490 research outputs found

    Motion Cueing Algorithm for Effective Motion Perception: A frequency-splitting MPC Approach

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    Model predictive control (MPC) is a promising technique for motion cueing in driving simulators, but its high computation time limits widespread real-time application. This paper proposes a hybrid algorithm that combines filter-based and MPC-based techniques to improve specific force tracking while reducing computation time. The proposed algorithm divides the reference acceleration into low-frequency and high-frequency components. The high-frequency component serves as a reference for translational motion to avoid workspace limit violations, while the low-frequency component is for tilt coordination. The total acceleration serves as a reference for combined specific force with the highest priority to enable compensation of deviations from its reference values. The algorithm uses constraints in the MPC formulation to account for workspace limits and workspace management is applied. The investigated scenarios were a step signal, a multi-sine wave and a recorded real-drive slalom maneuver. Based on the conducted simulations, the algorithm produces approximately 15% smaller root means squared error (RMSE) for the step signal compared to the state-of-the-art. Around 16% improvement is observed when the real-drive scenario is used as the simulation scenario, and for the multi-sine wave, 90% improvement is observed. At higher prediction horizons the algorithm matches the performance of a state-of-the-art MPC-based motion cueing algorithm. Finally, for all prediction horizons, the frequency-splitting algorithm produced faster results. The pre-generated references reduce the required prediction horizon and computational complexity while improving tracking performance. Hence, the proposed frequency-splitting algorithm outperforms state-of-the-art MPC-based algorithm and offers promise for real-time application in driving simulators.Comment: 8 pages, 10 figures, 3 tables, conference (DSC 2023

    Investigation of vibration’s effect on driver in optimal motion cueing algorithm

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    The increased sensation error between the surroundings and the driver is a major problem in driving simulators, resulting in unrealistic motion cues. Intelligent control schemes have to be developed to provide realistic motion cues to the driver. The driver’s body model incorporates the effects of vibrations on the driver’s health, comfort, perception, and motion sickness, and most of the current research on motion cueing has not considered these factors. This article proposes a novel optimal motion cueing algorithm that utilizes the driver’s body model in conjunction with the driver’s perception model to minimize the sensation error. Moreover, this article employs H1 control in place of the linear quadratic regulator to optimize the quadratic cost function of sensation error. As compared to state of the art, we achieve decreased sensation error in terms of small root-mean-square difference (70%, 61%, and 84% decrease in case of longitudinal acceleration, lateral acceleration, and yaw velocity, respectively) and improved coefficient of cross-correlation (3% and 1% increase in case of longitudinal and lateral acceleration, respectively)

    Self-adapting motion cueing algorithm based on a kinematics reference model

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    Due to a number of advantages over traditional development methods, the importance of dynamic driving simulators in automotive research and development has grown continuously in recent years. Motion simulation via motion cueing algorithms contributes significantly to the driving experience and provides the driver with valuable information about the current driving dynamics. The adaptation and tuning process of these algorithms can be difficult and timeconsuming tasks. It needs to be repeated after changes to the vehicle or driving scenario. This paper discusses and presents an adaptive or rather self-adapting motion cueing algorithm (MCA) concept. The approach is based on the integration of a kinematic reference model to dynamically and adaptively adjust the motion behavior dynamically and adaptively. This concept allows to reduce the parameter tuning effort drastically in long term, since the algorithm can adapt itself to different conditions such as vehicle type, driving situation, or driver behavior. In the following, the proposed algorithm structure is explained and illustrated. The advantages of the proposed MCA are demonstrated by an experimental comparison with a classical algorithm. Thereby it is shown how a self-adaptation of the algorithm can proceed and how to avoid violation of workspace boundaries

    A Deep-Learning Framework to Predict the Dynamics of a Human-Driven Vehicle Based on the Road Geometry

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    Many trajectory forecasting methods, implementing deterministic and stochastic models, have been presented in the last decade for automotive applications. In this work, a deep-learning framework is proposed to model and predict the evolution of the coupled driver-vehicle system dynamics. Particularly, we aim to describe how the road geometry affects the actions performed by the driver. Differently from other works, the problem is formulated in such a way that the user may specify the features of interest. Nonetheless, we propose a set of features that is commonly used for automotive control applications to practically show the functioning of the algorithm. To solve the prediction problem, a deep recurrent neural network based on Long Short-Term Memory autoencoders is designed. It fuses the information on the road geometry and the past driver-vehicle system dynamics to produce context-aware predictions. Also, the complexity of the neural network is constrained to favour its use in online control tasks. The efficacy of the proposed approach was verified in a case study centered on motion cueing algorithms, using a dataset collected during test sessions of a non-professional driver on a dynamic driving simulator. A 3D track with complex geometry was employed as driving environment to render the prediction task challenging. Finally, the robustness of the neural network to changes in the driver and track was investigated to set guidelines for future works.Comment: 10 pages, 9 figures, 3 tables. This work has been submitted to the IEEE Transactions on Intelligent Transportation Systems for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessibl

    Model-Based Control Techniques for Automotive Applications

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    Two different topics are covered in the thesis. Model Predictive Control applied to the Motion Cueing Problem In the last years the interest about dynamic driving simulators is increasing and new commercial solutions are arising. Driving simulators play an important role in the development of new vehicles and advanced driver assistance devices: in fact, on the one hand, having a human driver on a driving simulator allows automotive manufacturers to bridge the gap between virtual prototyping and on-road testing during the vehicle development phase; on the other hand, novel driver assistance systems (such as advanced accident avoidance systems) can be safely tested by having the driver operating the vehicle in a virtual, highly realistic environment, while being exposed to hazardous situations. In both applications, it is crucial to faithfully reproduce in the simulator the driver's perception of forces acting on the vehicle and its acceleration. This has to be achieved while keeping the platform within its limited operation space. Such strategies go under the name of Motion Cueing Algorithms. In this work, a particular implementation of a Motion Cueing algorithm is described, that is based on Model Predictive Control technique. A distinctive feature of such approach is that it exploits a detailed model of the human vestibular system, and consequently differs from standard Motion Cueing strategies based on Washout Filters: such feature allows for better implementation of tilt coordination and more efficient handling of the platform limits. The algorithm has been evaluated in practice on a small-size, innovative platform, by performing tests with professional drivers. Results show that the MPC-based motion cueing algorithm allows to effectively handle the platform working area, to limit the presence of those platform movements that are typically associated with driver motion sickness, and to devise simple and intuitive tuning procedures. Moreover, the availability of an effective virtual driver allows the development of effective predictive strategies, and first simulation results are reported in the thesis. Control Techniques for a Hybrid Sport Motorcycle Reduction of the environmental impact of transportation systems is a world wide priority. Hybrid propulsion vehicles have proved to have a strong potential to this regard, and different four-wheels solutions have spread out in the market. Differently from cars, and even if they are considered the ideal solution for urban mobility, motorbikes and mopeds have not seen a wide application of hybrid propulsion yet, mostly due to the more strict constraints on available space and driving feeling. In the thesis, the problem of providing a commercial 125cc motorbike with a hybrid propulsion system is considered, by adding an electric engine to its standard internal combustion engine. The aim for the prototype is to use the electrical machine (directly keyed on the drive shaft) to obtain a torque boost during accelerations, improving and regularizing the supplied power while reducing the emissions. Two different control algorithms are proposed 1) the first is based on a standard heuristic with adaptive features, simpler to implement on the ECU for the prototype; 2) the second is a torque-split optimal-control strategy, managing the different contributions from the two engines. A crucial point is the implementation of a Simulink virtual environment, realized starting from a commercial tool, VI-BikeRealTime, to test the algorithms. The hybrid engine model has been implemented in the tool from scratch, as well as a simple battery model, derived directly from data-sheet characteristics by using polynomial interpolation. The simulation system is completed by a virtual rider and a tool for build test circuits. Results of the simulations on a realistic track are included, to evaluate the different performance of the two strategies in a closed loop environment (thanks to the virtual rider). The results from on-track tests of the real prototype, using the first control strategy, are reported too

    Complex perception models applied to non-linear MPC based Motion Cueing Algorithms

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    Almost everyone had suffered from sickness on occasion when travelling as it passenger in an auto, ship, or aircraft. The objective of the present effort is to analyse some mathematical models for conflict generation in motion sickness and to implement them in an efficient way that can make possible their use in nowadays practical applications, such as driving simulators

    Motion cueing in driving simulators for research applications

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    This research investigated the perception of self-motion in driving simulation, focussing on the dynamic cues produced by a motion platform. The study was undertaken in three stages, evaluating various motion cueing techniques based on both subjective ratings of realism and objective measures of driver performance. Using a Just Noticeable Difference methodology, Stage 1 determined the maximum perceptible motion scaling for platform movement in both translation and tilt. Motion cues scaled by 90% or more could not be perceptibly differentiated from unscaled motion. This result was used in Stage 2‟s examination of the most appropriate point in space at which the platform translations and rotations should be centred (Motion Reference Point, MRP). Participants undertook two tracking tasks requiring both longitudinal (braking) and lateral (steering) vehicle control. Whilst drivers appeared unable to perceive a change in MRP from head level to a point 1.1m lower, the higher position (closer to the vestibular organs) did result in marginally smoother braking, corresponding to the given requirements of the longitudinal driving task. Stage 3 explored the perceptual trade-off between the specific force error and tilt rate error generated by the platform. Three independent experimental factors were manipulated: motion scale-factor, platform tilt rate and additional platform displacement afforded by a XY-table. For the longitudinal task, slow tilt that remained sub-threshold was perceived as the most realistic, especially when supplemented by the extra surge of the XY-table. However, braking task performance was superior when a more rapid tilt was experienced. For the lateral task, perceived realism was enhanced when motion cues were scaled by 50%, particularly with added XY-sway. This preference was also supported by improvements in task accuracy. Participants ratings were unmoved by changing tilt rate, although rapid tilt did result in more precise lane control. Several interactions were also observed, most notably between platform tilt rate and XY-table availability. When the XY-table was operational, driving task performance varied little between sub-threshold and more rapid tilt. However, while the XY-table was inactive, both driving tasks were better achieved in conditions of high tilt rate. An interpretation of these results suggests that without the benefit of significant extra translational capability, priority should be given to the minimisation of specific force error through motion cues presented at a perceptibly high tilt rate. However, XY-table availability affords the simulator engineer the luxury of attaining a slower tilt that provides both accurate driving task performance and accomplishes maximum perceived realism

    Enhancing human motion perception in model predictive motion cueing algorithm

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    In this research, the predictive motion cueing algorithm has been optimized for improving a human driver sensation based on the mathematical model. The Model Predictive Control cost function and the prediction and control horizons are optimized. The future trajectory is predicted by artificial intelligence and the related control actions are applied beforehand in real-time
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