3,461 research outputs found

    Convex Global 3D Registration with Lagrangian Duality

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    The registration of 3D models by a Euclidean transformation is a fundamental task at the core of many application in computer vision. This problem is non-convex due to the presence of rotational constraints, making traditional local optimization methods prone to getting stuck in local minima. This paper addresses finding the globally optimal transformation in various 3D registration problems by a unified formulation that integrates common geometric registration modalities (namely point-to-point, point-to-line and point-to-plane). This formulation renders the optimization problem independent of both the number and nature of the correspondences. The main novelty of our proposal is the introduction of a strengthened Lagrangian dual relaxation for this problem, which surpasses previous similar approaches [32] in effectiveness. In fact, even though with no theoretical guarantees, exhaustive empirical evaluation in both synthetic and real experiments always resulted on a tight relaxation that allowed to recover a guaranteed globally optimal solution by exploiting duality theory. Thus, our approach allows for effectively solving the 3D registration with global optimality guarantees while running at a fraction of the time for the state-of-the-art alternative [34], based on a more computationally intensive Branch and Bound method.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech

    GOGMA: Globally-Optimal Gaussian Mixture Alignment

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    Gaussian mixture alignment is a family of approaches that are frequently used for robustly solving the point-set registration problem. However, since they use local optimisation, they are susceptible to local minima and can only guarantee local optimality. Consequently, their accuracy is strongly dependent on the quality of the initialisation. This paper presents the first globally-optimal solution to the 3D rigid Gaussian mixture alignment problem under the L2 distance between mixtures. The algorithm, named GOGMA, employs a branch-and-bound approach to search the space of 3D rigid motions SE(3), guaranteeing global optimality regardless of the initialisation. The geometry of SE(3) was used to find novel upper and lower bounds for the objective function and local optimisation was integrated into the scheme to accelerate convergence without voiding the optimality guarantee. The evaluation empirically supported the optimality proof and showed that the method performed much more robustly on two challenging datasets than an existing globally-optimal registration solution.Comment: Manuscript in press 2016 IEEE Conference on Computer Vision and Pattern Recognitio

    Robust and Optimal Methods for Geometric Sensor Data Alignment

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    Geometric sensor data alignment - the problem of finding the rigid transformation that correctly aligns two sets of sensor data without prior knowledge of how the data correspond - is a fundamental task in computer vision and robotics. It is inconvenient then that outliers and non-convexity are inherent to the problem and present significant challenges for alignment algorithms. Outliers are highly prevalent in sets of sensor data, particularly when the sets overlap incompletely. Despite this, many alignment objective functions are not robust to outliers, leading to erroneous alignments. In addition, alignment problems are highly non-convex, a property arising from the objective function and the transformation. While finding a local optimum may not be difficult, finding the global optimum is a hard optimisation problem. These key challenges have not been fully and jointly resolved in the existing literature, and so there is a need for robust and optimal solutions to alignment problems. Hence the objective of this thesis is to develop tractable algorithms for geometric sensor data alignment that are robust to outliers and not susceptible to spurious local optima. This thesis makes several significant contributions to the geometric alignment literature, founded on new insights into robust alignment and the geometry of transformations. Firstly, a novel discriminative sensor data representation is proposed that has better viewpoint invariance than generative models and is time and memory efficient without sacrificing model fidelity. Secondly, a novel local optimisation algorithm is developed for nD-nD geometric alignment under a robust distance measure. It manifests a wider region of convergence and a greater robustness to outliers and sampling artefacts than other local optimisation algorithms. Thirdly, the first optimal solution for 3D-3D geometric alignment with an inherently robust objective function is proposed. It outperforms other geometric alignment algorithms on challenging datasets due to its guaranteed optimality and outlier robustness, and has an efficient parallel implementation. Fourthly, the first optimal solution for 2D-3D geometric alignment with an inherently robust objective function is proposed. It outperforms existing approaches on challenging datasets, reliably finding the global optimum, and has an efficient parallel implementation. Finally, another optimal solution is developed for 2D-3D geometric alignment, using a robust surface alignment measure. Ultimately, robust and optimal methods, such as those in this thesis, are necessary to reliably find accurate solutions to geometric sensor data alignment problems

    Global Optimality via Tight Convex Relaxations for Pose Estimation in Geometric 3D Computer Vision

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    In this thesis, we address a set of fundamental problems whose core difficulty boils down to optimizing over 3D poses. This includes many geometric 3D registration problems, covering well-known problems with a long research history such as the Perspective-n-Point (PnP) problem and generalizations, extrinsic sensor calibration, or even the gold standard for Structure from Motion (SfM) pipelines: The relative pose problem from corresponding features. Likewise, this is also the case for a close relative of SLAM, Pose Graph Optimization (also commonly known as Motion Averaging in SfM). The crux of this thesis contribution revolves around the successful characterization and development of empirically tight (convex) semidefinite relaxations for many of the aforementioned core problems of 3D Computer Vision. Building upon these empirically tight relaxations, we are able to find and certify the globally optimal solution to these problems with algorithms whose performance ranges as of today from efficient, scalable approaches comparable to fast second-order local search techniques to polynomial time (worst case). So, to conclude, our research reveals that an important subset of core problems that has been historically regarded as hard and thus dealt with mostly in empirical ways, are indeed tractable with optimality guarantees.Artificial Intelligence (AI) drives a lot of services and products we use everyday. But for AI to bring its full potential into daily tasks, with technologies such as autonomous driving, augmented reality or mobile robots, AI needs to be not only intelligent but also perceptive. In particular, the ability to see and to construct an accurate model of the environment is an essential capability to build intelligent perceptive systems. The ideas developed in Computer Vision for the last decades in areas such as Multiple View Geometry or Optimization, put together to work into 3D reconstruction algorithms seem to be mature enough to nurture a range of emerging applications that already employ as of today 3D Computer Vision in the background. However, while there is a positive trend in the use of 3D reconstruction tools in real applications, there are also some fundamental limitations regarding reliability and performance guarantees that may hinder a wider adoption, e.g. in more critical applications involving people's safety such as autonomous navigation. State-of-the-art 3D reconstruction algorithms typically formulate the reconstruction problem as a Maximum Likelihood Estimation (MLE) instance, which entails solving a high-dimensional non-convex non-linear optimization problem. In practice, this is done via fast local optimization methods, that have enabled fast and scalable reconstruction pipelines, yet lack of guarantees on most of the building blocks leaving us with fundamentally brittle pipelines where no guarantees exist

    A computationally efficient method for hand–eye calibration

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    Purpose: Surgical robots with cooperative control and semiautonomous features have shown increasing clinical potential, particularly for repetitive tasks under imaging and vision guidance. Effective performance of an autonomous task requires accurate hand–eye calibration so that the transformation between the robot coordinate frame and the camera coordinates is well defined. In practice, due to changes in surgical instruments, online hand–eye calibration must be performed regularly. In order to ensure seamless execution of the surgical procedure without affecting the normal surgical workflow, it is important to derive fast and efficient hand–eye calibration methods. Methods: We present a computationally efficient iterative method for hand–eye calibration. In this method, dual quaternion is introduced to represent the rigid transformation, and a two-step iterative method is proposed to recover the real and dual parts of the dual quaternion simultaneously, and thus the estimation of rotation and translation of the transformation. Results: The proposed method was applied to determine the rigid transformation between the stereo laparoscope and the robot manipulator. Promising experimental and simulation results have shown significant convergence speed improvement to 3 iterations from larger than 30 with regard to standard optimization method, which illustrates the effectiveness and efficiency of the proposed method
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