1,446 research outputs found
DRASIC: Distributed Recurrent Autoencoder for Scalable Image Compression
We propose a new architecture for distributed image compression from a group
of distributed data sources. The work is motivated by practical needs of
data-driven codec design, low power consumption, robustness, and data privacy.
The proposed architecture, which we refer to as Distributed Recurrent
Autoencoder for Scalable Image Compression (DRASIC), is able to train
distributed encoders and one joint decoder on correlated data sources. Its
compression capability is much better than the method of training codecs
separately. Meanwhile, the performance of our distributed system with 10
distributed sources is only within 2 dB peak signal-to-noise ratio (PSNR) of
the performance of a single codec trained with all data sources. We experiment
distributed sources with different correlations and show how our data-driven
methodology well matches the Slepian-Wolf Theorem in Distributed Source Coding
(DSC). To the best of our knowledge, this is the first data-driven DSC
framework for general distributed code design with deep learning
Model for Estimation of Bounds in Digital Coding of Seabed Images
This paper proposes the novel model for estimation of bounds in digital coding of images. Entropy coding of images is exploited to measure the useful information content of the data. The bit rate achieved by reversible compression using the rate-distortion theory approach takes into account the contribution of the observation noise and the intrinsic information of hypothetical noise-free image. Assuming the Laplacian probability density function of the quantizer input signal, SQNR gains are calculated for image predictive coding system with non-adaptive quantizer for white and correlated noise, respectively. The proposed model is evaluated on seabed images. However, model presented in this paper can be applied to any signal with Laplacian distribution
Sparse Signal Processing Concepts for Efficient 5G System Design
As it becomes increasingly apparent that 4G will not be able to meet the
emerging demands of future mobile communication systems, the question what
could make up a 5G system, what are the crucial challenges and what are the key
drivers is part of intensive, ongoing discussions. Partly due to the advent of
compressive sensing, methods that can optimally exploit sparsity in signals
have received tremendous attention in recent years. In this paper we will
describe a variety of scenarios in which signal sparsity arises naturally in 5G
wireless systems. Signal sparsity and the associated rich collection of tools
and algorithms will thus be a viable source for innovation in 5G wireless
system design. We will discribe applications of this sparse signal processing
paradigm in MIMO random access, cloud radio access networks, compressive
channel-source network coding, and embedded security. We will also emphasize
important open problem that may arise in 5G system design, for which sparsity
will potentially play a key role in their solution.Comment: 18 pages, 5 figures, accepted for publication in IEEE Acces
Control of Multiple Remote Servers for Quality-Fair Delivery of Multimedia Contents
This paper proposes a control scheme for the quality-fair delivery of several
encoded video streams to mobile users sharing a common wireless resource. Video
quality fairness, as well as similar delivery delays are targeted among
streams. The proposed controller is implemented within some aggregator located
near the bottleneck of the network. The transmission rate among streams is
adapted based on the quality of the already encoded and buffered packets in the
aggregator. Encoding rate targets are evaluated by the aggregator and fed back
to each remote video server (fully centralized solution), or directly evaluated
by each server in a distributed way (partially distributed solution). Each
encoding rate target is adjusted for each stream independently based on the
corresponding buffer level or buffering delay in the aggregator. Communication
delays between the servers and the aggregator are taken into account. The
transmission and encoding rate control problems are studied with a
control-theoretic perspective. The system is described with a multi-input
multi-output model. Proportional Integral (PI) controllers are used to adjust
the video quality and control the aggregator buffer levels. The system
equilibrium and stability properties are studied. This provides guidelines for
choosing the parameters of the PI controllers. Experimental results show the
convergence of the proposed control system and demonstrate the improvement in
video quality fairness compared to a classical transmission rate fair streaming
solution and to a utility max-min fair approach
State-of-the-Art and Trends in Scalable Video Compression with Wavelet Based Approaches
3noScalable Video Coding (SVC) differs form traditional single point approaches mainly because it allows to encode in a unique bit stream several working points corresponding to different quality, picture size and frame rate. This work describes the current state-of-the-art in SVC, focusing on wavelet based motion-compensated approaches (WSVC). It reviews individual components that have been designed to address the problem over the years and how such components are typically combined to achieve meaningful WSVC architectures. Coding schemes which mainly differ from the space-time order in which the wavelet transforms operate are here compared, discussing strengths and weaknesses of the resulting implementations. An evaluation of the achievable coding performances is provided considering the reference architectures studied and developed by ISO/MPEG in its exploration on WSVC. The paper also attempts to draw a list of major differences between wavelet based solutions and the SVC standard jointly targeted by ITU and ISO/MPEG. A major emphasis is devoted to a promising WSVC solution, named STP-tool, which presents architectural similarities with respect to the SVC standard. The paper ends drawing some evolution trends for WSVC systems and giving insights on video coding applications which could benefit by a wavelet based approach.partially_openpartially_openADAMI N; SIGNORONI. A; R. LEONARDIAdami, Nicola; Signoroni, Alberto; Leonardi, Riccard
Massive MIMO for Internet of Things (IoT) Connectivity
Massive MIMO is considered to be one of the key technologies in the emerging
5G systems, but also a concept applicable to other wireless systems. Exploiting
the large number of degrees of freedom (DoFs) of massive MIMO essential for
achieving high spectral efficiency, high data rates and extreme spatial
multiplexing of densely distributed users. On the one hand, the benefits of
applying massive MIMO for broadband communication are well known and there has
been a large body of research on designing communication schemes to support
high rates. On the other hand, using massive MIMO for Internet-of-Things (IoT)
is still a developing topic, as IoT connectivity has requirements and
constraints that are significantly different from the broadband connections. In
this paper we investigate the applicability of massive MIMO to IoT
connectivity. Specifically, we treat the two generic types of IoT connections
envisioned in 5G: massive machine-type communication (mMTC) and ultra-reliable
low-latency communication (URLLC). This paper fills this important gap by
identifying the opportunities and challenges in exploiting massive MIMO for IoT
connectivity. We provide insights into the trade-offs that emerge when massive
MIMO is applied to mMTC or URLLC and present a number of suitable communication
schemes. The discussion continues to the questions of network slicing of the
wireless resources and the use of massive MIMO to simultaneously support IoT
connections with very heterogeneous requirements. The main conclusion is that
massive MIMO can bring benefits to the scenarios with IoT connectivity, but it
requires tight integration of the physical-layer techniques with the protocol
design.Comment: Submitted for publicatio
Fully Scalable Video Coding Using Redundant-Wavelet Multihypothesis and Motion-Compensated Temporal Filtering
In this dissertation, a fully scalable video coding system is proposed. This system achieves full temporal, resolution, and fidelity scalability by combining mesh-based motion-compensated temporal filtering, multihypothesis motion compensation, and an embedded 3D wavelet-coefficient coder. The first major contribution of this work is the introduction of the redundant-wavelet multihypothesis paradigm into motion-compensated temporal filtering, which is achieved by deploying temporal filtering in the domain of a spatially redundant wavelet transform. A regular triangle mesh is used to track motion between frames, and an affine transform between mesh triangles implements motion compensation within a lifting-based temporal transform. Experimental results reveal that the incorporation of redundant-wavelet multihypothesis into mesh-based motion-compensated temporal filtering significantly improves the rate-distortion performance of the scalable coder. The second major contribution is the introduction of a sliding-window implementation of motion-compensated temporal filtering such that video sequences of arbitrarily length may be temporally filtered using a finite-length frame buffer without suffering from severe degradation at buffer boundaries. Finally, as a third major contribution, a novel 3D coder is designed for the coding of the 3D volume of coefficients resulting from the redundant-wavelet based temporal filtering. This coder employs an explicit estimate of the probability of coefficient significance to drive a nonadaptive arithmetic coder, resulting in a simple software implementation. Additionally, the coder offers the possibility of a high degree of vectorization particularly well suited to the data-parallel capabilities of modern general-purpose processors or customized hardware. Results show that the proposed coder yields nearly the same rate-distortion performance as a more complicated coefficient coder considered to be state of the art
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