61 research outputs found

    A design method for parallel programs

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    Abstracts of Technical Sections

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    Part I:

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    Social Insect-Inspired Adaptive Hardware

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    Modern VLSI transistor densities allow large systems to be implemented within a single chip. As technologies get smaller, fundamental limits of silicon devices are reached resulting in lower design yields and post-deployment failures. Many-core systems provide a platform for leveraging the computing resource on offer by deep sub-micron technologies and also offer high-level capabilities for mitigating the issues with small feature sizes. However, designing for many-core systems that can adapt to in-field failures and operation variability requires an extremely large multi-objective optimisation space. When a many-core reaches the size supported by the densities of modern technologies (thousands of processing cores), finding design solutions in this problem space becomes extremely difficult. Many biological systems show properties that are adaptive and scalable. This thesis proposes a self-optimising and adaptive, yet scalable, design approach for many-core based on the emergent behaviours of social-insect colonies. In these colonies there are many thousands of individuals with low intelligence who contribute, without any centralised control, to complete a wide range of tasks to build and maintain the colony. The experiments presented translate biological models of social-insect intelligence into simple embedded intelligence circuits. These circuits sense low-level system events and use this manage the parameters of the many-core's Network-on-Chip (NoC) during runtime. Centurion, a 128-node many-core, was created to investigate these models at large scale in hardware. The results show that, by monitoring a small number of signals within each NoC router, task allocation emerges from the social-insect intelligence models that can self-configure to support representative applications. It is demonstrated that emergent task allocation supports fault tolerance with no extra hardware overhead. The response-threshold decision making circuitry uses a negligible amount of hardware resources relative to the size of the many-core and is an ideal technology for implementing embedded intelligence for system runtime management of large-complexity single-chip systems

    Design and analysis of a 3-dimensional cluster multicomputer architecture using optical interconnection for petaFLOP computing

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    In this dissertation, the design and analyses of an extremely scalable distributed multicomputer architecture, using optical interconnects, that has the potential to deliver in the order of petaFLOP performance is presented in detail. The design takes advantage of optical technologies, harnessing the features inherent in optics, to produce a 3D stack that implements efficiently a large, fully connected system of nodes forming a true 3D architecture. To adopt optics in large-scale multiprocessor cluster systems, efficient routing and scheduling techniques are needed. To this end, novel self-routing strategies for all-optical packet switched networks and on-line scheduling methods that can result in collision free communication and achieve real time operation in high-speed multiprocessor systems are proposed. The system is designed to allow failed/faulty nodes to stay in place without appreciable performance degradation. The approach is to develop a dynamic communication environment that will be able to effectively adapt and evolve with a high density of missing units or nodes. A joint CPU/bandwidth controller that maximizes the resource allocation in this dynamic computing environment is introduced with an objective to optimize the distributed cluster architecture, preventing performance/system degradation in the presence of failed/faulty nodes. A thorough analysis, feasibility study and description of the characteristics of a 3-Dimensional multicomputer system capable of achieving 100 teraFLOP performance is discussed in detail. Included in this dissertation is throughput analysis of the routing schemes, using methods from discrete-time queuing systems and computer simulation results for the different proposed algorithms. A prototype of the 3D architecture proposed is built and a test bed developed to obtain experimental results to further prove the feasibility of the design, validate initial assumptions, algorithms, simulations and the optimized distributed resource allocation scheme. Finally, as a prelude to further research, an efficient data routing strategy for highly scalable distributed mobile multiprocessor networks is introduced

    Multipass communication systems for tiled processor architectures

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006.Includes bibliographical references (p. 191-202).Multipass communication systems utilize multiple sets of parallel baseband receiver functions to balance communication data rates and available computation capabilities. This is achieved by spatially pipelining baseband functions across parallel resources to perform multiple processing passes on the same set of received values, thus allowing the system to simultaneously convey multiple sequences of data using a single wireless link. The use of multiple passes mitigates the effects of data rate on receiver processing bottlenecks, making the use of general-purpose processing elements for high data rate communication functions viable. The flexibility of general-purpose processing, in turn, allows the receiver composition to trade-off resource usage and required processing rate. For instance, a communication system could be distributed across 2 passes using 2x the overall area, but reducing the data rate for each pass and the resultant overall required processing rate, and hence clock speed, by 1/2. Lowering the clock speed can also be leveraged to reduce power through voltage scaling and/or the use of higher Vt devices. The characteristics of general-purpose parallel processors for communications processing are explored, as well as the applicability of specific parallel designs to communications processing.(Cont.) In particular, an in depth look is taken of the Raw processor's tiled architecture as a general-purpose parallel processor particularly well suited to portable communications processing. An example of a multipass system, based on the 802.11a baseband, implemented on the Raw processor along with the accompanying hardware implementation is presented as both a proof-of-concept, as well as a means to explore some of the advantages and trade-offs of such a system. A bit-error rate study is presented which shows this multipass system to be within a small fraction of dB of the performance of an equivalent data rate single pass system, thus demonstrating the viability of the multipass algorithm. In addition, the capability of tiled processors to maximize processing capabilities at the system block level, as well as the system architectural level, is shown. Parallel implementations of two processing intensive functions: the FFT and the Viterbi decoder are shown. A parallelized assembly language FFT utilizing 16 tiles is shown to have a 1,000x improvement , and a parallelized 48-tile assembly language Viterbi decoder is shown to have a 10, 000x improvement over corresponding serial C implementations.by Nathan Robert Shnidman.Ph.D

    Fifth Biennial Report : June 1999 - August 2001

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    Parallel and Distributed Computing

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    The 14 chapters presented in this book cover a wide variety of representative works ranging from hardware design to application development. Particularly, the topics that are addressed are programmable and reconfigurable devices and systems, dependability of GPUs (General Purpose Units), network topologies, cache coherence protocols, resource allocation, scheduling algorithms, peertopeer networks, largescale network simulation, and parallel routines and algorithms. In this way, the articles included in this book constitute an excellent reference for engineers and researchers who have particular interests in each of these topics in parallel and distributed computing
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