975 research outputs found

    Scheduling Dynamic OpenMP Applications over Multicore Architectures

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    International audienceApproaching the theoretical performance of hierarchical multicore machines requires a very careful distribution of threads and data among the underlying non-uniform architecture in order to minimize cache misses and NUMA penalties. While it is acknowledged that OpenMP can enhance the quality of thread scheduling on such architectures in a portable way, by transmitting precious information about the affinities between threads and data to the underlying runtime system, most OpenMP runtime systems are actually unable to efficiently support highly irregular, massively parallel applications on NUMA machines. In this paper, we present a thread scheduling policy suited to the execution of OpenMP programs featuring irregular and massive nested parallelism over hierarchical architectures. Our policy enforces a distribution of threads that maximizes the proximity of threads belonging to the same parallel section, and uses a NUMA-aware work stealing strategy when load balancing is needed. It has been developed as a plug-in to the ForestGOMP OpenMP platform. We demonstrate the efficiency of our approach with a highly irregular recursive OpenMP program resulting from the generic parallelization of a surface reconstruction application. We achieve a speedup of 14 on a 16-core machine with no application-level optimization

    Transformations of High-Level Synthesis Codes for High-Performance Computing

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    Specialized hardware architectures promise a major step in performance and energy efficiency over the traditional load/store devices currently employed in large scale computing systems. The adoption of high-level synthesis (HLS) from languages such as C/C++ and OpenCL has greatly increased programmer productivity when designing for such platforms. While this has enabled a wider audience to target specialized hardware, the optimization principles known from traditional software design are no longer sufficient to implement high-performance codes. Fast and efficient codes for reconfigurable platforms are thus still challenging to design. To alleviate this, we present a set of optimizing transformations for HLS, targeting scalable and efficient architectures for high-performance computing (HPC) applications. Our work provides a toolbox for developers, where we systematically identify classes of transformations, the characteristics of their effect on the HLS code and the resulting hardware (e.g., increases data reuse or resource consumption), and the objectives that each transformation can target (e.g., resolve interface contention, or increase parallelism). We show how these can be used to efficiently exploit pipelining, on-chip distributed fast memory, and on-chip streaming dataflow, allowing for massively parallel architectures. To quantify the effect of our transformations, we use them to optimize a set of throughput-oriented FPGA kernels, demonstrating that our enhancements are sufficient to scale up parallelism within the hardware constraints. With the transformations covered, we hope to establish a common framework for performance engineers, compiler developers, and hardware developers, to tap into the performance potential offered by specialized hardware architectures using HLS

    Design and optimization of a portable LQCD Monte Carlo code using OpenACC

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    The present panorama of HPC architectures is extremely heterogeneous, ranging from traditional multi-core CPU processors, supporting a wide class of applications but delivering moderate computing performance, to many-core GPUs, exploiting aggressive data-parallelism and delivering higher performances for streaming computing applications. In this scenario, code portability (and performance portability) become necessary for easy maintainability of applications; this is very relevant in scientific computing where code changes are very frequent, making it tedious and prone to error to keep different code versions aligned. In this work we present the design and optimization of a state-of-the-art production-level LQCD Monte Carlo application, using the directive-based OpenACC programming model. OpenACC abstracts parallel programming to a descriptive level, relieving programmers from specifying how codes should be mapped onto the target architecture. We describe the implementation of a code fully written in OpenACC, and show that we are able to target several different architectures, including state-of-the-art traditional CPUs and GPUs, with the same code. We also measure performance, evaluating the computing efficiency of our OpenACC code on several architectures, comparing with GPU-specific implementations and showing that a good level of performance-portability can be reached.Comment: 26 pages, 2 png figures, preprint of an article submitted for consideration in International Journal of Modern Physics

    Doctor of Philosophy

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    dissertationHigh Performance Computing (HPC) on-node parallelism is of extreme importance to guarantee and maintain scalability across large clusters of hundreds of thousands of multicore nodes. HPC programming is dominated by the hybrid model "MPI + X", with MPI to exploit the parallelism across the nodes, and "X" as some shared memory parallel programming model to accomplish multicore parallelism across CPUs or GPUs. OpenMP has become the "X" standard de-facto in HPC to exploit the multicore architectures of modern CPUs. Data races are one of the most common and insidious of concurrent errors in shared memory programming models and OpenMP programs are not immune to them. The OpenMP-provided ease of use to parallelizing programs can often make it error-prone to data races which become hard to find in large applications with thousands lines of code. Unfortunately, prior tools are unable to impact practice owing to their poor coverage or poor scalability. In this work, we develop several new approaches for low overhead data race detection. Our approaches aim to guarantee high precision and accuracy of race checking while maintaining a low runtime and memory overhead. We present two race checkers for C/C++ OpenMP programs that target two different classes of programs. The first, ARCHER, is fast but requires large amount of memory, so it ideally targets applications that require only a small portion of the available on-node memory. On the other hand, SWORD strikes a balance between fast zero memory overhead data collection followed by offline analysis that can take a long time, but it often report most races quickly. Given that race checking was impossible for large OpenMP applications, our contributions are the best available advances in what is known to be a difficult NP-complete problem. We performed an extensive evaluation of the tools on existing OpenMP programs and HPC benchmarks. Results show that both tools guarantee to identify all the races of a program in a given run without reporting any false alarms. The tools are user-friendly, hence serve as an important instrument for the daily work of programmers to help them identify data races early during development and production testing. Furthermore, our demonstrated success on real-world applications puts these tools on the top list of debugging tools for scientists at large

    ACOTES project: Advanced compiler technologies for embedded streaming

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    Streaming applications are built of data-driven, computational components, consuming and producing unbounded data streams. Streaming oriented systems have become dominant in a wide range of domains, including embedded applications and DSPs. However, programming efficiently for streaming architectures is a challenging task, having to carefully partition the computation and map it to processes in a way that best matches the underlying streaming architecture, taking into account the distributed resources (memory, processing, real-time requirements) and communication overheads (processing and delay). These challenges have led to a number of suggested solutions, whose goal is to improve the programmer’s productivity in developing applications that process massive streams of data on programmable, parallel embedded architectures. StreamIt is one such example. Another more recent approach is that developed by the ACOTES project (Advanced Compiler Technologies for Embedded Streaming). The ACOTES approach for streaming applications consists of compiler-assisted mapping of streaming tasks to highly parallel systems in order to maximize cost-effectiveness, both in terms of energy and in terms of design effort. The analysis and transformation techniques automate large parts of the partitioning and mapping process, based on the properties of the application domain, on the quantitative information about the target systems, and on programmer directives. This paper presents the outcomes of the ACOTES project, a 3-year collaborative work of industrial (NXP, ST, IBM, Silicon Hive, NOKIA) and academic (UPC, INRIA, MINES ParisTech) partners, and advocates the use of Advanced Compiler Technologies that we developed to support Embedded Streaming.Peer ReviewedPostprint (published version
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