2,975 research outputs found
Analysis of the finite-source multiclass priority queue with an unreliable server and setup time
In this article, we study a queueing system serving multiple classes of customers. Each class has a finite-calling population. The customers are served according to the preemptive-resume priority policy. We assume general distributions for the service times. For each priority class, we derive the steady-state system size distributions at departure/arrival and arbitrary time epochs. We introduce the residual augmented process completion times conditioned on the number of customers in the system to obtain the system time distribution. We then extend the model by assuming that the server is subject to operation-independent failures upon which a repair process with random duration starts immediately. We also demonstrate how setup times, which may be required before resuming interrupted service or picking up a new customer, can be incorporated in the model
Pilot interaction with automated airborne decision making systems
An investigation was made of interaction between a human pilot and automated on-board decision making systems. Research was initiated on the topic of pilot problem solving in automated and semi-automated flight management systems and attempts were made to develop a model of human decision making in a multi-task situation. A study was made of allocation of responsibility between human and computer, and discussed were various pilot performance parameters with varying degrees of automation. Optimal allocation of responsibility between human and computer was considered and some theoretical results found in the literature were presented. The pilot as a problem solver was discussed. Finally the design of displays, controls, procedures, and computer aids for problem solving tasks in automated and semi-automated systems was considered
Low latency via redundancy
Low latency is critical for interactive networked applications. But while we
know how to scale systems to increase capacity, reducing latency --- especially
the tail of the latency distribution --- can be much more difficult. In this
paper, we argue that the use of redundancy is an effective way to convert extra
capacity into reduced latency. By initiating redundant operations across
diverse resources and using the first result which completes, redundancy
improves a system's latency even under exceptional conditions. We study the
tradeoff with added system utilization, characterizing the situations in which
replicating all tasks reduces mean latency. We then demonstrate empirically
that replicating all operations can result in significant mean and tail latency
reduction in real-world systems including DNS queries, database servers, and
packet forwarding within networks
A time dependent performance model for multihop wireless networks with CBR traffic
In this paper, we develop a performance modeling technique for analyzing the time varying network layer queueing behavior of multihop wireless networks with constant bit rate traffic. Our approach is a hybrid of fluid flow queueing modeling and a time varying connectivity matrix. Network queues are modeled using fluid-flow based differential equation models which are solved using numerical methods, while node mobility is modeled using deterministic or stochastic modeling of adjacency matrix elements. Numerical and simulation experiments show that the new approach can provide reasonably accurate results with significant improvements in the computation time compared to standard simulation tools. © 2010 IEEE
Coding for Fast Content Download
We study the fundamental trade-off between storage and content download time.
We show that the download time can be significantly reduced by dividing the
content into chunks, encoding it to add redundancy and then distributing it
across multiple disks. We determine the download time for two content access
models - the fountain and fork-join models that involve simultaneous content
access, and individual access from enqueued user requests respectively. For the
fountain model we explicitly characterize the download time, while in the
fork-join model we derive the upper and lower bounds. Our results show that
coding reduces download time, through the diversity of distributing the data
across more disks, even for the total storage used.Comment: 8 pages, 6 figures, conferenc
Approximate Analysis of an Unreliable M/M/2 Retrial Queue
This thesis considers the performance evaluation of an M/M/2 retrial queue for which both servers are subject to active and idle breakdowns. Customers may abandon service requests if they are blocked from service upon arrival, or if their service is interrupted by a server failure. Customers choosing to remain in the system enter a retrial orbit for a random amount of time before attempting to re-access an available server. We assume that each server has its own dedicated repair person, and repairs begin immediately following a failure. Interfailure times, repair times and times between retrials are exponentially distributed, and all processes are assumed to be mutually independent. Modeling the number of customers in the orbit and status of the servers as a continuous-time Markov chain, we employ a phase-merging algorithm to approximately analyze the limiting behavior. Subsequently, we derive approximate expressions for several congestion and delay measures. Using a benchmark simulation model, we assess the accuracy of the approximations and show that, when the algorithm assumptions are met, the approximation procedure yields favorable results. However, as the rate of abandonment for blocked arrivals decreases, the performance declines while the results are insensitive to the rate of abandonment of customers preempted by a server failure
A class of multi-server queueing systems with unreliable servers: Models and application.
Where queueing systems with unreliable servers are concerned, most research that has been done focuses on one-server systems or systems with a Poisson arrival process and exponential service time. However, in some situations we need to consider non-exponential service time or service rate changes with the number of available servers. These are the queueing systems that are discussed in this thesis, none of which has ever been discussed in the literature. Since the phase type distribution is more general than the exponential distribution and captures most features of a general distribution, the phase type distributed service time is considered in unreliable queueing systems such as M/PH/n and M/PH/n/c. For the M/PH/n queueing system with unreliable servers, the mathematical model, stability condition analysis, stationary distribution calculation, computer programs and examples are all presented. For the M/PH/n/c queueing system with server failures, a finite birth-and-death mathematical model is built and the stationary distribution and performance evaluation measurements are calculated. Computer programs are developed and an example is given to demonstrate the application of this queueing system. (Abstract shortened by UMI.)Dept. of Industrial and Manufacturing Systems Engineering. Paper copy at Leddy Library: Theses & Major Papers - Basement, West Bldg. / Call Number: Thesis2003 .Y375. Source: Masters Abstracts International, Volume: 43-01, page: 0295. Adviser: Attahiru S. Alfa. Thesis (M.A.Sc.)--University of Windsor (Canada), 2004
Cooperative dynamics of loyal customers in queueing networks
We consider queueing networks (QN's) with feedback loops roamed by "intelligent” agents, able to select their routing on the basis of their measured waiting times at the QN nodes. This is an idealized model to discuss the dynamics of customers who stay loyal to a service supplier, provided their service time remains below a critical threshold. For these QN's, we show that the traffic flows may exhibit collective patterns typically encountered in multi-agent systems. In simple network topologies, the emergent cooperative behaviors manifest themselves via stable macroscopic temporal oscillations, synchronization of the queue contents and stabilization by noise phenomena. For a wide range of control parameters, the underlying presence of the law of large numbers enables us to use deterministic evolution laws to analytically characterize the cooperative evolution of our multi-agent systems. In particular, we study the case where the servers are sporadically subject to failures altering their ordinary behavio
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