17 research outputs found
IP and ATM integration: A New paradigm in multi-service internetworking
ATM is a widespread technology adopted by many to support advanced data communication, in particular efficient Internet services provision. The expected challenges of multimedia communication together with the increasing massive utilization of IP-based applications urgently require redesign of networking solutions in terms of both new functionalities and enhanced performance. However, the networking context is affected by so many changes, and to some extent chaotic growth, that any approach based on a structured and complex top-down architecture is unlikely to be applicable. Instead, an approach based on finding out the best match between realistic service requirements and the pragmatic, intelligent use of technical opportunities made available by the product market seems more appropriate. By following this approach, innovations and improvements can be introduced at different times, not necessarily complying with each other according to a coherent overall design. With the aim of pursuing feasible innovations in the different networking aspects, we look at both IP and ATM internetworking in order to investigating a few of the most crucial topics/ issues related to the IP and ATM integration perspective. This research would also address various means of internetworking the Internet Protocol (IP) and Asynchronous Transfer Mode (ATM) with an objective of identifying the best possible means of delivering Quality of Service (QoS) requirements for multi-service applications, exploiting the meritorious features that IP and ATM have to offer. Although IP and ATM often have been viewed as competitors, their complementary strengths and limitations from a natural alliance that combines the best aspects of both the technologies. For instance, one limitation of ATM networks has been the relatively large gap between the speed of the network paths and the control operations needed to configure those data paths to meet changing user needs. IP\u27s greatest strength, on the other hand, is the inherent flexibility and its capacity to adapt rapidly to changing conditions. These complementary strengths and limitations make it natural to combine IP with ATM to obtain the best that each has to offer. Over time many models and architectures have evolved for IP/ATM internetworking and they have impacted the fundamental thinking in internetworking IP and ATM. These technologies, architectures, models and implementations will be reviewed in greater detail in addressing possible issues in integrating these architectures s in a multi-service, enterprise network. The objective being to make recommendations as to the best means of interworking the two in exploiting the salient features of one another to provide a faster, reliable, scalable, robust, QoS aware network in the most economical manner. How IP will be carried over ATM when a commercial worldwide ATM network is deployed is not addressed and the details of such a network still remain in a state of flux to specify anything concrete. Our research findings culminated with a strong recommendation that the best model to adopt, in light of the impending integrated service requirements of future multi-service environments, is an ATM core with IP at the edges to realize the best of both technologies in delivering QoS guarantees in a seamless manner to any node in the enterprise
DSL-based triple-play services
This research examines the triple play service based on the ADSL technology. The voice over IP will be checked and combined with the internet data by two monitoring programs in order to examine the performance that this service offers and then will be compared with the usual method of internet connection.This research examines the triple play service based on the ADSL technology. The voice over IP will be checked and combined with the internet data by two monitoring programs in order to examine the performance that this service offers and then will be compared with the usual method of internet connection.
Design and performance evaluation of Wireless Multi-Protocol Label Switching (WMPLS)
Scope and Method of Study: The research presented in this document focuses on the design of a new protocol for high-speed wireless data communications. The primary goal of this new design is to overcome the limitations of its predecessors, while minimizing the needed resources and maximizing throughput and efficiency in its operations. Another important goal of the study is to provide a homogeneous protocol for wired and wireless networks in order to provide complete interoperability for overlay models and other protocols that can be designed on the basis of this work. The performance evaluation part of this document shows the areas in which improvement has been achieved over previous protocol implementations, and it also shows the areas in which further research is needed in order to improve the performance at least to the levels set by previous protocols.Findings and Conclusions: This study shows that a native wireless design and implementation of the Multi-Protocol Label Switching (MPLS) protocol provides improvements in the field of wireless data communications, providing a homogeneous platform for voice and data communication networks. The research is open for further improvements and modifications for services not contemplated in this document, and continuous developments should be conducted in order to obtain a working prototype of this proposal
Quality Of Service Enhancement In Ip Based Networks Using Diffserv
Tez (Yüksek Lisans) -- İstanbul Teknik Üniversitesi, Fen Bilimleri Enstitüsü, 2003Thesis (M.Sc.) -- İstanbul Technical University, Institute of Science and Technology, 2003Bu çalışmada, Diffserv mimarisi ile internet üzerinde servis kalitesi sağlama tartışılmıştır. Son on yılda IP tabanlı internette servis kalitesi sağlanamıyordu. İnternette bugün sağlanabilen tek servis ‘Best Effort (BE)’ adı verilen servistir. Yani, ağ, herhangi bir paketi hedefine ulaştırırken mümkün olan en verimli yolu kullanır ancak herhangi bir garanti ya da kaynak ayırımı yapmaz. Başka bir deyişle, trafik mümkün olduğu kadar hızlı ve herhangi bir zaman sınırı ya da miktar açısından garanti verilmeden işlenir. İnternetin ticari bir yapıya bürünmesiyle ‘Servis Kalitesi’ sağlanma ihtiyacı daha da artmıştır. Bu ihtiyaç farklı mimarilerin doğmasına yol açmıştır: IntServ ve DiffServ olmak üzere.Tez çalışmasında DiffServ mimarisi problem ve avantajlarıyla ele alınmıştır. Son bölümde ise NS2 ağ simulasyon yazılımı kullanılarak DiffServ implementasyonları yapılmış sonuçları karşılaştırmalı olarak verilmiştir.In this study improving Quality of Service (QoS) on the Internet with DiffServ architecture is discussed. Within the past decade, it is certainly not support for Quality of Service (QoS) over the IP-based ubiquitous Internet. The Internet as it stands today only support one service class called -Best-Effort (BE) Service. The network would make an earnest attempt to deliver packets to their destinations but with no guarantees and/or special resources allocated for any of the packets. With another words, traffic is processed as quickly as possible but there is no guarantee as to timeliness or actual delivery or even how much can be delivered (i.e. throughput). With the rapid transformation of the Internet into a commercial infrastructure, demands for Quality of Service (QoS) have rapidly developed. This need was resulted to different architectures: IntServ and DiffServ. In the study some DiffServ implementations are discussed with their problems and gains. At the last section with using NS2 simulation programming language some DiffServ implementations are given with the compared results.Yüksek LisansM.Sc
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Development of virtual network computing (VNC) environment for networking and enhancing user experience
Virtual Network Computing (VNC) is a thin client developed by Real VNC Ltd, Formerly of Olivetti Research Ltd/AT&T labs Cambridge and can be used as a collaborative environment, therefore it has been chosen as the basis of this research study. The purpose of this thesis is to investigate and develop a VNC based environment over the network and to improve the users’ Quality of Experience (QoE) of using VNC between networked groups by the incorporation of videoconferencing with VNC and enhancing QoE in Mobile environments where the network status is far from ideal and is prone to disconnection.
This thesis investigates the operation of VNC in different environments and scenarios such as wireless environments by investigating user and device mobility and ways to sustain their seamless connection when in motion. As part of the study I also researched all groups that implement VNC like universities, research groups and laboratories and virtual laboratories. In addition to that I identified the successful features and security measures in VNC in order to create a secure environment. This was achieved by pinpointing the points of strength and weakness in VNC as opposed to popular thin clients and remote control applications and analysing VNC according to conforming to several security measures.
Furthermore, it is reasonable to say that the success of any scheme that attempts to deliver desirable levels of Quality of Service (QoS) of an effective application for the future Internet must be based, not only on the progress of technology, but on usersʹ requirements. For instance, a collaborative environment has not yet reached the desired expectation of its users since it is not capable of handling any unexpected events which can result from a sudden disconnection of a nomadic user engaged in an ongoing collaborative session; this is consequently associated with breaking the social dynamics of the group collaborating in the session. Therefore, I have concluded that knowing the social dynamics of application’s users as a group and their requirements and expectations of a successful experience can lead an application designer to exploit technology to autonomously support the initiating and maintaining of social interaction. Moreover, I was able to successfully develop a VNC based environment for networked groups that facilitates the administration of different remote VNC sessions. In addition to a prototype that uses videoconferencing in parallel to VNC to provide a better user’s QoE of VNC. The last part of the thesis was concerned with designing a framework to improve and assess QoE of all users in a collaborative environment where it can be especially applied in the presence of nomadic clients with their much frequent disconnections. I have designed a conceptual algorithm called Improved Collaborative Quality of Experience (IC‐QoE), an algorithm that aims to eliminate frustration and improve QoE of users in a collaborative session in the case of disconnections and examined its use and benefits in real world scenarios such as research teams and implemented a prototype to present the concepts of this algorithm. Finally, I have designed a framework to suggest ways to evaluate this algorithm