825 research outputs found

    RIBBONS: Rapid Inpainting Based on Browsing of Neighborhood Statistics

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    Image inpainting refers to filling missing places in images using neighboring pixels. It also has many applications in different tasks of image processing. Most of these applications enhance the image quality by significant unwanted changes or even elimination of some existing pixels. These changes require considerable computational complexities which in turn results in remarkable processing time. In this paper we propose a fast inpainting algorithm called RIBBONS based on selection of patches around each missing pixel. This would accelerate the execution speed and the capability of online frame inpainting in video. The applied cost-function is a combination of statistical and spatial features in all neighboring pixels. We evaluate some candidate patches using the proposed cost function and minimize it to achieve the final patch. Experimental results show the higher speed of 'Ribbons' in comparison with previous methods while being comparable in terms of PSNR and SSIM for the images in MISC dataset

    Virtual restoration of the Ghent altarpiece using crack detection and inpainting

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    In this paper, we present a new method for virtual restoration of digitized paintings, with the special focus on the Ghent Altarpiece (1432), one of Belgium's greatest masterpieces. The goal of the work is to remove cracks from the digitized painting thereby approximating how the painting looked like before ageing for nearly 600 years and aiding art historical and palaeographical analysis. For crack detection, we employ a multiscale morphological approach, which can cope with greatly varying thickness of the cracks as well as with their varying intensities (from dark to the light ones). Due to the content of the painting (with extremely many fine details) and complex type of cracks (including inconsistent whitish clouds around them), the available inpainting methods do not provide satisfactory results on many parts of the painting. We show that patch-based methods outperform pixel-based ones, but leaving still much room for improvements in this application. We propose a new method for candidate patch selection, which can be combined with different patch-based inpainting methods to improve their performance in crack removal. The results demonstrate improved performance, with less artefacts and better preserved fine details

    Anisotropic Diffusion Partial Differential Equations in Multi-Channel Image Processing : Framework and Applications

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    We review recent methods based on diffusion PDE's (Partial Differential Equations) for the purpose of multi-channel image regularization. Such methods have the ability to smooth multi-channel images anisotropically and can preserve then image contours while removing noise or other undesired local artifacts. We point out the pros and cons of the existing equations, providing at each time a local geometric interpretation of the corresponding processes. We focus then on an alternate and generic tensor-driven formulation, able to regularize images while specifically taking the curvatures of local image structures into account. This particular diffusion PDE variant is actually well suited for the preservation of thin structures and gives regularization results where important image features can be particularly well preserved compared to its competitors. A direct link between this curvature-preserving equation and a continuous formulation of the Line Integral Convolution technique (Cabral and Leedom, 1993) is demonstrated. It allows the design of a very fast and stable numerical scheme which implements the multi-valued regularization method by successive integrations of the pixel values along curved integral lines. Besides, the proposed implementation, based on a fourth-order Runge Kutta numerical integration, can be applied with a subpixel accuracy and preserves then thin image structures much better than classical finite-differences discretizations, usually chosen to implement PDE-based diffusions. We finally illustrate the efficiency of this diffusion PDE's for multi-channel image regularization - in terms of speed and visual quality - with various applications and results on color images, including image denoising, inpainting and edge-preserving interpolation

    Optimising Spatial and Tonal Data for PDE-based Inpainting

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    Some recent methods for lossy signal and image compression store only a few selected pixels and fill in the missing structures by inpainting with a partial differential equation (PDE). Suitable operators include the Laplacian, the biharmonic operator, and edge-enhancing anisotropic diffusion (EED). The quality of such approaches depends substantially on the selection of the data that is kept. Optimising this data in the domain and codomain gives rise to challenging mathematical problems that shall be addressed in our work. In the 1D case, we prove results that provide insights into the difficulty of this problem, and we give evidence that a splitting into spatial and tonal (i.e. function value) optimisation does hardly deteriorate the results. In the 2D setting, we present generic algorithms that achieve a high reconstruction quality even if the specified data is very sparse. To optimise the spatial data, we use a probabilistic sparsification, followed by a nonlocal pixel exchange that avoids getting trapped in bad local optima. After this spatial optimisation we perform a tonal optimisation that modifies the function values in order to reduce the global reconstruction error. For homogeneous diffusion inpainting, this comes down to a least squares problem for which we prove that it has a unique solution. We demonstrate that it can be found efficiently with a gradient descent approach that is accelerated with fast explicit diffusion (FED) cycles. Our framework allows to specify the desired density of the inpainting mask a priori. Moreover, is more generic than other data optimisation approaches for the sparse inpainting problem, since it can also be extended to nonlinear inpainting operators such as EED. This is exploited to achieve reconstructions with state-of-the-art quality. We also give an extensive literature survey on PDE-based image compression methods

    Marker hiding methods: Applications in augmented reality

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    © 2015 Taylor & Francis Group, LLC.In augmented reality, the markers are noticeable by their simple design of a rectangular image with black and white areas that disturb the reality of the overall view. As the markerless techniques are not usually robust enough, hiding the markers has a valuable usage, which many researchers have focused on. Categorizing the marker hiding methods is the main motivation of this study, which explains each of them in detail and discusses the advantages and shortcomings of each. The main ideas, enhancements, and future works of the well-known techniques are also comprehensively summarized and analyzed in depth. The main goal of this study is to provide researchers who are interested in markerless or hiding-marker methods an easier approach for choosing the method that is best suited to their aims. This work reviews the different methods that hide the augmented reality marker by using information from its surrounding area. These methods have considerable differences in their smooth continuation of the textures that hide the marker area as well as their performance to hide the augmented reality marker in real time. It is also hoped that our analysis helps researchers find solutions to the drawbacks of each method. © 201

    Image inpainting based on coherence transport with adapted distance functions

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    We discuss an extension of our method Image Inpainting Based on Coherence Transport. For the latter method the pixels of the inpainting domain have to be serialized into an ordered list. Up till now, to induce the serialization we have used the distance to boundary map. But there are inpainting problems where the distance to boundary serialization causes unsatisfactory inpainting results. In the present work we demonstrate cases where we can resolve the difficulties by employing other distance functions which better suit the problem at hand

    An Efficient Block-Based Algorithm for Hair Removal in Dermoscopic Images

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    Hair occlusion in dermoscopy images affects the diagnostic operation of the skin lesion. Segmentation and classification of skin lesions are two major steps of the diagnostic operation required by Dermatologists. We propose a new algorithm for hair removal in dermoscopy images that includes two main stages: hair detection and inpainting. In hair detection, a morphological bottom-hat operation is implemented on Y-channel image of YIQ color space followed by a binarization operation. In inpainting, the repaired Y-channel is partitioned into 256 nonoverlapped blocks and for each block, white pixels are replaced by locating the highest peak of using a histogram function and a morphological close operation. Our proposed algorithm reports a true positive rate (sensitivity) of 97.36%, a false positive rate (fall-out) of 4.25%, and a true negative rate (specificity) of 95.75%. The diagnostic accuracy achieved is recorded at a high level of 95.78%

    Livrable D2.2 of the PERSEE project : Analyse/Synthese de Texture

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    Livrable D2.2 du projet ANR PERSEECe rapport a été réalisé dans le cadre du projet ANR PERSEE (n° ANR-09-BLAN-0170). Exactement il correspond au livrable D2.2 du projet. Son titre : Analyse/Synthese de Textur
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