding and steganalysis, as well as the research problems this thesis will be studying. Chapter 2 conducts a survey on the previous information hiding techniques for digital images, 3D models and other medium and also on image steganalysis algorithms. Motivated by the observation that the knowledge of the spatial accuracy of the mesh vertices does not easily translate into information related to the accuracy of other visually important mesh attributes such as normals, Chapters 3 and 4 investigate the impact of modifying vertex coordinates of 3D triangle models on the mesh normals. Chapter 3 presents the results of an empirical investigation, whereas Chapter 4 presents the results of a theoretical study. Based on these results, a high-capacity 3D steganographic algorithm capable of controlling embedding distortion is also presented in Chapter 4. In addition to normal information, several mesh interrogation, processing and rendering algorithms make direct or indirect use of curvature information. Motivated by this, Chapter 5 studies the relation between Discrete Gaussian Curvature (DGC) degradation and vertex coordinate modifications. Chapter 6 proposes a robust watermarking algorithm for 3D polygonal models, based on modifying the histogram of the distances from the model vertices to a point in 3D space. That point is determined by applying Principal Component Analysis (PCA) to the cover model. The use of PCA makes the watermarking method robust against common 3D operations, such as rotation, translation and vertex reordering. In addition, Chapter 6 develops a 3D specific steganalytic algorithm to detect the existence of the hidden messages embedded by one well-known watermarking method. By contrast, the focus of Chapter 7 will be on developing a 3D watermarking algorithm that is resistant to mesh editing or deformation attacks that change the global shape of the mesh. By adopting a framework which has been successfully developed for image steganalysis, Chapter 8 designs a 3D steganalysis method to detect the existence of messages hidden in 3D models with existing steganographic and watermarking algorithms. The efficiency of this steganalytic algorithm has been evaluated on five state-of-the-art 3D watermarking/steganographic methods. Moreover, being a universal steganalytic algorithm can be used as a benchmark for measuring the anti-steganalysis performance of other existing and most importantly future watermarking/steganographic algorithms. Chapter 9 concludes this thesis and also suggests some potential directions for future work

    Data Hiding in Digital Video

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    With the rapid development of digital multimedia technologies, an old method which is called steganography has been sought to be a solution for data hiding applications such as digital watermarking and covert communication. Steganography is the art of secret communication using a cover signal, e.g., video, audio, image etc., whereas the counter-technique, detecting the existence of such as a channel through a statistically trained classifier, is called steganalysis. The state-of-the art data hiding algorithms utilize features; such as Discrete Cosine Transform (DCT) coefficients, pixel values, motion vectors etc., of the cover signal to convey the message to the receiver side. The goal of embedding algorithm is to maximize the number of bits sent to the decoder side (embedding capacity) with maximum robustness against attacks while keeping the perceptual and statistical distortions (security) low. Data Hiding schemes are characterized by these three conflicting requirements: security against steganalysis, robustness against channel associated and/or intentional distortions, and the capacity in terms of the embedded payload. Depending upon the application it is the designer\u27s task to find an optimum solution amongst them. The goal of this thesis is to develop a novel data hiding scheme to establish a covert channel satisfying statistical and perceptual invisibility with moderate rate capacity and robustness to combat steganalysis based detection. The idea behind the proposed method is the alteration of Video Object (VO) trajectory coordinates to convey the message to the receiver side by perturbing the centroid coordinates of the VO. Firstly, the VO is selected by the user and tracked through the frames by using a simple region based search strategy and morphological operations. After the trajectory coordinates are obtained, the perturbation of the coordinates implemented through the usage of a non-linear embedding function, such as a polar quantizer where both the magnitude and phase of the motion is used. However, the perturbations made to the motion magnitude and phase were kept small to preserve the semantic meaning of the object motion trajectory. The proposed method is well suited to the video sequences in which VOs have smooth motion trajectories. Examples of these types could be found in sports videos in which the ball is the focus of attention and exhibits various motion types, e.g., rolling on the ground, flying in the air, being possessed by a player, etc. Different sports video sequences have been tested by using the proposed method. Through the experimental results, it is shown that the proposed method achieved the goal of both statistical and perceptual invisibility with moderate rate embedding capacity under AWGN channel with varying noise variances. This achievement is important as the first step for both active and passive steganalysis is the detection of the existence of covert channel. This work has multiple contributions in the field of data hiding. Firstly, it is the first example of a data hiding method in which the trajectory of a VO is used. Secondly, this work has contributed towards improving steganographic security by providing new features: the coordinate location and semantic meaning of the object

    Application and Theory of Multimedia Signal Processing Using Machine Learning or Advanced Methods

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    This Special Issue is a book composed by collecting documents published through peer review on the research of various advanced technologies related to applications and theories of signal processing for multimedia systems using ML or advanced methods. Multimedia signals include image, video, audio, character recognition and optimization of communication channels for networks. The specific contents included in this book are data hiding, encryption, object detection, image classification, and character recognition. Academics and colleagues who are interested in these topics will find it interesting to read

    Robust Multiple Image Watermarking Based on Spread Transform

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    Oblivious data hiding : a practical approach

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    This dissertation presents an in-depth study of oblivious data hiding with the emphasis on quantization based schemes. Three main issues are specifically addressed: 1. Theoretical and practical aspects of embedder-detector design. 2. Performance evaluation, and analysis of performance vs. complexity tradeoffs. 3. Some application specific implementations. A communications framework based on channel adaptive encoding and channel independent decoding is proposed and interpreted in terms of oblivious data hiding problem. The duality between the suggested encoding-decoding scheme and practical embedding-detection schemes are examined. With this perspective, a formal treatment of the processing employed in quantization based hiding methods is presented. In accordance with these results, the key aspects of embedder-detector design problem for practical methods are laid out, and various embedding-detection schemes are compared in terms of probability of error, normalized correlation, and hiding rate performance merits assuming AWGN attack scenarios and using mean squared error distortion measure. The performance-complexity tradeoffs available for large and small embedding signal size (availability of high bandwidth and limitation of low bandwidth) cases are examined and some novel insights are offered. A new codeword generation scheme is proposed to enhance the performance of low-bandwidth applications. Embeddingdetection schemes are devised for watermarking application of data hiding, where robustness against the attacks is the main concern rather than the hiding rate or payload. In particular, cropping-resampling and lossy compression types of noninvertible attacks are considered in this dissertation work

    On the data hiding theory and multimedia content security applications

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    This dissertation is a comprehensive study of digital steganography for multimedia content protection. With the increasing development of Internet technology, protection and enforcement of multimedia property rights has become a great concern to multimedia authors and distributors. Watermarking technologies provide a possible solution for this problem. The dissertation first briefly introduces the current watermarking schemes, including their applications in video,, image and audio. Most available embedding schemes are based on direct Spread Sequence (SS) modulation. A small value pseudo random signature sequence is embedded into the host signal and the information is extracted via correlation. The correlation detection problem is discussed at the beginning. It is concluded that the correlator is not optimum in oblivious detection. The Maximum Likelihood detector is derived and some feasible suboptimal detectors are also analyzed. Through the calculation of extraction Bit Error Rate (BER), it is revealed that the SS scheme is not very efficient due to its poor host noise suppression. The watermark domain selection problem is addressed subsequently. Some implications on hiding capacity and reliability are also studied. The last topic in SS modulation scheme is the sequence selection. The relationship between sequence bandwidth and synchronization requirement is detailed in the work. It is demonstrated that the white sequence commonly used in watermarking may not really boost watermark security. To address the host noise suppression problem, the hidden communication is modeled as a general hypothesis testing problem and a set partitioning scheme is proposed. Simulation studies and mathematical analysis confirm that it outperforms the SS schemes in host noise suppression. The proposed scheme demonstrates improvement over the existing embedding schemes. Data hiding in audio signals are explored next. The audio data hiding is believed a more challenging task due to the human sensitivity to audio artifacts and advanced feature of current compression techniques. The human psychoacoustic model and human music understanding are also covered in the work. Then as a typical audio perceptual compression scheme, the popular MP3 compression is visited in some length. Several schemes, amplitude modulation, phase modulation and noise substitution are presented together with some experimental results. As a case study, a music bitstream encryption scheme is proposed. In all these applications, human psychoacoustic model plays a very important role. A more advanced audio analysis model is introduced to reveal implications on music understanding. In the last part, conclusions and future research are presented

    Multimedia Protection using Content and Embedded Fingerprints

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    Improved digital connectivity has made the Internet an important medium for multimedia distribution and consumption in recent years. At the same time, this increased proliferation of multimedia has raised significant challenges in secure multimedia distribution and intellectual property protection. This dissertation examines two complementary aspects of the multimedia protection problem that utilize content fingerprints and embedded collusion-resistant fingerprints. The first aspect considered is the automated identification of multimedia using content fingerprints, which is emerging as an important tool for detecting copyright violations on user generated content websites. A content fingerprint is a compact identifier that captures robust and distinctive properties of multimedia content, which can be used for uniquely identifying the multimedia object. In this dissertation, we describe a modular framework for theoretical modeling and analysis of content fingerprinting techniques. Based on this framework, we analyze the impact of distortions in the features on the corresponding fingerprints and also consider the problem of designing a suitable quantizer for encoding the features in order to improve the identification accuracy. The interaction between the fingerprint designer and a malicious adversary seeking to evade detection is studied under a game-theoretic framework and optimal strategies for both parties are derived. We then focus on analyzing and understanding the matching process at the fingerprint level. Models for fingerprints with different types of correlations are developed and the identification accuracy under each model is examined. Through this analysis we obtain useful guidelines for designing practical systems and also uncover connections to other areas of research. A complementary problem considered in this dissertation concerns tracing the users responsible for unauthorized redistribution of multimedia. Collusion-resistant fingerprints, which are signals that uniquely identify the recipient, are proactively embedded in the multimedia before redistribution and can be used for identifying the malicious users. We study the problem of designing collusion resistant fingerprints for embedding in compressed multimedia. Our study indicates that directly adapting traditional fingerprinting techniques to this new setting of compressed multimedia results in low collusion resistance. To withstand attacks, we propose an anti-collusion dithering technique for embedding fingerprints that significantly improves the collusion resistance compared to traditional fingerprints

    Recent Advances in Signal Processing

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    The signal processing task is a very critical issue in the majority of new technological inventions and challenges in a variety of applications in both science and engineering fields. Classical signal processing techniques have largely worked with mathematical models that are linear, local, stationary, and Gaussian. They have always favored closed-form tractability over real-world accuracy. These constraints were imposed by the lack of powerful computing tools. During the last few decades, signal processing theories, developments, and applications have matured rapidly and now include tools from many areas of mathematics, computer science, physics, and engineering. This book is targeted primarily toward both students and researchers who want to be exposed to a wide variety of signal processing techniques and algorithms. It includes 27 chapters that can be categorized into five different areas depending on the application at hand. These five categories are ordered to address image processing, speech processing, communication systems, time-series analysis, and educational packages respectively. The book has the advantage of providing a collection of applications that are completely independent and self-contained; thus, the interested reader can choose any chapter and skip to another without losing continuity

    Discrete Wavelet Transforms

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    The discrete wavelet transform (DWT) algorithms have a firm position in processing of signals in several areas of research and industry. As DWT provides both octave-scale frequency and spatial timing of the analyzed signal, it is constantly used to solve and treat more and more advanced problems. The present book: Discrete Wavelet Transforms: Algorithms and Applications reviews the recent progress in discrete wavelet transform algorithms and applications. The book covers a wide range of methods (e.g. lifting, shift invariance, multi-scale analysis) for constructing DWTs. The book chapters are organized into four major parts. Part I describes the progress in hardware implementations of the DWT algorithms. Applications include multitone modulation for ADSL and equalization techniques, a scalable architecture for FPGA-implementation, lifting based algorithm for VLSI implementation, comparison between DWT and FFT based OFDM and modified SPIHT codec. Part II addresses image processing algorithms such as multiresolution approach for edge detection, low bit rate image compression, low complexity implementation of CQF wavelets and compression of multi-component images. Part III focuses watermaking DWT algorithms. Finally, Part IV describes shift invariant DWTs, DC lossless property, DWT based analysis and estimation of colored noise and an application of the wavelet Galerkin method. The chapters of the present book consist of both tutorial and highly advanced material. Therefore, the book is intended to be a reference text for graduate students and researchers to obtain state-of-the-art knowledge on specific applications
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