1,428 research outputs found

    Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures

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    Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs

    3D high definition video coding on a GPU-based heterogeneous system

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    H.264/MVC is a standard for supporting the sensation of 3D, based on coding from 2 (stereo) to N views. H.264/MVC adopts many coding options inherited from single view H.264/AVC, and thus its complexity is even higher, mainly because the number of processing views is higher. In this manuscript, we aim at an efficient parallelization of the most computationally intensive video encoding module for stereo sequences. In particular, inter prediction and its collaborative execution on a heterogeneous platform. The proposal is based on an efficient dynamic load balancing algorithm and on breaking encoding dependencies. Experimental results demonstrate the proposed algorithm's ability to reduce the encoding time for different stereo high definition sequences. Speed-up values of up to 90Ă— were obtained when compared with the reference encoder on the same platform. Moreover, the proposed algorithm also provides a more energy-efficient approach and hence requires less energy than the sequential reference algorith

    Lossless Intra Coding in HEVC with 3-tap Filters

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    This paper presents a pixel-by-pixel spatial prediction method for lossless intra coding within High Efficiency Video Coding (HEVC). A well-known previous pixel-by-pixel spatial prediction method uses only two neighboring pixels for prediction, based on the angular projection idea borrowed from block-based intra prediction in lossy coding. This paper explores a method which uses three neighboring pixels for prediction according to a two-dimensional correlation model, and the used neighbor pixels and prediction weights change depending on intra mode. To find the best prediction weights for each intra mode, a two-stage offline optimization algorithm is used and a number of implementation aspects are discussed to simplify the proposed prediction method. The proposed method is implemented in the HEVC reference software and experimental results show that the explored 3-tap filtering method can achieve an average 11.34% bitrate reduction over the default lossless intra coding in HEVC. The proposed method also decreases average decoding time by 12.7% while it increases average encoding time by 9.7%Comment: 10 pages, 7 figure
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