553 research outputs found

    Evolutionary algorithms in artificial intelligence: a comparative study through applications

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    For many years research in artificial intelligence followed a symbolic paradigm which required a level of knowledge described in terms of rules. More recently subsymbolic approaches have been adopted as a suitable means for studying many problems. There are many search mechanisms which can be used to manipulate subsymbolic components, and in recent years general search methods based on models of natural evolution have become increasingly popular. This thesis examines a hybrid symbolic/subsymbolic approach and the application of evolutionary algorithms to a problem from each of the fields of shape representation (finding an iterated function system for an arbitrary shape), natural language dialogue (tuning parameters so that a particular behaviour can be achieved) and speech recognition (selecting the penalties used by a dynamic programming algorithm in creating a word lattice). These problems were selected on the basis that each should have a fundamentally different interactions at the subsymbolic level. Results demonstrate that for the experiments conducted the evolutionary algorithms performed well in most cases. However, the type of subsymbolic interaction that may occur influences the relative performance of evolutionary algorithms which emphasise either top-down (evolutionary programming - EP) or bottom-up (genetic algorithm - GA) means of solution discovery. For the shape representation problem EP is seen to perform significantly better than a GA, and reasons for this disparity are discussed. Furthermore, EP appears to offer a powerful means of finding solutions to this problem, and so the background and details of the problem are discussed at length. Some novel constraints on the problem's search space are also presented which could be used in related work. For the dialogue and speech recognition problems a GA and EP produce good results with EP performing slightly better. Results achieved with EP have been used to improve the performance of a speech recognition system

    A Field Guide to Genetic Programming

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    xiv, 233 p. : il. ; 23 cm.Libro ElectrónicoA Field Guide to Genetic Programming (ISBN 978-1-4092-0073-4) is an introduction to genetic programming (GP). GP is a systematic, domain-independent method for getting computers to solve problems automatically starting from a high-level statement of what needs to be done. Using ideas from natural evolution, GP starts from an ooze of random computer programs, and progressively refines them through processes of mutation and sexual recombination, until solutions emerge. All this without the user having to know or specify the form or structure of solutions in advance. GP has generated a plethora of human-competitive results and applications, including novel scientific discoveries and patentable inventions. The authorsIntroduction -- Representation, initialisation and operators in Tree-based GP -- Getting ready to run genetic programming -- Example genetic programming run -- Alternative initialisations and operators in Tree-based GP -- Modular, grammatical and developmental Tree-based GP -- Linear and graph genetic programming -- Probalistic genetic programming -- Multi-objective genetic programming -- Fast and distributed genetic programming -- GP theory and its applications -- Applications -- Troubleshooting GP -- Conclusions.Contents xi 1 Introduction 1.1 Genetic Programming in a Nutshell 1.2 Getting Started 1.3 Prerequisites 1.4 Overview of this Field Guide I Basics 2 Representation, Initialisation and GP 2.1 Representation 2.2 Initialising the Population 2.3 Selection 2.4 Recombination and Mutation Operators in Tree-based 3 Getting Ready to Run Genetic Programming 19 3.1 Step 1: Terminal Set 19 3.2 Step 2: Function Set 20 3.2.1 Closure 21 3.2.2 Sufficiency 23 3.2.3 Evolving Structures other than Programs 23 3.3 Step 3: Fitness Function 24 3.4 Step 4: GP Parameters 26 3.5 Step 5: Termination and solution designation 27 4 Example Genetic Programming Run 4.1 Preparatory Steps 29 4.2 Step-by-Step Sample Run 31 4.2.1 Initialisation 31 4.2.2 Fitness Evaluation Selection, Crossover and Mutation Termination and Solution Designation Advanced Genetic Programming 5 Alternative Initialisations and Operators in 5.1 Constructing the Initial Population 5.1.1 Uniform Initialisation 5.1.2 Initialisation may Affect Bloat 5.1.3 Seeding 5.2 GP Mutation 5.2.1 Is Mutation Necessary? 5.2.2 Mutation Cookbook 5.3 GP Crossover 5.4 Other Techniques 32 5.5 Tree-based GP 39 6 Modular, Grammatical and Developmental Tree-based GP 47 6.1 Evolving Modular and Hierarchical Structures 47 6.1.1 Automatically Defined Functions 48 6.1.2 Program Architecture and Architecture-Altering 50 6.2 Constraining Structures 51 6.2.1 Enforcing Particular Structures 52 6.2.2 Strongly Typed GP 52 6.2.3 Grammar-based Constraints 53 6.2.4 Constraints and Bias 55 6.3 Developmental Genetic Programming 57 6.4 Strongly Typed Autoconstructive GP with PushGP 59 7 Linear and Graph Genetic Programming 61 7.1 Linear Genetic Programming 61 7.1.1 Motivations 61 7.1.2 Linear GP Representations 62 7.1.3 Linear GP Operators 64 7.2 Graph-Based Genetic Programming 65 7.2.1 Parallel Distributed GP (PDGP) 65 7.2.2 PADO 67 7.2.3 Cartesian GP 67 7.2.4 Evolving Parallel Programs using Indirect Encodings 68 8 Probabilistic Genetic Programming 8.1 Estimation of Distribution Algorithms 69 8.2 Pure EDA GP 71 8.3 Mixing Grammars and Probabilities 74 9 Multi-objective Genetic Programming 75 9.1 Combining Multiple Objectives into a Scalar Fitness Function 75 9.2 Keeping the Objectives Separate 76 9.2.1 Multi-objective Bloat and Complexity Control 77 9.2.2 Other Objectives 78 9.2.3 Non-Pareto Criteria 80 9.3 Multiple Objectives via Dynamic and Staged Fitness Functions 80 9.4 Multi-objective Optimisation via Operator Bias 81 10 Fast and Distributed Genetic Programming 83 10.1 Reducing Fitness Evaluations/Increasing their Effectiveness 83 10.2 Reducing Cost of Fitness with Caches 86 10.3 Parallel and Distributed GP are Not Equivalent 88 10.4 Running GP on Parallel Hardware 89 10.4.1 Master–slave GP 89 10.4.2 GP Running on GPUs 90 10.4.3 GP on FPGAs 92 10.4.4 Sub-machine-code GP 93 10.5 Geographically Distributed GP 93 11 GP Theory and its Applications 97 11.1 Mathematical Models 98 11.2 Search Spaces 99 11.3 Bloat 101 11.3.1 Bloat in Theory 101 11.3.2 Bloat Control in Practice 104 III Practical Genetic Programming 12 Applications 12.1 Where GP has Done Well 12.2 Curve Fitting, Data Modelling and Symbolic Regression 12.3 Human Competitive Results – the Humies 12.4 Image and Signal Processing 12.5 Financial Trading, Time Series, and Economic Modelling 12.6 Industrial Process Control 12.7 Medicine, Biology and Bioinformatics 12.8 GP to Create Searchers and Solvers – Hyper-heuristics xiii 12.9 Entertainment and Computer Games 127 12.10The Arts 127 12.11Compression 128 13 Troubleshooting GP 13.1 Is there a Bug in the Code? 13.2 Can you Trust your Results? 13.3 There are No Silver Bullets 13.4 Small Changes can have Big Effects 13.5 Big Changes can have No Effect 13.6 Study your Populations 13.7 Encourage Diversity 13.8 Embrace Approximation 13.9 Control Bloat 13.10 Checkpoint Results 13.11 Report Well 13.12 Convince your Customers 14 Conclusions Tricks of the Trade A Resources A.1 Key Books A.2 Key Journals A.3 Key International Meetings A.4 GP Implementations A.5 On-Line Resources 145 B TinyGP 151 B.1 Overview of TinyGP 151 B.2 Input Data Files for TinyGP 153 B.3 Source Code 154 B.4 Compiling and Running TinyGP 162 Bibliography 167 Inde

    Segmentation of images by color features: a survey

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    En este articulo se hace la revisión del estado del arte sobre la segmentación de imagenes de colorImage segmentation is an important stage for object recognition. Many methods have been proposed in the last few years for grayscale and color images. In this paper, we present a deep review of the state of the art on color image segmentation methods; through this paper, we explain the techniques based on edge detection, thresholding, histogram-thresholding, region, feature clustering and neural networks. Because color spaces play a key role in the methods reviewed, we also explain in detail the most commonly color spaces to represent and process colors. In addition, we present some important applications that use the methods of image segmentation reviewed. Finally, a set of metrics frequently used to evaluate quantitatively the segmented images is shown

    Current Studies and Applications of Krill Herd and Gravitational Search Algorithms in Healthcare

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    Nature-Inspired Computing or NIC for short is a relatively young field that tries to discover fresh methods of computing by researching how natural phenomena function to find solutions to complicated issues in many contexts. As a consequence of this, ground-breaking research has been conducted in a variety of domains, including synthetic immune functions, neural networks, the intelligence of swarm, as well as computing of evolutionary. In the domains of biology, physics, engineering, economics, and management, NIC techniques are used. In real-world classification, optimization, forecasting, and clustering, as well as engineering and science issues, meta-heuristics algorithms are successful, efficient, and resilient. There are two active NIC patterns: the gravitational search algorithm and the Krill herd algorithm. The study on using the Krill Herd Algorithm (KH) and the Gravitational Search Algorithm (GSA) in medicine and healthcare is given a worldwide and historical review in this publication. Comprehensive surveys have been conducted on some other nature-inspired algorithms, including KH and GSA. The various versions of the KH and GSA algorithms and their applications in healthcare are thoroughly reviewed in the present article. Nonetheless, no survey research on KH and GSA in the healthcare field has been undertaken. As a result, this work conducts a thorough review of KH and GSA to assist researchers in using them in diverse domains or hybridizing them with other popular algorithms. It also provides an in-depth examination of the KH and GSA in terms of application, modification, and hybridization. It is important to note that the goal of the study is to offer a viewpoint on GSA with KH, particularly for academics interested in investigating the capabilities and performance of the algorithm in the healthcare and medical domains.Comment: 35 page

    Field Guide to Genetic Programming

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    Self-similarity and wavelet forms for the compression of still image and video data

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    This thesis is concerned with the methods used to reduce the data volume required to represent still images and video sequences. The number of disparate still image and video coding methods increases almost daily. Recently, two new strategies have emerged and have stimulated widespread research. These are the fractal method and the wavelet transform. In this thesis, it will be argued that the two methods share a common principle: that of self-similarity. The two will be related concretely via an image coding algorithm which combines the two, normally disparate, strategies. The wavelet transform is an orientation selective transform. It will be shown that the selectivity of the conventional transform is not sufficient to allow exploitation of self-similarity while keeping computational cost low. To address this, a new wavelet transform is presented which allows for greater orientation selectivity, while maintaining the orthogonality and data volume of the conventional wavelet transform. Many designs for vector quantizers have been published recently and another is added to the gamut by this work. The tree structured vector quantizer presented here is on-line and self structuring, requiring no distinct training phase. Combining these into a still image data compression system produces results which are among the best that have been published to date. An extension of the two dimensional wavelet transform to encompass the time dimension is straightforward and this work attempts to extrapolate some of its properties into three dimensions. The vector quantizer is then applied to three dimensional image data to produce a video coding system which, while not optimal, produces very encouraging results
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