111,176 research outputs found
Object oriented studies into artificial space debris
A prototype simulation is being developed under contract to the Royal Aerospace Establishment (RAE), Farnborough, England, to assist in the discrimination of artificial space objects/debris. The methodology undertaken has been to link Object Oriented programming, intelligent knowledge based system (IKBS) techniques and advanced computer technology with numeric analysis to provide a graphical, symbolic simulation. The objective is to provide an additional layer of understanding on top of conventional classification methods. Use is being made of object and rule based knowledge representation, multiple reasoning, truth maintenance and uncertainty. Software tools being used include Knowledge Engineering Environment (KEE) and SymTactics for knowledge representation. Hooks are being developed within the SymTactics framework to incorporate mathematical models describing orbital motion and fragmentation. Penetration and structural analysis can also be incorporated. SymTactics is an Object Oriented discrete event simulation tool built as a domain specific extension to the KEE environment. The tool provides facilities for building, debugging and monitoring dynamic (military) simulations
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Remote Access to a Prototyping Laboratory
There is a growing global demand for continuing adult higher education particularly in science and engineering subjects. New technologies are emerging which would enable the development of a Remote Access Laboratory for rapid prototyping of Artificial Intelligence, as a learning environment for mechatronic engineering, in which high precision electromechanical devices are designed to exhibit autonomous behaviour.
Secondary research investigated the learning theories for a Remote Access Laboratory, and the current practices for distance learning, involving groupware in shared activity 'collaboratories'. Having determined that the laboratory would need a multi-user interactive environment architecture, with the requirement for adaptability to rapid developments,a distributed software architecture was selected. The laboratory design was subsequently argued to be best served by Intelligent Agents in a Multi-Agent system.
The aims of the research were to establish the viability of a Remote Access Laboratory for mechatronic experimentation, and to evaluate the technologies required to implement such a laboratory environment for rapid prototyping. These were achieved by developing a novel user interface, based on a multi-functional screen layout, and a graphical specification facility to provide robotic navigation that is intuitive to use and does not require text-based programming.
The research investigated the prototyping of robotic behaviour, which used Programming by Demonstration as an innovative technique to prototype robot navigation. The method of designing behaviours met an anticipated need to allow the robot to interact with an environment, to achieve goals under conditions of uncertainty, while requiring a level of abstraction in the behaviour design. The interface structured a composite of the designed behaviours into prototype Artificial Intelligence using a hierarchical behaviour architecture, which complied with the principles of Object Orientated programming. This was subsequently a new and original programming method to facilitate rapid prototyping of Artificial Intelligence design and structuring.
Experimentation involved 20 participants attempting to accomplish a series of tasks which involved using the prototyped interface and an existing text-based robot programming system. The participants were profiled by their formal qualifications, knowledge and experience. The experimental data obtained were used to establish a comparative measure of the prototype interface success compared with an existing distance-learning, home experiment kit, in the form of a small controllable model vehicle. The data obtained provided strong evidence to support the hypothesis that a Programming by Demonstration based system for rapid prototyping is more flexible and easier to use than a previously existing distance learning text-based system. The Programming by Demonstration system showed great promise, being quicker for prototyping, and more intuitive. The learning interface design pioneered new techniques and technologies for rapid prototyping of Artificial Intelligence in a Mechatronics Remote Access Laboratory
A knowledge-based design advisory system for collaborative design for micromanufacturing
The manufacture of microproducts differs from that of conventional products in many ways, not only in the sizes, but also in issues concerning the effects of material properties, tools, and manufacturing equipment. There was a need for a new design methodology and associated design tools to aid designers in assessing the design of their microproducts by considering new micromanufacturing capabilities and constraints. A knowledge-based design advisory system (DAS) was, therefore, developed in MASMICRO in which the knowledge-based system with dedicated assessment modules and knowledge representatives based on the ontology was created to implement the distributed design and manufacturing assessment for micromanufacturing. The modules address the assessment on geometrical features relating to manufacturability, manufacturing processes, selection of materials, tools, and machines, as well as manufacturing cost. The Microsoft C# programming language, ASP.NET web technology, Prolog, and Microsoft Access database were used to develop the DAS. The test on the DAS prototype system was found to provide an increase of design efficiency due to more efficient use of design and manufacturing knowledge and afforded a web-based collaborative design environment
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Logic Programming Using Parallel Associative Operations
In order to provide performance improvements in the execution of large logic programs, it is highly desirable to investigate the relationships between logic, data-base systems and knowledge-based systems in the context of massively parallel architectures. This paper presents a model for the interpretation of logic programs in this type of environment and overviews the algorithms under development. An interpreter that implements the model has been demonstrated in simulations on a number of small programs. Implementation requires that only a small set of hardware primitives be available, these have been successfully implemented on a working prototype machine, DADO. Current research aims to develop the model into a practical and efficient logic programming system for use on the machine
Intelligent Web Based Expert System For Respiratory Disease
This study involves the development of a prototype web based expert system for respiratory diseases: WebResEX. The system was developed in web-based environment that can be accessed globally through the World Wide Web (WWW). The main purpose of this system is to provide early diagnosis of respiratory disease such as asthma, pneumonia, tuberculosis, chronic bronchitis, occupational lung diseases, lung cancer and heart attack. The medical knowledge is store in the knowledge base in the form of
production rules (IFITHEN), while the facts of the problem are store in the working memory. The reasoning processes are located in the inference engine. The backbone of
the system was implemented using two web based programming language; Cold Fusion 4.5 and JavaScript. The interface has been developed using Swish 2.0 and Adobe Photoshop while the database has been developed using Microsoft Access 2000
Improving the Quality of Technology-Enhanced Learning for Computer Programming Courses
Teaching computing courses is a major challenge for the majority of lecturers in Libyan higher learning institutions. These courses contain numerous abstract concepts that cannot be easily explained using traditional educational methods. This paper describes the rationale, design, development and implementation stages of an e-learning package (including multimedia resources such as simulations, animations, and videos) using the ASSURE model. This training package can be used by students before they attend practical computer lab sessions, preparing them by developing technical skills and applying concepts and theories presented in lecture through supplementary study and exercises
Why not empower knowledge workers and lifelong learners to develop their own environments?
In industrial and educational practice, learning environments are designed and implemented by experts from many different fields, reaching from traditional software development and product management to pedagogy and didactics. Workplace and lifelong learning, however, implicate that learners are more self-motivated, capable, and self-confident in achieving their goals and, consequently, tempt to consider that certain development tasks can be shifted to end-users in order to facilitate a more flexible, open, and responsive learning environment. With respect to streams like end-user development and opportunistic design, this paper elaborates a methodology for user-driven environment design for action-based activities. Based on a former research approach named 'Mash-Up Personal Learning Environments'(MUPPLE) we demonstrate how workplace and lifelong learners can be empowered to develop their own environment for collaborating in learner networks and which prerequisites and support facilities are necessary for this methodology
Aided diagnosis of structural pathologies with an expert system
Sustainability and safety are social demands for long-life buildings. Suitable inspection and maintenance tasks on structural elements are needed for keeping buildings safely in service. Any malfunction that causes structural damage could be called pathology by analogy between structural engineering and medicine. Even the easiest evaluation tasks require expensive training periods that may be shortened with a suitable tool. This work presents an expert system (called Doctor House or DH) for diagnosing pathologies of structural elements in buildings. DH differs from other expert systems when it deals with uncertainty in a far easier but still useful way and it is capable of aiding during the initial survey 'in situ', when damage should be detected at a glance. DH is a powerful tool that represents complex knowledge gathered from bibliography and experts. Knowledge codification and uncertainty treatment are the main achievements presented. Finally, DH was tested and validated during real surveys.Peer ReviewedPostprint (author's final draft
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