5,122 research outputs found
A Peer-to-Peer Middleware Framework for Resilient Persistent Programming
The persistent programming systems of the 1980s offered a programming model
that integrated computation and long-term storage. In these systems, reliable
applications could be engineered without requiring the programmer to write
translation code to manage the transfer of data to and from non-volatile
storage. More importantly, it simplified the programmer's conceptual model of
an application, and avoided the many coherency problems that result from
multiple cached copies of the same information. Although technically
innovative, persistent languages were not widely adopted, perhaps due in part
to their closed-world model. Each persistent store was located on a single
host, and there were no flexible mechanisms for communication or transfer of
data between separate stores. Here we re-open the work on persistence and
combine it with modern peer-to-peer techniques in order to provide support for
orthogonal persistence in resilient and potentially long-running distributed
applications. Our vision is of an infrastructure within which an application
can be developed and distributed with minimal modification, whereupon the
application becomes resilient to certain failure modes. If a node, or the
connection to it, fails during execution of the application, the objects are
re-instantiated from distributed replicas, without their reference holders
being aware of the failure. Furthermore, we believe that this can be achieved
within a spectrum of application programmer intervention, ranging from minimal
to totally prescriptive, as desired. The same mechanisms encompass an
orthogonally persistent programming model. We outline our approach to
implementing this vision, and describe current progress.Comment: Submitted to EuroSys 200
Programming with process groups: Group and multicast semantics
Process groups are a natural tool for distributed programming and are increasingly important in distributed computing environments. Discussed here is a new architecture that arose from an effort to simplify Isis process group semantics. The findings include a refined notion of how the clients of a group should be treated, what the properties of a multicast primitive should be when systems contain large numbers of overlapping groups, and a new construct called the causality domain. A system based on this architecture is now being implemented in collaboration with the Chorus and Mach projects
Acquisition of computer research equipment
Issued as Final report, Project no. G-36-61
A FUNCTIONAL SKETCH FOR RESOURCES MANAGEMENT IN COLLABORATIVE SYSTEMS FOR BUSINESS
This paper presents a functional design sketch for the resource management module of a highly scalable collaborative system. Small and medium enterprises require such tools in order to benefit from and develop innovative business ideas and technologies. As computing power is a modern increasing demand and no easy and cheap solutions are defined, especially small companies or emerging business projects abide a more accessible alternative. Our work targets to settle a model for how P2P architecture can be used as infrastructure for a collaborative system that delivers resource access services. We are focused on finding a workable collaborative strategy between peers so that the system offers a cheap, trustable and quality service. Thus, in this phase we are not concerned about solutions for a specific type of task to be executed by peers, but only considering CPU power as resource. This work concerns the resource management module as a part of a larger project in which we aim to build a collaborative system for businesses with important resource demandsresource management, p2p, open-systems, service oriented computing, collaborative systems
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