186 research outputs found

    Continuous Schemes for Program Evolution

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    A rigorous evaluation of crossover and mutation in genetic programming

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    The role of crossover and mutation in Genetic Programming (GP) has been the subject of much debate since the emergence of the field. In this paper, we contribute new empirical evidence to this argument using a rigorous and principled experimental method applied to six problems common in the GP literature. The approach tunes the algorithm parameters to enable a fair and objective comparison of two different GP algorithms, the first using a combination of crossover and reproduction, and secondly using a combination of mutation and reproduction. We find that crossover does not significantly outperform mutation on most of the problems examined. In addition, we demonstrate that the use of a straightforward Design of Experiments methodology is effective at tuning GP algorithm parameters

    Establishing Mechanisms for Self-Adaptation in Genetic Programming

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    It has long been a desire of computer scientists to develop a computer system that is able to learn and improve without being explicitly programmed to do so. The idea of software that is able to analyse, update and alter itself has been discussed. The thesis is structured as follows: Firstly, we refine and improve the Tartarus problem, proposing it as a benchmark problem for use in GP. Secondly, we establish a mechanism for incorporating self-adaptation into a GP system in order to increase the performance of candidate solutions. Finally, we explore the impact of a fitness bias, inspired by the Dunning-Kruger effect, on the robustness of a GP system. The on-the-fly adaptation of parameter values at runtime can lead to improvements in performance.Self-adaptation aims at biasing the distribution of individuals in a population towards more appropriate and effective areas of the search space. Therefore, we propose, outline and evaluate a novel self-adaptive mechanism favouring a continuous opportunity for modifications to be made during an execution, as-and-when they are deemed to be appropriate. This creates a more flexible parameter modification approach, leading to an increase in solution performance: leading to an approximate 15% and a 10% increase for the Tartarus and Santa-Fe problems respectively. Robustness is often referred to as a characteristic of a candidate solution whose performance is not diminished despite perturbations in environmental parameters or constraints. A solution that does not lose utility or performance quality under these changes is said to be robust. The Dunning-Kruger Effect (DK) is a form of cognitive bias observed in populations, first described by psychologists Dunning and Kruger in 1999: individuals with a low level of ability mistakenly over-estimate their performance and conversely, individuals with a high level of ability will often under-estimate their performance. We propose that the introduction of a DK style bias into the fitness distribution of the population will enable a system to maintain a higher level of population diversity over time

    New strategies for efficient and practical genetic programming.

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    2006/2007In the last decades, engineers and decision makers expressed a growing interest in the development of effective modeling and simulation methods to understand or predict the behavior of many phenomena in science and engineering. Many of these phenomena are translated in mathematical models for convenience and to carry out an easy interpretation. Methods commonly employed for this purpose include, for example, Neural Networks, Simulated Annealing, Genetic Algorithms, Tabu search, and so on. These methods all seek for the optimal or near optimal values of a predefined set of parameters of a model built a priori. But in this case, a suitable model should be known beforehand. When the form of this model cannot be found, the problem can be seen from another level where the goal is to find a program or a mathematical representation which can solve the problem. According to this idea the modeling step is performed automatically thanks to a quality criterion which drives the building process. In this thesis, we focus on the Genetic Programming (GP) approach as an automatic method for creating computer programs by means of artificial evolution based upon the original contributions of Darwin and Mendel. While GP has proven to be a powerful means for coping with problems in which finding a solution and its representation is difficult, its practical applicability is still severely limited by several factors. First, the GP approach is inherently a stochastic process. It means there is no guarantee to obtain a satisfactory solution at the end of the evolutionary loop. Second, the performances on a given problem may be strongly dependent on a broad range of parameters, including the number of variables involved, the quantity of data for each variable, the size and composition of the initial population, the number of generations and so on. On the contrary, when one uses Genetic Programming to solve a problem, he has two expectancies: on the one hand, maximize the probability to obtain an acceptable solution, and on the other hand, minimize the amount of computational resources to get this solution. Initially we present innovative and challenging applications related to several fields in science (computer science and mechanical science) which participate greatly in the experience gained in the GP field. Then we propose new strategies for improving the performances of the GP approach in terms of efficiency and accuracy. We probe our approach on a large set of benchmark problems in three different domains. Furthermore we introduce a new approach based on GP dedicated to symbolic regression of multivariate data-sets where the underlying phenomenon is best characterized by a discontinuous function. These contributions aim to provide a better understanding of the key features and the underlying relationships which make enhancements successful in improving the original algorithm.Negli ultimi anni, ingegneri e progettisti hanno espresso un interesse crescente nello sviluppo di nuovi metodi di simulazione e di modellazione per comprendere e predire il comportamento di diversi fenomeni sia in ambito scientifico che ingegneristico. Molti di questi fenomeni vengono descritti attraverso modelli matematici che ne facilitano l'interpretazione. A questo fine, i metodi più comunemente impiegati sono, le tecniche basate sui Reti Neurali, Simulated Annealing, gli Algoritmi Genetici, la ricerca Tabu, ecc. Questi metodi vanno a determinare i valori ottimali o quasi ottimali dei parametri di un modello costruito a priori. E evidente che in tal caso, si dovrebbe conoscere in anticipo un modello idoneo. Quando ciò non è possibile, il problema deve essere considerato da un altro punto di vista: l'obiettivo è trovare un programma o una rappresentazione matematica che possano risolvere il problema. A questo scopo, la fase di modellazione è svolta automaticamente in funzione di un criterio qualitativo che guida il processo di ricerca. Il tema di ricerca di questa tesi è la programmazione genetica (“Genetic Programming” che chiameremo GP) e le sue applicazioni. La programmazione genetica si può definire come un metodo automatico per la generazione di programmi attraverso una simulazione artificiale dei principi relativi all'evoluzione naturale basata sui contributi originali di Darwin e di Mendel. La programmazione genetica ha dimostrato di essere un potente mezzo per affrontare quei problemi in cui trovare una soluzione e la sua rappresentazione è difficile. Però la sua applicabilità rimane severamente limitata da diversi fattori. In primo luogo, il metodo GP è inerentemente un processo stocastico. Ciò significa che non garantisce che una soluzione soddisfacente sarà trovata alla fine del ciclo evolutivo. In secondo luogo, le prestazioni su un dato problema dipendono fortemente da una vasta gamma di parametri, compresi il numero di variabili impiegate, la quantità di dati per ogni variabile, la dimensione e la composizione della popolazione iniziale, il numero di generazioni e così via. Al contrario, un utente della programmazione genetica ha due aspettative: da una parte, massimizzare la probabilità di ottenere una soluzione accettabile, e dall'altra, minimizzare la quantità di risorse di calcolo per ottenerla. Nella fase iniziale di questo lavoro sono state considerate delle applicazioni particolarmente innovative relative a diversi campi della scienza (informatica e meccanica) che hanno contributo notevolmente all'esperienza acquisita nel campo della programmazione genetica. In questa tesi si propone un nuovo procedimento con lo scopo di migliorare le prestazioni della programmazione genetica in termini di efficienza ed accuratezza. Abbiamo testato il nostro approccio su un ampio insieme di benchmarks in tre domini applicativi diversi. Si propone inoltre una tecnica basata sul GP per la regressione simbolica di data-set multivariati dove il fenomeno di fondo è caratterizzato da una funzione discontinua. Questi contributi cercano di fornire una comprensione migliore degli elementi chiave e dei meccanismi interni che hanno consentito il miglioramento dell'algoritmo originale.XX Ciclo198

    Evolution of Control Programs for a Swarm of Autonomous Unmanned Aerial Vehicles

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    Unmanned aerial vehicles (UAVs) are rapidly becoming a critical military asset. In the future, advances in miniaturization are going to drive the development of insect size UAVs. New approaches to controlling these swarms are required. The goal of this research is to develop a controller to direct a swarm of UAVs in accomplishing a given mission. While previous efforts have largely been limited to a two-dimensional model, a three-dimensional model has been developed for this project. Models of UAV capabilities including sensors, actuators and communications are presented. Genetic programming uses the principles of Darwinian evolution to generate computer programs to solve problems. A genetic programming approach is used to evolve control programs for UAV swarms. Evolved controllers are compared with a hand-crafted solution using quantitative and qualitative methods. Visualization and statistical methods are used to analyze solutions. Results indicate that genetic programming is capable of producing effective solutions to multi-objective control problems

    Advances in Evolutionary Algorithms

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    With the recent trends towards massive data sets and significant computational power, combined with evolutionary algorithmic advances evolutionary computation is becoming much more relevant to practice. Aim of the book is to present recent improvements, innovative ideas and concepts in a part of a huge EA field

    Using MapReduce Streaming for Distributed Life Simulation on the Cloud

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    Distributed software simulations are indispensable in the study of large-scale life models but often require the use of technically complex lower-level distributed computing frameworks, such as MPI. We propose to overcome the complexity challenge by applying the emerging MapReduce (MR) model to distributed life simulations and by running such simulations on the cloud. Technically, we design optimized MR streaming algorithms for discrete and continuous versions of Conway’s life according to a general MR streaming pattern. We chose life because it is simple enough as a testbed for MR’s applicability to a-life simulations and general enough to make our results applicable to various lattice-based a-life models. We implement and empirically evaluate our algorithms’ performance on Amazon’s Elastic MR cloud. Our experiments demonstrate that a single MR optimization technique called strip partitioning can reduce the execution time of continuous life simulations by 64%. To the best of our knowledge, we are the first to propose and evaluate MR streaming algorithms for lattice-based simulations. Our algorithms can serve as prototypes in the development of novel MR simulation algorithms for large-scale lattice-based a-life models.https://digitalcommons.chapman.edu/scs_books/1014/thumbnail.jp

    Metaheuristics for NP-hard combinatorial optimization problems

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