4,292 research outputs found

    A LiDAR Based Semi-Autonomous Collision Avoidance System and the Development of a Hardware-in-the-Loop Simulator to Aid in Algorithm Development and Human Studies

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    In this paper, the architecture and implementation of an embedded controller for a steering based semi-autonomous collision avoidance system on a 1/10th scale model is presented. In addition, the development of a 2D hardware-in-the-loop simulator with vehicle dynamics based on the bicycle model is described. The semi-autonomous collision avoidance software is fully contained onboard a single-board computer running embedded GNU/Linux. To eliminate any wired tethers that limit the system’s abilities, the driver operates the vehicle at a user-control-station through a wireless Bluetooth interface. The user-control-station is outfitted with a game-controller that provides standard steering wheel and pedal controls along with a television monitor equipped with a wireless video receiver in order to provide a real-time driver’s perspective video feed. The hardware-in-the-loop simulator was developed in order to aid in the evaluation and further development of the semi-autonomous collision avoidance algorithms. In addition, a post analysis tool was created to numerically and visually inspect the controller’s responses. The ultimate goal of this project was to create a wireless 1/10th scale collision avoidance research platform to facilitate human studies surrounding driver assistance and active safety systems in automobiles. This thesis is a continuation of work done by numerous Cal Poly undergraduate and graduate students

    Multi-Agent Systems

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    This Special Issue ""Multi-Agent Systems"" gathers original research articles reporting results on the steadily growing area of agent-oriented computing and multi-agent systems technologies. After more than 20 years of academic research on multi-agent systems (MASs), in fact, agent-oriented models and technologies have been promoted as the most suitable candidates for the design and development of distributed and intelligent applications in complex and dynamic environments. With respect to both their quality and range, the papers in this Special Issue already represent a meaningful sample of the most recent advancements in the field of agent-oriented models and technologies. In particular, the 17 contributions cover agent-based modeling and simulation, situated multi-agent systems, socio-technical multi-agent systems, and semantic technologies applied to multi-agent systems. In fact, it is surprising to witness how such a limited portion of MAS research already highlights the most relevant usage of agent-based models and technologies, as well as their most appreciated characteristics. We are thus confident that the readers of Applied Sciences will be able to appreciate the growing role that MASs will play in the design and development of the next generation of complex intelligent systems. This Special Issue has been converted into a yearly series, for which a new call for papers is already available at the Applied Sciences journal’s website: https://www.mdpi.com/journal/applsci/special_issues/Multi-Agent_Systems_2019

    Interval Type 2 Fuzzy Adaptive Motion Drive Algorithm Design

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    Motion drive algorithms are a set of filters designed to simulate realistic motion and are an integral part of contemporary vehicle simulators. This paper presents the design of a novel intelligent interval type 2 fuzzy adaptive motion drive algorithm for an off-road uphill vehicle simulator. The off-road, uphill vehicle simulator is used to train and assess the driver’s behavior under varying operational and environmental conditions in mountainous terrain. The proposed algorithm is the first of its kind to be proposed for off-road uphill vehicle simulators, and it offers numerous benefits over other motion drive algorithms. The proposed algorithm enables the simulator to adapt to changes in the uphill road surface, vehicle weight distribution, and other factors that influence off-road driving in mountainous terrain. The proposed algorithm simulates driving on hilly terrain more realistically than existing algorithms, allowing drivers to learn and practice in a safe and controlled environment. Additionally, the proposed algorithm overcomes limitations present in existing algorithms. The performance of the proposed algorithm is evaluated via test drives and compared to the performance of the conventional motion drive algorithm. The results demonstrate that the proposed algorithm is more effective than the conventional motion drive algorithm for the ground vehicle simulator. The pitch and roll responses demonstrate that the proposed algorithm has enabled the driver to experience abrupt changes in terrain while maintaining the driver’s safety. The surge response demonstrated that the proposed MDA handled the acceleration and deceleration of the vehicle very effectively. In addition, the results demonstrated that the proposed algorithm resulted in a smoother drive, prevented false motion cues, and offered a more immersive and realistic driving experience.publishedVersio

    Enabling Mixed Autonomy Traffic Control

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    We demonstrate a new capability of automated vehicles: mixed autonomy traffic control. With this new capability, automated vehicles can shape the traffic flows composed of other non-automated vehicles, which has the promise to improve safety, efficiency, and energy outcomes in transportation systems at a societal scale. Investigating mixed autonomy mobile traffic control must be done in situ given that the complex dynamics of other drivers and their response to a team of automated vehicles cannot be effectively modeled. This capability has been blocked because there is no existing scalable and affordable platform for experimental control. This paper introduces an extensible open-source hardware and software platform, enabling a team of 100 vehicles to execute several different vehicular control algorithms as a collaborative fleet, composed of three different makes and models, which drove 22752 miles in a combined 1022 hours, over 5 days in Nashville, TN in November 2022

    Towards a Common Software/Hardware Methodology for Future Advanced Driver Assistance Systems

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    The European research project DESERVE (DEvelopment platform for Safe and Efficient dRiVE, 2012-2015) had the aim of designing and developing a platform tool to cope with the continuously increasing complexity and the simultaneous need to reduce cost for future embedded Advanced Driver Assistance Systems (ADAS). For this purpose, the DESERVE platform profits from cross-domain software reuse, standardization of automotive software component interfaces, and easy but safety-compliant integration of heterogeneous modules. This enables the development of a new generation of ADAS applications, which challengingly combine different functions, sensors, actuators, hardware platforms, and Human Machine Interfaces (HMI). This book presents the different results of the DESERVE project concerning the ADAS development platform, test case functions, and validation and evaluation of different approaches. The reader is invited to substantiate the content of this book with the deliverables published during the DESERVE project. Technical topics discussed in this book include:Modern ADAS development platforms;Design space exploration;Driving modelling;Video-based and Radar-based ADAS functions;HMI for ADAS;Vehicle-hardware-in-the-loop validation system

    Integrating tools for an effective testing of connected and automated vehicles technologies

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    The development of connected and automated driving functions involves that the interaction of autonomous/ automated vehicles with the surrounding environment will increase. Accordingly, there is a necessity for an improvement in the usage of traditional tools of the automotive development process. This is a critical problem since the classic development process used in the automotive field uses a very simplified driver model and the traffic environment, while nowadays it should contemplate a realistic representation of these elements. To overcome this issue, the authors proposed an integrated simulation environment, based on the co-simulation of Matlab/Simulink environment with simulation of urban mobility, which allows for a realistic model of vehicle dynamic, control logics, driver behaviour and traffic conditions. Simulation tests have been performed to prove the reasoning for such a tool, and to show the capabilities of the instrument. By using the proposed platform, vehicles may be modelled with a higher level of details (with respect to microscopic simulators), while the autonomous/automated driving functions can be tested in realistic traffic scenarios where the features of the road traffic environment can be varied to verify in a realistic way the level of robustness of the on-board implemented functions

    Rollover prevention and path following of a scaled autonomous vehicle using nonlinear model predictive control

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    Vehicle safety remains an important topic in the automotive industry due to the large number of vehicle accidents each year. One of the causes of vehicle accidents is due to vehicle instability phenomena. Vehicle instability can occur due to unexpected road profile changes, during full braking, obstacle avoidance or severe manoeuvring. Three main instability phenomena can be distinguished: the yaw-rate instability, the rollover and the jack-knife phenomenon. The main goal of this study is to develop a yaw-rate and rollover stability controller of an Autonomous Scaled Ground Vehicle (ASGV) using Nonlinear Model Predictive Control (NMPC). Open Source Software (OSS) known as Automatic Control and Dynamic Optimisation (ACADO) is used to design and simulate the NMPC controller based on an eight Degree of Freedom (8 DOF) nonlinear vehicle model with Pacejka tire model. Vehicle stability limit were determined using load transfer ratio (LTR). Double lane change (DLC) steering manoeuvres were used to calculate the LTR. The simulation results show that the designed NMPC controller is able to track a given trajectory while preventing the vehicle from rolling over and spinning out by respecting given constraints. A maximum trajectory tracking error of 0.1 meters (on average) is reported. To test robustness of the designed NMPC controller to model mismatch, four simulation scenarios are done. Simulation results show that the controller is robust to model mismatch. To test disturbance rejection capability of the controller, two simulations are performed, with pulse disturbances of 0.02 radians and 0.05 radians. Simulations results show that the controller is able to reject the 0.02 radians disturbance. The controller is not able to reject the 0.05 radians disturbance

    Autonomous Vehicles Operating Collaboratively to Avoid Debris and Obstructions

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    The purpose of this project is to demonstrate the safety and increased fuel efficiency of an automated collision avoidance system in collaborative vehicle platooning. This project was cosponsored by Daimler Trucks North America headquartered in Portland, Oregon, as well as Dr. Birdsong, and Dr. DeBruhl of Cal Poly. The mechanical engineering team consists of Cole Oppenheim, James Gildart, Toan Le, and Kyle Bybee who worked in coordination with a team of computer engineers. Vehicle platooning is a driving technique to increase the fuel efficiency of a group of vehicles by following a lead vehicle closely to reduce the drag experienced by the group. Specifically, large tractor trailer trucks could become more efficient utilizing vehicle platooning. To implement this system most effectively would require an automatic system for collision avoidance. The goal for the mechanical engineering team working on this project was build and design two scale model vehicles, a test track, and dynamic models of the vehicles. These were then interface with computer vision software and hardware (created in collaboration of a team of computer engineers) that allows the vehicles to autonomously platoon and avoid objects that would otherwise cause a collision. Interactions with the computer engineering team occurred at minimum on a weekly basis and more whenever necessary. Interactions between the team’s original occurred as meetings to determine each team individual progress until integration could be accomplished. When the systems were being integrated, meetings occurred regularly (2-3 times a week) to ensure the vehicles could properly execute their design function. The goal of this project is to demonstrate how this system could be implemented in truck platooning safely and to demonstrate the advantages of platooning with system developed. This project was intended and will be presented to compete at the Enhanced Safety of Vehicles conference in the Netherlands in June of 2019. This report covers the scope of work of this project, the preliminary design direction, and the final design direction, and the final design for the assembly of the two 1/10 scale cars, the track design, and the controls strategy to interface with the CPE’s software
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