4,300 research outputs found

    Quality measures for ETL processes: from goals to implementation

    Get PDF
    Extraction transformation loading (ETL) processes play an increasingly important role for the support of modern business operations. These business processes are centred around artifacts with high variability and diverse lifecycles, which correspond to key business entities. The apparent complexity of these activities has been examined through the prism of business process management, mainly focusing on functional requirements and performance optimization. However, the quality dimension has not yet been thoroughly investigated, and there is a need for a more human-centric approach to bring them closer to business-users requirements. In this paper, we take a first step towards this direction by defining a sound model for ETL process quality characteristics and quantitative measures for each characteristic, based on existing literature. Our model shows dependencies among quality characteristics and can provide the basis for subsequent analysis using goal modeling techniques. We showcase the use of goal modeling for ETL process design through a use case, where we employ the use of a goal model that includes quantitative components (i.e., indicators) for evaluation and analysis of alternative design decisions.Peer ReviewedPostprint (author's final draft

    Overcoming Bandwidth Limitations in Wireless Sensor Networks by Exploitation of Cyclic Signal Patterns: An Event-triggered Learning Approach

    Get PDF
    Wireless sensor networks are used in a wide range of applications, many of which require real-time transmission of the measurements. Bandwidth limitations result in limitations on the sampling frequency and number of sensors. This problem can be addressed by reducing the communication load via data compression and event-based communication approaches. The present paper focuses on the class of applications in which the signals exhibit unknown and potentially time-varying cyclic patterns. We review recently proposed event-triggered learning (ETL) methods that identify and exploit these cyclic patterns, we show how these methods can be applied to the nonlinear multivariable dynamics of three-dimensional orientation data, and we propose a novel approach that uses Gaussian process models. In contrast to other approaches, all three ETL methods work in real time and assure a small upper bound on the reconstruction error. The proposed methods are compared to several conventional approaches in experimental data from human subjects walking with a wearable inertial sensor network. They are found to reduce the communication load by 60–70%, which implies that two to three times more sensor nodes could be used at the same bandwidth

    Event-triggered Learning

    Full text link
    The efficient exchange of information is an essential aspect of intelligent collective behavior. Event-triggered control and estimation achieve some efficiency by replacing continuous data exchange between agents with intermittent, or event-triggered communication. Typically, model-based predictions are used at times of no data transmission, and updates are sent only when the prediction error grows too large. The effectiveness in reducing communication thus strongly depends on the quality of the prediction model. In this article, we propose event-triggered learning as a novel concept to reduce communication even further and to also adapt to changing dynamics. By monitoring the actual communication rate and comparing it to the one that is induced by the model, we detect a mismatch between model and reality and trigger model learning when needed. Specifically, for linear Gaussian dynamics, we derive different classes of learning triggers solely based on a statistical analysis of inter-communication times and formally prove their effectiveness with the aid of concentration inequalities

    Evolutionary Multiagent Transfer Learning With Model-Based Opponent Behavior Prediction

    Get PDF
    This article embarks a study on multiagent transfer learning (TL) for addressing the specific challenges that arise in complex multiagent systems where agents have different or even competing objectives. Specifically, beyond the essential backbone of a state-of-the-art evolutionary TL framework (eTL), this article presents the novel TL framework with prediction (eTL-P) as an upgrade over existing eTL to endow agents with abilities to interact with their opponents effectively by building candidate models and accordingly predicting their behavioral strategies. To reduce the complexity of candidate models, eTL-P constructs a monotone submodular function, which facilitates to select Top-K models from all available candidate models based on their representativeness in terms of behavioral coverage as well as reward diversity. eTL-P also integrates social selection mechanisms for agents to identify their better-performing partners, thus improving their learning performance and reducing the complexity of behavior prediction by reusing useful knowledge with respect to their partners' mind universes. Experiments based on a partner-opponent minefield navigation task (PO-MNT) have shown that eTL-P exhibits the superiority in achieving higher learning capability and efficiency of multiple agents when compared to the state-of-the-art multiagent TL approaches

    CFBM - A Framework for Data Driven Approach in Agent-Based Modeling and Simulation

    Get PDF
    Recently, there has been a shift from modeling driven approach to data driven approach in Agent Based Modeling and Simulation (ABMS). This trend towards the use of data-driven approaches in simulation aims at using more and more data available from the observation systems into simulation models [1, 2]. In a data driven approach, the empirical data collected from the target system are used not only for the design of the simulation models but also in initialization, evaluation of the output of the simulation platform. That raises the question how to manage empirical data, simulation data and compare those data in such agent-based simulation platform. In this paper, we first introduce a logical framework for data driven approach in agent-based modeling and simulation. The introduced framework is based on the combination of Business Intelligence solution and a multi-agent based platform called CFBM (Combination Framework of Business intelligence and Multi-agent based platform). Secondly, we demonstrate the application of CFBM for data driven approach via the development of a Brown Plant Hopper Surveillance Models (BSMs), where CFBM is used not only to manage and integrate the whole empirical data collected from the target system and the data produced by the simulation model, but also to initialize and validate the models. The successful development of the CFBM consists not only in remedying the limitation of agent-based modeling and simulation with regard to data management but also in dealing with the development of complex simulation systems with large amount of input and output data supporting a data driven approach

    Extending the Communication Capabilities of Agents

    Get PDF
    Agent technology is in principle well suited for realizing various kinds of distributed systems, but in practice agents are seldomly chosen for realizing real-world applications. One reason hindering agents being used in practice is their cumbersome communication mechanism focused on speech act based message exchange which makes them hard for practitioners used to work in an object oriented way. To broaden the application spectrum of agent technology in practice and make them more accessible for object-oriented developers, this paper presents additional communication means for agents. First, it will be shown how agents can interact using strongly typed service interfaces resorting to asynchronous future based methods. These allow keeping agents autonomous and further support several recurrent interaction patterns within one method call, i.e. without having to use complex message protocols. Second, an extension for binary data streaming via virtual connections will be presented. Its usage resembles established input and output streaming APIs and lets developers transfer data between agents in the same simple way as e.g. a file is written to hard disk. Furthermore, virtual connections allow failure tolerant transmission by multiplexing data across different physical connections. Usefulness of the extensions will be further explained with a real-word example application from the area of business intelligence workflows
    • …
    corecore