1,179 research outputs found

    Supporting End-User Development through a New Composition Model: An Empirical Study

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    End-user development (EUD) is much hyped, and its impact has outstripped even the most optimistic forecasts. Even so, the vision of end users programming their own solutions has not yet materialized. This will continue to be so unless we in both industry and the research community set ourselves the ambitious challenge of devising end to end an end-user application development model for developing a new age of EUD tools. We have embarked on this venture, and this paper presents the main insights and outcomes of our research and development efforts as part of a number of successful EU research projects. Our proposal not only aims to reshape software engineering to meet the needs of EUD but also to refashion its components as solution building blocks instead of programs and software developments. This way, end users will really be empowered to build solutions based on artefacts akin to their expertise and understanding of ideal solution

    Enhancement of the usability of SOA services for novice users

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    Recently, the automation of service integration has provided a significant advantage in delivering services to novice users. This art of integrating various services is known as Service Composition and its main purpose is to simplify the development process for web applications and facilitates reuse of services. It is one of the paradigms that enables services to end-users (i.e.service provisioning) through the outsourcing of web contents and it requires users to share and reuse services in more collaborative ways. Most service composers are effective at enabling integration of web contents, but they do not enable universal access across different groups of users. This is because, the currently existing content aggregators require complex interactions in order to create web applications (e.g., Web Service Business Process Execution Language (WS-BPEL)) as a result not all users are able to use such web tools. This trend demands changes in the web tools that end-users use to gain and share information, hence this research uses Mashups as a service composition technique to allow novice users to integrate publicly available Service Oriented Architecture (SOA) services, where there is a minimal active web application development. Mashups being the platforms that integrate disparate web Application Programming Interfaces (APIs) to create user defined web applications; presents a great opportunity for service provisioning. However, their usability for novice users remains invalidated since Mashup tools are not easy to use they require basic programming skills which makes the process of designing and creating Mashups difficult. This is because Mashup tools access heterogeneous web contents using public web APIs and the process of integrating them become complex since web APIs are tailored by different vendors. Moreover, the design of Mashup editors is unnecessary complex; as a result, users do not know where to start when creating Mashups. This research address the gap between Mashup tools and usability by the designing and implementing a semantically enriched Mashup tool to discover, annotate and compose APIs to improve the utilization of SOA services by novice users. The researchers conducted an analysis of the already existing Mashup tools to identify challenges and weaknesses experienced by novice Mashup users. The findings from the requirement analysis formulated the system usability requirements that informed the design and implementation of the proposed Mashup tool. The proposed architecture addressed three layers: composition, annotation and discovery. The researchers developed a simple Mashup tool referred to as soa-Services Provisioner (SerPro) that allowed novice users to create web application flexibly. Its usability and effectiveness was validated. The proposed Mashup tool enhanced the usability of SOA services, since data analysis and results showed that it was usable to novice users by scoring a System Usability Scale (SUS) score of 72.08. Furthermore, this research discusses the research limitations and future work for further improvements

    Quality-aware mashup composition: issues, techniques and tools

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    Web mashups are a new generation of applications based on the composition of ready-to-use, heterogeneous components. In different contexts, ranging from the consumer Web to Enterprise systems, the potential of this new technology is to make users evolve from passive receivers of applications to actors actively involved in the creation of their artifacts, thus accommodating the inherent variability of the users’ needs. Current advances in mashup technologies are good candidates to satisfy this requirement. However, some issues are still largely unexplored. In particular, quality issues specific for this class of applications, and the way they can guide the users in the identification of adequate components and composition patterns, are neglected. This paper discusses quality dimensions that can capture the intrinsic quality of mashup components, as well as the components’ capacity to maximize the quality and the userperceived value of the overall composition. It also proposes an assisted composition process in which quality becomes the driver for recommending to the users how to complete mashups, based on the integration of quality assessment and recommendation techniques within a tool for mashup development

    A look at cloud architecture interoperability through standards

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    Enabling cloud infrastructures to evolve into a transparent platform while preserving integrity raises interoperability issues. How components are connected needs to be addressed. Interoperability requires standard data models and communication encoding technologies compatible with the existing Internet infrastructure. To reduce vendor lock-in situations, cloud computing must implement universal strategies regarding standards, interoperability and portability. Open standards are of critical importance and need to be embedded into interoperability solutions. Interoperability is determined at the data level as well as the service level. Corresponding modelling standards and integration solutions shall be analysed

    A Metadirectory of Web Components for Mashup Composition

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    Because of the growing availability of third-party APIs, services, widgets and any other reusable web component, mashup developers now face a vast amount of candidate components for their developments. Moreover, these components quite often are scattered in many different repositories and web sites, which makes difficult their selection or discovery. In this paper, we discuss the problem of component selection in Service-Oriented Architectures (SOA) and Mashup-Driven Development, and introduce the Linked Mashups Ontology (LiMOn), a model that allows describing mashups and their components for integrating and sharing mashup information such as categorization or dependencies. The model has allowed the building of an integrated, centralized metadirectory of web components for query and selection, which has served to evaluate the model. The metadirectory allows accessing various heterogeneous repositories of mashups and web components while using external information from the Linked Data cloud, helping mashup development

    Towards Run-Time Verification of Compositions in the Web of Things using Complex Event Processing

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    Following the vision of the Internet of Things, physical world entities are integrated into virtual world things. Things are expected to become active participants in business and social processes. Then, the Internet of Things could benefit from the Web Service architecture like today’s Web does, so Future ser-vice-oriented Internet things will offer their functionality via service-enabled in-terfaces. In previous work, we demonstrated the need of considering the behav-iour of things to develop applications in a more rigorous way, and we proposed a lightweight model for representing such behaviour. Our methodology relies on the service-oriented paradigm and extends the DPWS profile to specify the order with which things can receive messages. We also proposed a static verifi-cation technique to check whether a mashup of things respects the behaviour, specified at design-time, of the composed things. However, a change in the be-haviour of a thing may cause that some compositions do not fulfill its behaviour anymore. Moreover, given that a thing can receive requests from instances of different mashups at run-time, these requests could violate the behaviour of that thing, even though each mashup fulfills such behaviour, due to the change of state of the thing. To address these issues, we present a proposal based on me-diation techniques and complex event processing to detect and inhibit invalid invocations, so things only receive requests compatible with their behaviour.Work partially supported by projects TIN2008-05932, TIN2012-35669, CSD2007-0004 funded by Spanish Ministry MINECO and FEDER; P11-TIC-7659 funded by Andalusian Government; and Universidad de Málaga, Campus de Excelencia Internacional Andalucía Tec

    Implementation of end-user development success factors in mashup development environments

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    [EN] The Future Internet is expected to be composed of a mesh of interoperable web services accessed from all over the Web. This approach has been supported by many software providers who have provided a wide range of mash up tools for creating composite applications based on components prepared by the respective provider. These tools aim to achieve the end-user development (EUD) of rich internet applications (RIA); however, most, having failed to meet the needs of end users without programming knowledge, have been unsuccessful. Thus, many studies have investigated success factors in order to propose scales of success factor objectives and assess the adequacy of mashup tools for their purpose. After reviewing much of the available literature, this paper proposes a new success factor scale based on human factors, human-computer interaction (HCI) factors and the specialization-functionality relationship. It brings together all these factors, offering a general conception of EUD success factors. The proposed scale was applied in an empirical study on current EUD tools, which found that today's EUD tools have many shortcomings. In order to achieve an acceptable success rate among end users, we then designed a mashup tool architecture, called FAST-Wirecloud, which was built taking into account the proposed EUD success factor scale. The results of a new empirical study carried out using this tool have demonstrated that users are better able to successfully develop their composite applications and that FAST-Wirecloud has scored higher than all the other tools under study on all scales of measurement, and particularly on the scale proposed in this paper. (C) 2016 Elsevier B.V. All rights reserved.This research was partially supported by the European Union co-funded IST projects FAST: Fast and Advanced Storyboard Tools (GA 216048), FI-WARE: Future Internet Core Platform (GA 285248) and FI-CORE: Future Internet - Core (GA 632893). The FI-WARE and FI-CORE projects are part of the European Commission's Futuree Internet Public-Private Partnership (FI-PPP) initiative.Lizcano, D.; López, G.; Soriano, J.; Lloret, J. (2016). Implementation of end-user development success factors in mashup development environments. Computer Standards & Interfaces. 47:1-18. https://doi.org/10.1016/j.csi.2016.02.006S1184

    Challenge outcome and conclusion

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    In the following we report on the outcome of the ICWE 2015 Rapid Mashup Challenge (RMC), describe the voting system used, and draw some conclusions regarding the presented works
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