275 research outputs found

    Proceedings of the 3rd Workshop on Domain-Specific Language Design and Implementation (DSLDI 2015)

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    The goal of the DSLDI workshop is to bring together researchers and practitioners interested in sharing ideas on how DSLs should be designed, implemented, supported by tools, and applied in realistic application contexts. We are both interested in discovering how already known domains such as graph processing or machine learning can be best supported by DSLs, but also in exploring new domains that could be targeted by DSLs. More generally, we are interested in building a community that can drive forward the development of modern DSLs. These informal post-proceedings contain the submitted talk abstracts to the 3rd DSLDI workshop (DSLDI'15), and a summary of the panel discussion on Language Composition

    An Algebra of Synchronous Scheduling Interfaces

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    In this paper we propose an algebra of synchronous scheduling interfaces which combines the expressiveness of Boolean algebra for logical and functional behaviour with the min-max-plus arithmetic for quantifying the non-functional aspects of synchronous interfaces. The interface theory arises from a realisability interpretation of intuitionistic modal logic (also known as Curry-Howard-Isomorphism or propositions-as-types principle). The resulting algebra of interface types aims to provide a general setting for specifying type-directed and compositional analyses of worst-case scheduling bounds. It covers synchronous control flow under concurrent, multi-processing or multi-threading execution and permits precise statements about exactness and coverage of the analyses supporting a variety of abstractions. The paper illustrates the expressiveness of the algebra by way of some examples taken from network flow problems, shortest-path, task scheduling and worst-case reaction times in synchronous programming.Comment: In Proceedings FIT 2010, arXiv:1101.426

    Applying Formal Methods to Networking: Theory, Techniques and Applications

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    Despite its great importance, modern network infrastructure is remarkable for the lack of rigor in its engineering. The Internet which began as a research experiment was never designed to handle the users and applications it hosts today. The lack of formalization of the Internet architecture meant limited abstractions and modularity, especially for the control and management planes, thus requiring for every new need a new protocol built from scratch. This led to an unwieldy ossified Internet architecture resistant to any attempts at formal verification, and an Internet culture where expediency and pragmatism are favored over formal correctness. Fortunately, recent work in the space of clean slate Internet design---especially, the software defined networking (SDN) paradigm---offers the Internet community another chance to develop the right kind of architecture and abstractions. This has also led to a great resurgence in interest of applying formal methods to specification, verification, and synthesis of networking protocols and applications. In this paper, we present a self-contained tutorial of the formidable amount of work that has been done in formal methods, and present a survey of its applications to networking.Comment: 30 pages, submitted to IEEE Communications Surveys and Tutorial

    Proceedings of the 3rd Workshop on Domain-Specific Language Design and Implementation (DSLDI'15)

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    The goal of the DSLDI workshop is to bring together researchers and practitioners interested in sharing ideas on how DSLs should be designed, implemented, supported by tools, and applied in realistic application contexts. We are both interested in discovering how already known domains such as graph processing or machine learning can be best supported by DSLs, but also in exploring new domains that could be targeted by DSLs. More generally, we are interested in building a community that can drive forward the development of modern DSLs. These informal post-proceedings contain the submitted talk abstracts to the 3rd DSLDI workshop (DSLDI'15), and a summary of the panel discussion on Language Composition

    Towards Verifying Declarative Netlog Protocols with Coq

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    Declarative languages, such as recursive rule based languages, have been proposed to program distributed applications over networks.It has been shown that they simplify greatly the code, while still offering efficient distributed execution. In this paper, we show that moreover they provide a promising approach to the verification of distributed protocols. We choose the Netlog language and use the Coq proof assistant. We first formalize the distributed computation model based on message passing with either synchronous or asynchronous behavior. We then see how the declarative rules of the protocols can be simply encoded in Coq. Finally, we develop the machine embedded on each node of the network which evaluates the rules. This framework enables us to formally verify distributed declarative protocols, as sketched on a concrete example, a breadth-first search tree construction in a distributed network

    Doctor of Philosophy

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    dissertationAs the base of the software stack, system-level software is expected to provide ecient and scalable storage, communication, security and resource management functionalities. However, there are many computationally expensive functionalities at the system level, such as encryption, packet inspection, and error correction. All of these require substantial computing power. What's more, today's application workloads have entered gigabyte and terabyte scales, which demand even more computing power. To solve the rapidly increased computing power demand at the system level, this dissertation proposes using parallel graphics pro- cessing units (GPUs) in system software. GPUs excel at parallel computing, and also have a much faster development trend in parallel performance than central processing units (CPUs). However, system-level software has been originally designed to be latency-oriented. GPUs are designed for long-running computation and large-scale data processing, which are throughput-oriented. Such mismatch makes it dicult to t the system-level software with the GPUs. This dissertation presents generic principles of system-level GPU computing developed during the process of creating our two general frameworks for integrating GPU computing in storage and network packet processing. The principles are generic design techniques and abstractions to deal with common system-level GPU computing challenges. Those principles have been evaluated in concrete cases including storage and network packet processing applications that have been augmented with GPU computing. The signicant performance improvement found in the evaluation shows the eectiveness and eciency of the proposed techniques and abstractions. This dissertation also presents a literature survey of the relatively young system-level GPU computing area, to introduce the state of the art in both applications and techniques, and also their future potentials

    MESSAGE ORIENTED COMMUNICATION FOR IPV6 ENABLED PERVASIVE DEVICES

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    An increasing number of electronic devices in our environment is equipped with radio interfaces used for exposing and using their functionality by other devices and applications. Wireless communication in this class of devices is exposed to a number of situations that may occur including limited energy resources, equipment failures, nodes mobility and loss of communication between nodes. It causes that commonly used standards and protocols for sharing services are not practical and do not take into account the occurrence of these problems. The paper presents the concept of communication that relies on the exchange of messages between wireless pervasive devices available in the environment

    A decentralized analysis of multiparty protocols

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    Protocols provide the unifying glue in concurrent and distributed software today; verifying that message-passing programs conform to such governing protocols is important but difficult. Static approaches based on multiparty session types (MPST) use protocols as types to avoid protocol violations and deadlocks in programs. An elusive problem for MPST is to ensure both protocol conformance and deadlock-freedom for implementations with interleaved and delegated protocols. We propose a decentralized analysis of multiparty protocols, specified as global types and implemented as interacting processes in an asynchronous π-calculus. Our solution rests upon two novel notions: router processes and relative types. While router processes use the global type to enable the composition of participant implementations in arbitrary process networks, relative types extract from the global type the intended interactions and dependencies between pairs of participants. In our analysis, processes are typed using APCP, a type system that ensures protocol conformance and deadlock-freedom with respect to binary protocols, developed in prior work. Our decentralized, router-based analysis enables the sound and complete transference of protocol conformance and deadlock-freedom from APCP to multiparty protocols
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