3,818 research outputs found
Mesmerizer: A Effective Tool for a Complete Peer-to-Peer Software Development Life-cycle
In this paper we present what are, in our experience, the best
practices in Peer-To-Peer(P2P) application development and
how we combined them in a middleware platform called Mesmerizer. We explain how simulation is an integral part of
the development process and not just an assessment tool.
We then present our component-based event-driven framework for P2P application development, which can be used
to execute multiple instances of the same application in a
strictly controlled manner over an emulated network layer
for simulation/testing, or a single application in a concurrent
environment for deployment purpose. We highlight modeling aspects that are of critical importance for designing and
testing P2P applications, e.g. the emulation of Network Address Translation and bandwidth dynamics. We show how
our simulator scales when emulating low-level bandwidth
characteristics of thousands of concurrent peers while preserving a good degree of accuracy compared to a packet-level
simulator
A Survey on Load Balancing Algorithms for VM Placement in Cloud Computing
The emergence of cloud computing based on virtualization technologies brings
huge opportunities to host virtual resource at low cost without the need of
owning any infrastructure. Virtualization technologies enable users to acquire,
configure and be charged on pay-per-use basis. However, Cloud data centers
mostly comprise heterogeneous commodity servers hosting multiple virtual
machines (VMs) with potential various specifications and fluctuating resource
usages, which may cause imbalanced resource utilization within servers that may
lead to performance degradation and service level agreements (SLAs) violations.
To achieve efficient scheduling, these challenges should be addressed and
solved by using load balancing strategies, which have been proved to be NP-hard
problem. From multiple perspectives, this work identifies the challenges and
analyzes existing algorithms for allocating VMs to PMs in infrastructure
Clouds, especially focuses on load balancing. A detailed classification
targeting load balancing algorithms for VM placement in cloud data centers is
investigated and the surveyed algorithms are classified according to the
classification. The goal of this paper is to provide a comprehensive and
comparative understanding of existing literature and aid researchers by
providing an insight for potential future enhancements.Comment: 22 Pages, 4 Figures, 4 Tables, in pres
Fluid flow queue models for fixed-mobile network evaluation
A methodology for fast and accurate end-to-end KPI, like throughput and delay, estimation is proposed based on the service-centric traffic flow analysis and the fluid flow queuing model named CURSA-SQ. Mobile network features, like shared medium and mobility, are considered defining the models to be taken into account such as the propagation models and the fluid flow scheduling model. The developed methodology provides accurate computation of these KPIs, while performing orders of magnitude faster than discrete event simulators like ns-3. Finally, this methodology combined to its capacity for performance estimation in MPLS networks enables its application for near real-time converged fixed-mobile networks operation as it is proven in three use case scenarios
On the Impact of Memory Allocation on High-Performance Query Processing
Somewhat surprisingly, the behavior of analytical query engines is crucially
affected by the dynamic memory allocator used. Memory allocators highly
influence performance, scalability, memory efficiency and memory fairness to
other processes. In this work, we provide the first comprehensive experimental
analysis on the impact of memory allocation for high-performance query engines.
We test five state-of-the-art dynamic memory allocators and discuss their
strengths and weaknesses within our DBMS. The right allocator can increase the
performance of TPC-DS (SF 100) by 2.7x on a 4-socket Intel Xeon server
Shawn: A new approach to simulating wireless sensor networks
We consider the simulation of wireless sensor networks (WSN) using a new
approach. We present Shawn, an open-source discrete-event simulator that has
considerable differences to all other existing simulators. Shawn is very
powerful in simulating large scale networks with an abstract point of view. It
is, to the best of our knowledge, the first simulator to support generic
high-level algorithms as well as distributed protocols on exactly the same
underlying networks.Comment: 10 pages, 2 figures, 2 tables, Latex, to appear in Design, Analysis,
and Simulation of Distributed Systems 200
Architecture for Cooperative Prefetching in P2P Video-on- Demand System
Most P2P VoD schemes focused on service architectures and overlays
optimization without considering segments rarity and the performance of
prefetching strategies. As a result, they cannot better support VCRoriented
service in heterogeneous environment having clients using free VCR controls.
Despite the remarkable popularity in VoD systems, there exist no prior work
that studies the performance gap between different prefetching strategies. In
this paper, we analyze and understand the performance of different prefetching
strategies. Our analytical characterization brings us not only a better
understanding of several fundamental tradeoffs in prefetching strategies, but
also important insights on the design of P2P VoD system. On the basis of this
analysis, we finally proposed a cooperative prefetching strategy called
"cooching". In this strategy, the requested segments in VCR interactivities are
prefetched into session beforehand using the information collected through
gossips. We evaluate our strategy through extensive simulations. The results
indicate that the proposed strategy outperforms the existing prefetching
mechanisms.Comment: 13 Pages, IJCN
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