62 research outputs found

    Analyzing Handwritten and Transcribed Symbols in Disparate Corpora

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    Cuneiform tablets appertain to the oldest textual artifacts used for more than three millennia and are comparable in amount and relevance to texts written in Latin or ancient Greek. These tablets are typically found in the Middle East and were written by imprinting wedge-shaped impressions into wet clay. Motivated by the increased demand for computerized analysis of documents within the Digital Humanities, we develop the foundation for quantitative processing of cuneiform script. Using a 3D-Scanner to acquire a cuneiform tablet or manually creating line tracings are two completely different representations of the same type of text source. Each representation is typically processed with its own tool-set and the textual analysis is therefore limited to a certain type of digital representation. To homogenize these data source a unifying minimal wedge feature description is introduced. It is extracted by pattern matching and subsequent conflict resolution as cuneiform is written densely with highly overlapping wedges. Similarity metrics for cuneiform signs based on distinct assumptions are presented. (i) An implicit model represents cuneiform signs using undirected mathematical graphs and measures the similarity of signs with graph kernels. (ii) An explicit model approaches the problem of recognition by an optimal assignment between the wedge configurations of two signs. Further, methods for spotting cuneiform script are developed, combining the feature descriptors for cuneiform wedges with prior work on segmentation-free word spotting using part-structured models. The ink-ball model is adapted by treating wedge feature descriptors as individual parts. The similarity metrics and the adapted spotting model are both evaluated on a real-world dataset outperforming the state-of-the-art in cuneiform sign similarity and spotting. To prove the applicability of these methods for computational cuneiform analysis, a novel approach is presented for mining frequent constellations of wedges resulting in spatial n-grams. Furthermore, a method for automatized transliteration of tablets is evaluated by employing structured and sequential learning on a dataset of parallel sentences. Finally, the conclusion outlines how the presented methods enable the development of new tools and computational analyses, which are objective and reproducible, for quantitative processing of cuneiform script

    Interactive and Animated Scalable Vector Graphics and R Data Displays

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    We describe an approach to creating interactive and animated graphical displays using R's graphics engine and Scalable Vector Graphics, an XML vocabulary for describing two-dimensional graphical displays. We use the svg() graphics device in R and then post-process the resulting XML documents. The post-processing identities the elements in the SVG that correspond to the different components of the graphical display, e.g., points, axes, labels, lines. One can then annotate these elements to add interactivity and animation effects. One can also use JavaScript to provide dynamic interactive effects to the plot, enabling rich user interactions and compelling visualizations. The resulting SVG documents can be embedded withinHTML documents and can involve JavaScript code that integrates the SVG and HTML objects. The functionality is provided via the SVGAnnotation package and makes static plots generated via R graphics functions available as stand-alone, interactive and animated plots for the Web and other venues

    An Introduction to R

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    Mapping Indigenous Knowledge in the Digital Age

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    This Special Issue, “Mapping Indigenous Knowledge in the Digital Age”, explores Indigenous engagement with geo-information in contemporary cartography. Indigenous mapping, incorporating performance, process, product, and positionality as well as tangible and intangible heritage, is speedily entering the domain of cartography, and digital technology is facilitating the engagement of communities in mapping their own locational stories, histories, cultural heritage, environmental, and political priorities. In this publication, multimodal and multisensory online maps combine the latest multimedia and telecommunications technology to examine data and support qualitative and quantitative research, as well as to present and store a wide range of temporal/spatial information and archival materials in innovative interactive storytelling formats. It will be of particular interest to researchers engaged in studies of global human and environmental connection in the age of evolving information technology

    On the popularization of digital close-range photogrammetry: a handbook for new users.

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    Εθνικό Μετσόβιο Πολυτεχνείο--Μεταπτυχιακή Εργασία. Διεπιστημονικό-Διατμηματικό Πρόγραμμα Μεταπτυχιακών Σπουδών (Δ.Π.Μ.Σ.) “Γεωπληροφορική

    Graphics Technology in Space Applications (GTSA 1989)

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    This document represents the proceedings of the Graphics Technology in Space Applications, which was held at NASA Lyndon B. Johnson Space Center on April 12 to 14, 1989 in Houston, Texas. The papers included in these proceedings were published in general as received from the authors with minimum modifications and editing. Information contained in the individual papers is not to be construed as being officially endorsed by NASA

    A novel approach to handwritten character recognition

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    A number of new techniques and approaches for off-line handwritten character recognition are presented which individually make significant advancements in the field. First. an outline-based vectorization algorithm is described which gives improved accuracy in producing vector representations of the pen strokes used to draw characters. Later. Vectorization and other types of preprocessing are criticized and an approach to recognition is suggested which avoids separate preprocessing stages by incorporating them into later stages. Apart from the increased speed of this approach. it allows more effective alteration of the character images since more is known about them at the later stages. It also allows the possibility of alterations being corrected if they are initially detrimental to recognition. A new feature measurement. the Radial Distance/Sector Area feature. is presented which is highly robust. tolerant to noise. distortion and style variation. and gives high accuracy results when used for training and testing in a statistical or neural classifier. A very powerful classifier is therefore obtained for recognizing correctly segmented characters. The segmentation task is explored in a simple system of integrated over-segmentation. Character classification and approximate dictionary checking. This can be extended to a full system for handprinted word recognition. In addition to the advancements made by these methods. a powerful new approach to handwritten character recognition is proposed as a direction for future research. This proposal combines the ideas and techniques developed in this thesis in a hierarchical network of classifier modules to achieve context-sensitive. off-line recognition of handwritten text. A new type of "intelligent" feedback is used to direct the search to contextually sensible classifications. A powerful adaptive segmentation system is proposed which. when used as the bottom layer in the hierarchical network. allows initially incorrect segmentations to be adjusted according to the hypotheses of the higher level context modules

    A novel approach to handwritten character recognition

    Get PDF
    A number of new techniques and approaches for off-line handwritten character recognition are presented which individually make significant advancements in the field. First. an outline-based vectorization algorithm is described which gives improved accuracy in producing vector representations of the pen strokes used to draw characters. Later. Vectorization and other types of preprocessing are criticized and an approach to recognition is suggested which avoids separate preprocessing stages by incorporating them into later stages. Apart from the increased speed of this approach. it allows more effective alteration of the character images since more is known about them at the later stages. It also allows the possibility of alterations being corrected if they are initially detrimental to recognition. A new feature measurement. the Radial Distance/Sector Area feature. is presented which is highly robust. tolerant to noise. distortion and style variation. and gives high accuracy results when used for training and testing in a statistical or neural classifier. A very powerful classifier is therefore obtained for recognizing correctly segmented characters. The segmentation task is explored in a simple system of integrated over-segmentation. Character classification and approximate dictionary checking. This can be extended to a full system for handprinted word recognition. In addition to the advancements made by these methods. a powerful new approach to handwritten character recognition is proposed as a direction for future research. This proposal combines the ideas and techniques developed in this thesis in a hierarchical network of classifier modules to achieve context-sensitive. off-line recognition of handwritten text. A new type of "intelligent" feedback is used to direct the search to contextually sensible classifications. A powerful adaptive segmentation system is proposed which. when used as the bottom layer in the hierarchical network. allows initially incorrect segmentations to be adjusted according to the hypotheses of the higher level context modules
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