147 research outputs found

    New Fault Tolerant Multicast Routing Techniques to Enhance Distributed-Memory Systems Performance

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    Distributed-memory systems are a key to achieve high performance computing and the most favorable architectures used in advanced research problems. Mesh connected multicomputer are one of the most popular architectures that have been implemented in many distributed-memory systems. These systems must support communication operations efficiently to achieve good performance. The wormhole switching technique has been widely used in design of distributed-memory systems in which the packet is divided into small flits. Also, the multicast communication has been widely used in distributed-memory systems which is one source node sends the same message to several destination nodes. Fault tolerance refers to the ability of the system to operate correctly in the presence of faults. Development of fault tolerant multicast routing algorithms in 2D mesh networks is an important issue. This dissertation presents, new fault tolerant multicast routing algorithms for distributed-memory systems performance using wormhole routed 2D mesh. These algorithms are described for fault tolerant routing in 2D mesh networks, but it can also be extended to other topologies. These algorithms are a combination of a unicast-based multicast algorithm and tree-based multicast algorithms. These algorithms works effectively for the most commonly encountered faults in mesh networks, f-rings, f-chains and concave fault regions. It is shown that the proposed routing algorithms are effective even in the presence of a large number of fault regions and large size of fault region. These algorithms are proved to be deadlock-free. Also, the problem of fault regions overlap is solved. Four essential performance metrics in mesh networks will be considered and calculated; also these algorithms are a limited-global-information-based multicasting which is a compromise of local-information-based approach and global-information-based approach. Data mining is used to validate the results and to enlarge the sample. The proposed new multicast routing techniques are used to enhance the performance of distributed-memory systems. Simulation results are presented to demonstrate the efficiency of the proposed algorithms

    An Efficient Routing Implementation for Irregular Networks

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    with the recent advancements in multi-core era workstation clusters have emerged as a cost-effective approach to build a network of workstations NOWs NOWs connect the small groups of processors to a network of switching elements that form irregular topologies Designing an efficient routing and a deadlock avoidance algorithm for irregular networks is quite complicated in terms of latency and area of the routing tables thus impractical for scalability of On Chip Networks Many deadlock free routing mechanisms have been proposed for regular networks but they cannot be employed in irregular networks In this paper a new methodology has been proposed for efficient routing scheme called LBDR-UD which save the average 64 59 routing tables in the switch for irregular networks as compare to up down routing The Basic concept of routing scheme is combination of up down and Logic Based Distributed Routing By simulation it has been shown that the LBDR-UD is deadlock free and adaptive to all dynamic network traffic condition

    Adaptive turn-prohibition routing algorithm for the networks of workstations

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    Deadlock occurrence is a critical problem for any computer network. Various solutions have been proposed over last two decades to solve problem of deadlocks in networks using different routing schemes, like up/down routing algorithm used in Myrinet switches. However, most of existing approaches for deadlock-free routing either try to eliminate any possibility of deadlock occurrence, which can result in putting extra restrictions on the routing in the networks or put no restrictions on routing, which leads to other approach namely deadlock recovery. In this thesis emphasis is on developing hybrid approach for routing in wormhole networks, wherein some prohibition is imposed on routing along with some kind of deadlock recovery. This adaptive approach allows changing the amount of routing restrictions depending on network traffic, thus providing a flexible method to achieve better network performance compared to the existing techniques. The main idea of the proposed method consists in the sequential selections of some turns, which are prohibited to be selected during routing. After each additional turn is added, the probability of deadlock occurrence decreases gradually. Cost formula is proposed to estimate cost of implementing both strategies in a network which is basis of proposed adaptive model

    Cost Effective Routing Implementations for On-chip Networks

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    Arquitecturas de múltiples núcleos como multiprocesadores (CMP) y soluciones multiprocesador para sistemas dentro del chip (MPSoCs) actuales se basan en la eficacia de las redes dentro del chip (NoC) para la comunicación entre los diversos núcleos. Un diseño eficiente de red dentro del chip debe ser escalable y al mismo tiempo obtener valores ajustados de área, latencia y consumo de energía. Para diseños de red dentro del chip de propósito general se suele usar topologías de malla 2D ya que se ajustan a la distribución del chip. Sin embargo, la aparición de nuevos retos debe ser abordada por los diseñadores. Una mayor probabilidad de defectos de fabricación, la necesidad de un uso optimizado de los recursos para aumentar el paralelismo a nivel de aplicación o la necesidad de técnicas eficaces de ahorro de energía, puede ocasionar patrones de irregularidad en las topologías. Además, el soporte para comunicación colectiva es una característica buscada para abordar con eficacia las necesidades de comunicación de los protocolos de coherencia de caché. En estas condiciones, un encaminamiento eficiente de los mensajes se convierte en un reto a superar. El objetivo de esta tesis es establecer las bases de una nueva arquitectura para encaminamiento distribuido basado en lógica que es capaz de adaptarse a cualquier topología irregular derivada de una estructura de malla 2D, proporcionando así una cobertura total para cualquier caso resultado de soportar los retos mencionados anteriormente. Para conseguirlo, en primer lugar, se parte desde una base, para luego analizar una evolución de varios mecanismos, y finalmente llegar a una implementación, que abarca varios módulos para alcanzar el objetivo mencionado anteriormente. De hecho, esta última implementación tiene por nombre eLBDR (effective Logic-Based Distributed Routing). Este trabajo cubre desde el primer mecanismo, LBDR, hasta el resto de mecanismos que han surgido progresivamente.Rodrigo Mocholí, S. (2010). Cost Effective Routing Implementations for On-chip Networks [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/8962Palanci

    Energy Efficient Network Generation for Application Specific NoC

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    Networks-on-Chip is emerging as a communication platform for future complex SoC designs, composed of a large number of homogenous or heterogeneous processing resources. Most SoC platforms are customized to the domainspecific requirements of their applications, which communicate in a specific, mostly irregular way. The specific but often diverse communication requirements among cores of the SoC call for the design of application-specific network of SoC for improved performance in terms of communication energy, latency, and throughput. In this work, we propose a methodology for the design of customized irregular network architecture of SoC. The proposed method exploits priori knowledge of the application2019;s communication characteristic to generate an energy optimized network and corresponding routing tables

    On chip implement of deadlock avoidance in wormhole networks

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    This thesis gives a detailed description of the Application Specific Integrated Circuit (ASIC) design to avoid deadlocks in Wormhole Networks. Deadlock avoidance is the most critical issue while considering wormhole networks and should be avoided by any routing protocol and algorithm. A novel architecture for the Turn Prohibition Based Routing (TPBR) protocol has been proved to be efficient and was developed as a part of this work. This architecture for implementing the algorithm is divided into three parts. The first part determines the order of selccuon of the nodes, in the network to run the algorithm. The second part deals with the prohibition of the turns through the node which might possibly create a deadlock. The third part constructs a routing table, which will have the route from a source to a destination, considering the prohibited, turns into account. A VHDL model was developed and simulated using IEEE numeric-std package for this architecture. This model was synthesized with Cadence tools and the post synthesis simulations verified the functionality of the architecture. The physical design was created using the standard gate cell libraries and implemented in 0.35-micron CMOS technology

    The Effect Of Hot Spots On The Performance Of Mesh--Based Networks

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    Direct network performance is affected by different design parameters which include number of virtual channels, number of ports, routing algorithm, switching technique, deadlock handling technique, packet size, and buffer size. Another factor that affects network performance is the traffic pattern. In this thesis, we study the effect of hotspot traffic on system performance. Specifically, we study the effect of hotspot factor, hotspot number, and hot spot location on the performance of mesh-based networks. Simulations are run on two network topologies, both the mesh and torus. We pay more attention to meshes because they are widely used in commercial machines. Comparisons between oblivious wormhole switching and chaotic packet switching are reported. Overall packet switching proved to be more efficient in terms of throughput when compared to wormhole switching. In the case of uniform random traffic, it is shown that the differences between chaotic and oblivious routing are indistinguishable. Networks with low number of hotspots show better performance. As the number of hotspots increases network latency tends to increase. It is shown that when the hotspot factor increases, performance of packet switching is better than that of wormhole switching. It is also shown that the location of hotspots affects network performance particularly with the oblivious routers since their achieved latencies proved to be more vulnerable to changes in the hotspot location. It is also shown that the smaller the size of the network the earlier network saturation occurs. Further, it is shown that the chaos router’s adaptivity is useful in this case. Finally, for tori, performance is not greatly affected by hotspot presence. This is mostly due to the symmetric nature of tori
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