43 research outputs found

    Embedded dynamic programming networks for networks-on-chip

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    PhD ThesisRelentless technology downscaling and recent technological advancements in three dimensional integrated circuit (3D-IC) provide a promising prospect to realize heterogeneous system-on-chip (SoC) and homogeneous chip multiprocessor (CMP) based on the networks-onchip (NoCs) paradigm with augmented scalability, modularity and performance. In many cases in such systems, scheduling and managing communication resources are the major design and implementation challenges instead of the computing resources. Past research efforts were mainly focused on complex design-time or simple heuristic run-time approaches to deal with the on-chip network resource management with only local or partial information about the network. This could yield poor communication resource utilizations and amortize the benefits of the emerging technologies and design methods. Thus, the provision for efficient run-time resource management in large-scale on-chip systems becomes critical. This thesis proposes a design methodology for a novel run-time resource management infrastructure that can be realized efficiently using a distributed architecture, which closely couples with the distributed NoC infrastructure. The proposed infrastructure exploits the global information and status of the network to optimize and manage the on-chip communication resources at run-time. There are four major contributions in this thesis. First, it presents a novel deadlock detection method that utilizes run-time transitive closure (TC) computation to discover the existence of deadlock-equivalence sets, which imply loops of requests in NoCs. This detection scheme, TC-network, guarantees the discovery of all true-deadlocks without false alarms in contrast to state-of-the-art approximation and heuristic approaches. Second, it investigates the advantages of implementing future on-chip systems using three dimensional (3D) integration and presents the design, fabrication and testing results of a TC-network implemented in a fully stacked three-layer 3D architecture using a through-silicon via (TSV) complementary metal-oxide semiconductor (CMOS) technology. Testing results demonstrate the effectiveness of such a TC-network for deadlock detection with minimal computational delay in a large-scale network. Third, it introduces an adaptive strategy to effectively diffuse heat throughout the three dimensional network-on-chip (3D-NoC) geometry. This strategy employs a dynamic programming technique to select and optimize the direction of data manoeuvre in NoC. It leads to a tool, which is based on the accurate HotSpot thermal model and SystemC cycle accurate model, to simulate the thermal system and evaluate the proposed approach. Fourth, it presents a new dynamic programming-based run-time thermal management (DPRTM) system, including reactive and proactive schemes, to effectively diffuse heat throughout NoC-based CMPs by routing packets through the coolest paths, when the temperature does not exceed chip’s thermal limit. When the thermal limit is exceeded, throttling is employed to mitigate heat in the chip and DPRTM changes its course to avoid throttled paths and to minimize the impact of throttling on chip performance. This thesis enables a new avenue to explore a novel run-time resource management infrastructure for NoCs, in which new methodologies and concepts are proposed to enhance the on-chip networks for future large-scale 3D integration.Iraqi Ministry of Higher Education and Scientific Research (MOHESR)

    Run-time management for future MPSoC platforms

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    In recent years, we are witnessing the dawning of the Multi-Processor Systemon- Chip (MPSoC) era. In essence, this era is triggered by the need to handle more complex applications, while reducing overall cost of embedded (handheld) devices. This cost will mainly be determined by the cost of the hardware platform and the cost of designing applications for that platform. The cost of a hardware platform will partly depend on its production volume. In turn, this means that ??exible, (easily) programmable multi-purpose platforms will exhibit a lower cost. A multi-purpose platform not only requires ??exibility, but should also combine a high performance with a low power consumption. To this end, MPSoC devices integrate computer architectural properties of various computing domains. Just like large-scale parallel and distributed systems, they contain multiple heterogeneous processing elements interconnected by a scalable, network-like structure. This helps in achieving scalable high performance. As in most mobile or portable embedded systems, there is a need for low-power operation and real-time behavior. The cost of designing applications is equally important. Indeed, the actual value of future MPSoC devices is not contained within the embedded multiprocessor IC, but in their capability to provide the user of the device with an amount of services or experiences. So from an application viewpoint, MPSoCs are designed to ef??ciently process multimedia content in applications like video players, video conferencing, 3D gaming, augmented reality, etc. Such applications typically require a lot of processing power and a signi??cant amount of memory. To keep up with ever evolving user needs and with new application standards appearing at a fast pace, MPSoC platforms need to be be easily programmable. Application scalability, i.e. the ability to use just enough platform resources according to the user requirements and with respect to the device capabilities is also an important factor. Hence scalability, ??exibility, real-time behavior, a high performance, a low power consumption and, ??nally, programmability are key components in realizing the success of MPSoC platforms. The run-time manager is logically located between the application layer en the platform layer. It has a crucial role in realizing these MPSoC requirements. As it abstracts the platform hardware, it improves platform programmability. By deciding on resource assignment at run-time and based on the performance requirements of the user, the needs of the application and the capabilities of the platform, it contributes to ??exibility, scalability and to low power operation. As it has an arbiter function between different applications, it enables real-time behavior. This thesis details the key components of such an MPSoC run-time manager and provides a proof-of-concept implementation. These key components include application quality management algorithms linked to MPSoC resource management mechanisms and policies, adapted to the provided MPSoC platform services. First, we describe the role, the responsibilities and the boundary conditions of an MPSoC run-time manager in a generic way. This includes a de??nition of the multiprocessor run-time management design space, a description of the run-time manager design trade-offs and a brief discussion on how these trade-offs affect the key MPSoC requirements. This design space de??nition and the trade-offs are illustrated based on ongoing research and on existing commercial and academic multiprocessor run-time management solutions. Consequently, we introduce a fast and ef??cient resource allocation heuristic that considers FPGA fabric properties such as fragmentation. In addition, this thesis introduces a novel task assignment algorithm for handling soft IP cores denoted as hierarchical con??guration. Hierarchical con??guration managed by the run-time manager enables easier application design and increases the run-time spatial mapping freedom. In turn, this improves the performance of the resource assignment algorithm. Furthermore, we introduce run-time task migration components. We detail a new run-time task migration policy closely coupled to the run-time resource assignment algorithm. In addition to detailing a design-environment supported mechanism that enables moving tasks between an ISP and ??ne-grained recon??gurable hardware, we also propose two novel task migration mechanisms tailored to the Network-on-Chip environment. Finally, we propose a novel mechanism for task migration initiation, based on reusing debug registers in modern embedded microprocessors. We propose a reactive on-chip communication management mechanism. We show that by exploiting an injection rate control mechanism it is possible to provide a communication management system capable of providing a soft (reactive) QoS in a NoC. We introduce a novel, platform independent run-time algorithm to perform quality management, i.e. to select an application quality operating point at run-time based on the user requirements and the available platform resources, as reported by the resource manager. This contribution also proposes a novel way to manage the interaction between the quality manager and the resource manager. In order to have a the realistic, reproducible and ??exible run-time manager testbench with respect to applications with multiple quality levels and implementation tradev offs, we have created an input data generation tool denoted Pareto Surfaces For Free (PSFF). The the PSFF tool is, to the best of our knowledge, the ??rst tool that generates multiple realistic application operating points either based on pro??ling information of a real-life application or based on a designer-controlled random generator. Finally, we provide a proof-of-concept demonstrator that combines these concepts and shows how these mechanisms and policies can operate for real-life situations. In addition, we show that the proposed solutions can be integrated into existing platform operating systems

    Programming a paintable computer

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.Includes bibliographical references (p. 163-169).A paintable computer is defined as an agglomerate of numerous, finely dispersed, ultra-miniaturized computing particles; each positioned randomly, running asynchronously and communicating locally. Individual particles are tightly resource bound, and processing is necessarily distributed. Yet computing elements are vanishingly cheap and are regarded as freely expendable. In this regime, a limiting problem is the distribution of processing over a particle ensemble whose topology can vary unexpectedly. The principles of material self-assembly are employed to guide the positioning of "process fragments" - autonomous, mobile pieces of a larger process. These fragments spatially position themselves and reaggregate into a running process. We present the results of simulations to show that "process self-assembly" is viable, robust and supports a variety of useful applications on a paintable computer. We describe a hardware reference platform as an initial guide to the application domain. We describe a programming model which normatively defines the term process fragment and which provides environmental support for the fragment's mobility, scheduling and data exchange. The programming model is embodied in a simulator that supports development, test and visualization on a 2D particle ensemble. Experiments on simple combinations of fragments demonstrate robustness and explore the limits of scale invariance. Process fragments are shown interacting to approximate conservative fields, and using these fields to implement scaffolded and thermodynamic self-assembly.(cont.) Four applications demonstrate practical relevance, delineate the application domain and collectively illustrate the paintable's capacity for storage, communication and signal processing. These four applications are Audio Streaming, Holistic Data Storage, Surface Bus and Image Segmentation.by William Joseph Butera.Ph.D

    High performance computing and communications: FY 1995 implementation plan

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    Advances in Grid Computing

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    This book approaches the grid computing with a perspective on the latest achievements in the field, providing an insight into the current research trends and advances, and presenting a large range of innovative research papers. The topics covered in this book include resource and data management, grid architectures and development, and grid-enabled applications. New ideas employing heuristic methods from swarm intelligence or genetic algorithm and quantum encryption are considered in order to explain two main aspects of grid computing: resource management and data management. The book addresses also some aspects of grid computing that regard architecture and development, and includes a diverse range of applications for grid computing, including possible human grid computing system, simulation of the fusion reaction, ubiquitous healthcare service provisioning and complex water systems

    Erreichen von Performance in Netzwerken-On-Chip für Echtzeitsysteme

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    In many new applications, such as in automatic driving, high performance requirements have reached safety critical real-time systems. Consequently, Networks-on-Chip (NoCs) must efficiently host new sets of highly dynamic workloads e.g., high resolution sensor fusion and data processing, autonomous decision’s making combined with machine learning. The static platform management, as used in current safety critical systems, is no more sufficient to provide the needed level of service. A dynamic platform management could meet the challenge, but it usually suffers from a lack of predictability and the simplicity necessary for certification of safety and real-time properties. In this work, we propose a novel, global and dynamic arbitration for NoCs with real-time QoS requirements. The mechanism decouples the admission control from arbitration in routers thereby simplifying a dynamic adaptation and real-time analysis. Consequently, the proposed solution allows the deployment of a sophisticated contract-based QoS provisioning without introducing complicated and hard to maintain schemes, known from the frequently applied static arbiters. The presented work introduces an overlay network to synchronize transmissions using arbitration units called Resource Managers (RMs), which allows global and work-conserving scheduling. The description of resource allocation strategies is supplemented by protocol design and verification methodology bringing adaptive control to NoC communication in setups with different QoS requirements and traffic classes. For doing that, a formal worst-case timing analysis for the mechanism has been proposed which demonstrates that this solution not only exposes higher performance in simulation but, even more importantly, consistently reaches smaller formally guaranteed worst-case latencies than other strategies for realistic levels of system's utilization. The approach is not limited to a specific network architecture or topology as the mechanism does not require modifications of routers and therefore can be used together with the majority of existing manycore systems. Indeed, the evaluation followed using the generic performance optimized router designs, as well as two systems-on-chip focused on real-time deployments. The results confirmed that the proposed approach proves to exhibit significantly higher average performance in simulation and execution.In vielen neuen sicherheitskritische Anwendungen, wie z.B. dem automatisierten Fahren, werden große Anforderungen an die Leistung von Echtzeitsysteme gestellt. Daher müssen Networks-on-Chip (NoCs) neue, hochdynamische Workloads wie z.B. hochauflösende Sensorfusion und Datenverarbeitung oder autonome Entscheidungsfindung kombiniert mit maschineller Lernen, effizient auf einem System unterbringen. Die Steuerung der zugrunde liegenden NoC-Architektur, muss die Systemsicherheit vor Fehlern, resultierend aus dem dynamischen Verhalten des Systems schützen und gleichzeitig die geforderte Performance bereitstellen. In dieser Arbeit schlagen wir eine neuartige, globale und dynamische Steuerung für NoCs mit Echtzeit QoS Anforderungen vor. Das Schema entkoppelt die Zutrittskontrolle von der Arbitrierung in Routern. Hierdurch wird eine dynamische Anpassung ermöglicht und die Echtzeitanalyse vereinfacht. Der Einsatz einer ausgefeilten vertragsbasierten Ressourcen-Zuweisung wird so ermöglicht, ohne komplexe und schwer wartbare Mechanismen, welche bereits aus dem statischen Plattformmanagement bekannt sind einzuführen. Diese Arbeit stellt ein übergelagertes Netzwerk vor, welches Übertragungen mit Hilfe von Arbitrierungseinheiten, den so genannten Resource Managern (RMs), synchronisiert. Dieses überlagerte Netzwerk ermöglicht eine globale und lasterhaltende Steuerung. Die Beschreibung verschiedener Ressourcenzuweisungstrategien wird ergänzt durch ein Protokolldesign und Methoden zur Verifikation der adaptiven NoC Steuerung mit unterschiedlichen QoS Anforderungen und Verkehrsklassen. Hierfür wird eine formale Worst Case Timing Analyse präsentiert, welche das vorgestellte Verfahren abbildet. Die Resultate bestätitgen, dass die präsentierte Lösung nicht nur eine höhere Performance in der Simulation bietet, sondern auch formal kleinere Worst-Case Latenzen für realistische Systemauslastungen als andere Strategien garantiert. Der vorgestellte Ansatz ist nicht auf eine bestimmte Netzwerkarchitektur oder Topologie beschränkt, da der Mechanismus keine Änderungen an den unterliegenden Routern erfordert und kann daher zusammen mit bestehenden Manycore-Systemen eingesetzt werden. Die Evaluierung erfolgte auf Basis eines leistungsoptimierten Router-Designs sowie zwei auf Echtzeit-Anwendungen fokusierten Platformen. Die Ergebnisse bestätigten, dass der vorgeschlagene Ansatz im Durchschnitt eine deutlich höhere Leistung in der Simulation und Ausführung liefert

    Computer Science & Technology Series : XVI Argentine Congress of Computer Science - Selected papers

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    CACIC’10 was the sixteenth Congress in the CACIC series. It was organized by the School of Computer Science of the University of Moron. The Congress included 10 Workshops with 104 accepted papers, 1 main Conference, 4 invited tutorials, different meetings related with Computer Science Education (Professors, PhD students, Curricula) and an International School with 5 courses. (http://www.cacic2010.edu.ar/). CACIC 2010 was organized following the traditional Congress format, with 10 Workshops covering a diversity of dimensions of Computer Science Research. Each topic was supervised by a committee of three chairs of different Universities. The call for papers attracted a total of 195 submissions. An average of 2.6 review reports were collected for each paper, for a grand total of 507 review reports that involved about 300 different reviewers. A total of 104 full papers were accepted and 20 of them were selected for this book.Red de Universidades con Carreras en Informática (RedUNCI

    Design and Evaluation of a Traffic Safety System based on Vehicular Networks for the Next Generation of Intelligent Vehicles

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    La integración de las tecnologías de las telecomunicaciones en el sector del automóvil permitirá a los vehículos intercambiar información mediante Redes Vehiculares, ofreciendo numerosas posibilidades. Esta tesis se centra en la mejora de la seguridad vial y la reducción de la siniestralidad mediante Sistemas Inteligentes de Transporte (ITS). El primer paso consiste en obtener una difusión eficiente de los mensajes de advertencia sobre situaciones potencialmente peligrosas. Hemos desarrollado un marco para simular el intercambio de mensajes entre vehículos, utilizado para proponer esquemas eficientes de difusión. También demostramos que la disposición de las calles tiene gran influencia sobre la eficiencia del proceso. Nuestros algoritmos de difusión son parte de una arquitectura más amplia (e-NOTIFY) capaz de detectar accidentes de tráfico e informar a los servicios de emergencia. El desarrollo y evaluación de un prototipo demostró la viabilidad del sistema y cómo podría ayudar a reducir el número de víctimas en carretera

    Langley Aerospace Research Summer Scholars

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    The Langley Aerospace Research Summer Scholars (LARSS) Program was established by Dr. Samuel E. Massenberg in 1986. The program has increased from 20 participants in 1986 to 114 participants in 1995. The program is LaRC-unique and is administered by Hampton University. The program was established for the benefit of undergraduate juniors and seniors and first-year graduate students who are pursuing degrees in aeronautical engineering, mechanical engineering, electrical engineering, material science, computer science, atmospheric science, astrophysics, physics, and chemistry. Two primary elements of the LARSS Program are: (1) a research project to be completed by each participant under the supervision of a researcher who will assume the role of a mentor for the summer, and (2) technical lectures by prominent engineers and scientists. Additional elements of this program include tours of LARC wind tunnels, computational facilities, and laboratories. Library and computer facilities will be available for use by the participants

    High performance computing and communications: FY 1996 implementation plan

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