1,468 research outputs found

    The Road Ahead for Networking: A Survey on ICN-IP Coexistence Solutions

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    In recent years, the current Internet has experienced an unexpected paradigm shift in the usage model, which has pushed researchers towards the design of the Information-Centric Networking (ICN) paradigm as a possible replacement of the existing architecture. Even though both Academia and Industry have investigated the feasibility and effectiveness of ICN, achieving the complete replacement of the Internet Protocol (IP) is a challenging task. Some research groups have already addressed the coexistence by designing their own architectures, but none of those is the final solution to move towards the future Internet considering the unaltered state of the networking. To design such architecture, the research community needs now a comprehensive overview of the existing solutions that have so far addressed the coexistence. The purpose of this paper is to reach this goal by providing the first comprehensive survey and classification of the coexistence architectures according to their features (i.e., deployment approach, deployment scenarios, addressed coexistence requirements and architecture or technology used) and evaluation parameters (i.e., challenges emerging during the deployment and the runtime behaviour of an architecture). We believe that this paper will finally fill the gap required for moving towards the design of the final coexistence architecture.Comment: 23 pages, 16 figures, 3 table

    A survey of communication protocols for internet of things and related challenges of fog and cloud computing integration

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    The fast increment in the number of IoT (Internet of Things) devices is accelerating the research on new solutions to make cloud services scalable. In this context, the novel concept of fog computing as well as the combined fog-to-cloud computing paradigm is becoming essential to decentralize the cloud, while bringing the services closer to the end-system. This article surveys e application layer communication protocols to fulfill the IoT communication requirements, and their potential for implementation in fog- and cloud-based IoT systems. To this end, the article first briefly presents potential protocol candidates, including request-reply and publish-subscribe protocols. After that, the article surveys these protocols based on their main characteristics, as well as the main performance issues, including latency, energy consumption, and network throughput. These findings are thereafter used to place the protocols in each segment of the system (IoT, fog, cloud), and thus opens up the discussion on their choice, interoperability, and wider system integration. The survey is expected to be useful to system architects and protocol designers when choosing the communication protocols in an integrated IoT-to-fog-to-cloud system architecture.Peer ReviewedPostprint (author's final draft

    Web service control of component-based agile manufacturing systems

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    Current global business competition has resulted in significant challenges for manufacturing and production sectors focused on shorter product lifecyc1es, more diverse and customized products as well as cost pressures from competitors and customers. To remain competitive, manufacturers, particularly in automotive industry, require the next generation of manufacturing paradigms supporting flexible and reconfigurable production systems that allow quick system changeovers for various types of products. In addition, closer integration of shop floor and business systems is required as indicated by the research efforts in investigating "Agile and Collaborative Manufacturing Systems" in supporting the production unit throughout the manufacturing lifecycles. The integration of a business enterprise with its shop-floor and lifecycle supply partners is currently only achieved through complex proprietary solutions due to differences in technology, particularly between automation and business systems. The situation is further complicated by the diverse types of automation control devices employed. Recently, the emerging technology of Service Oriented Architecture's (SOA's) and Web Services (WS) has been demonstrated and proved successful in linking business applications. The adoption of this Web Services approach at the automation level, that would enable a seamless integration of business enterprise and a shop-floor system, is an active research topic within the automotive domain. If successful, reconfigurable automation systems formed by a network of collaborative autonomous and open control platform in distributed, loosely coupled manufacturing environment can be realized through a unifying platform of WS interfaces for devices communication. The adoption of SOA- Web Services on embedded automation devices can be achieved employing Device Profile for Web Services (DPWS) protocols which encapsulate device control functionality as provided services (e.g. device I/O operation, device state notification, device discovery) and business application interfaces into physical control components of machining automation. This novel approach supports the possibility of integrating pervasive enterprise applications through unifying Web Services interfaces and neutral Simple Object Access Protocol (SOAP) message communication between control systems and business applications over standard Ethernet-Local Area Networks (LAN's). In addition, the re-configurability of the automation system is enhanced via the utilisation of Web Services throughout an automated control, build, installation, test, maintenance and reuse system lifecycle via device self-discovery provided by the DPWS protocol...cont'd

    Gateway architectures for service oriented application-level gateways

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    Quality of Service improvements for real time multimedia applications using next generation network architectures and blockchain in Internet Service Provider cooperative scenario

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    Real time communications are becoming part of our daily life, requiring constrained requisites with the purpose of being enjoyed in harmony by end users. The factors ruling these requisites are Quality of Service parameters of the users' Internet connections. Achieving a satisfactory QoS level for real time communications depends on parameters that are strongly influenced by the quality of the network connections among the Internet Service Providers, which are located in the path between final users and Over The Top service providers that are supplying them with real time services. Final users can be: business people having real time videoconferences, or adopting crytpocurrencies in their exchanges, videogamers playing online games together with others residing in other countries, migrants talking with their relatives or watching their children growing up in their home countries, people with disabilities adopting tecnologies to help them, doctors performing remote surgeries, manufacturers adopting augmented reality devices to perform dangerous tasks. Each of them performing their daily activities are requiring specific QoS parameters to their ISPs, that nowadays seem to be unable to provide them with a satisfactory QoS level for these kinds of real time services. Through the adoption of next generation networks, such as the Information Centric Networking, it would be possible to overcome the QoS problems that nowadays are experienced. By adopting Blockchain technologies, in several use cases, it would be possible to improve those security aspects related to the non-temperability of information and privacy. I started this thesis analyzing next generation architectures enabling real time multimedia communications. In Software Defined Networking, Named Data Networking and Community Information Centric Networking, I highlighted potential approaches to solve QoS problems that are affecting real time multimedia applications. During my experiments I found that applications able to transmit high quality videos, such as 4k or 8k videos, or to directly interact with devices AR/VR enabled are missing for both ICN approaches. Then I proposed a REST interface for the enforcing of a specific QoS parameter, the round trip time (RTT) taking into consideration the specific use case of a game company that connects with the same telecommunication company of the final user. Supposing that the proposed REST APIs have been deployed in the game company and in the ISP, when one or more users are experiencing lag, the game company will try to ask the ISP to reduce the RTT for that specific user or that group of users. This request can be done by performing a call to a method where IP address(es) and the maximum RTT desired are passed. I also proposed other methods, through which it would be possible to retrieve information about the QoS parameters, and exchange, if necessary, an exceeding parameter in change of another one. The proposed REST APIs can also be used in more complex scenarios, where ISPs along the path are chained together, in order to improve the end to end QoS among Over The Top service provider and final users. To store the information exchanged by using the proposed REST APIs, I proposed to adopt a permissioned blockchain, analizying the ISPs cooperative use case with Hyperledger Fabric, where I proposed the adoption of the Proof of Authority consensus algorithm, to increase the throughput in terms of transactions per second. In a specific case that I examined, I am proposing a combination of Information Centric Networking and Blockchain, in an architecture where ISPs are exchanging valuable information regarding final Users, to improve their QoS parameters. I also proposed my smart contract for the gaming delay use case, that can be used to rule the communication among those ISPs that are along the path among OTT and final users. An extension of this work can be done, by defining billing costs for the QoS improvements

    New Generation Sensor Web Enablement

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    Many sensor networks have been deployed to monitor Earth’s environment, and more will follow in the future. Environmental sensors have improved continuously by becoming smaller, cheaper, and more intelligent. Due to the large number of sensor manufacturers and differing accompanying protocols, integrating diverse sensors into observation systems is not straightforward. A coherent infrastructure is needed to treat sensors in an interoperable, platform-independent and uniform way. The concept of the Sensor Web reflects such a kind of infrastructure for sharing, finding, and accessing sensors and their data across different applications. It hides the heterogeneous sensor hardware and communication protocols from the applications built on top of it. The Sensor Web Enablement initiative of the Open Geospatial Consortium standardizes web service interfaces and data encodings which can be used as building blocks for a Sensor Web. This article illustrates and analyzes the recent developments of the new generation of the Sensor Web Enablement specification framework. Further, we relate the Sensor Web to other emerging concepts such as the Web of Things and point out challenges and resulting future work topics for research on Sensor Web Enablement

    Managing Mobility for Distributed Smart Cities Services

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    The IoT refers to the idea of internetworking physical devices, vehicles, buildings, and any other item embedded with the appropriate electronics, software, sensors, actuators, and network connectivity to allows them to interchange data and to provide highly effective new services. In this thesis we focus on the communications issues of the IoT in relation to mobility and we provide different solutions to alleviate the impact of these potential problems and to guarantee the information delivery in mobile scenarios. Our reference context is a Smart City where various mobile devices collaboratively participate, periodically sending information from their sensors. We assume that these services are located in platforms based in cloud infrastructures where the information is protected through the use of virtualisation ensuring their security and privacy. This thesis is structured into seven chapters. We first detail our objectives and identify the current problems we intend to address. Next, we provide a thorough review of the state of the art of all the areas involved in our work, highlighting how we improved the existing solutions with our research. The overall approach of the solutions we propose in this thesis use prototypes that encompasses and integrates different technologies and standards in a small infrastructure, using real devices in real scenarios with two of the most commonly used networks around the world: WiFi and 802.15.4 to efficiently solve the problems we originally identified. We focussed on protocols based on a producer/consumer paradigm, namely AMQP and particularly MQTT. We observed the behaviour of these protocols using in lab experiments and in external environments, using a mesh wireless network as the backbone network. Various issues raised by mobility were taken into consideration, and thus, we repeated the tests with different messages sizes and different inter-message periodicity, in order to model different possible applications. We also present a model for dimensioning the number of sources for mobile nodes and calculating the number of buffers required in the mobile node as a function of the number of sources and the size of the messages. We included a mechanism for avoiding data loss based on intermediate buffering adapted to the MQTT protocol that, in conjunction with the use of an alternative to the Network Manager in certain contexts, improves the connection establishment for wireless mobile clients. We also performed a detailed study of the jitter behaviour of a mobile node when transmitting messages with this proposal while moving through a real outdoor scenario. To emulate simple IoT networks we used the Cooja simulator to study and determine the effects on the probability of delivering messages when both publishers and subscribers were added to different scenarios. Finally we present an approach that combines the MQTT protocol with DTN which we specifically designed for constrained environments and guarantees that important information will never be lost. The advantage of our proposed solutions is that they make an IoT system more resilient to changes in the point of attachment of the mobile devices in an IoT network without requiring IoT application & service developers to explicitly consider this issue. Moreover, our solutions do not require additional support from the network through protocols such as MobileIP or LISP. We close the thesis by providing some conclusions, and identifying future lines of work which we unable to address here.Internet de las cosas (IoT) se refiere a la idea de interconectar sensores, actuadores, dispositivos físicos, vehículos, edificios y cualquier elemento dotado de la electrónica, así como del software y de la conectividad de red que los hace capaces de intercambiar datos para proporcionar servicios altamente efectivos. En esta tesis nos centramos en temas relacionados con la comunicación de sistemas IoT, específicamente en situaciones de movilidad y en los problemas que esto conlleva. Con este fin ofrecemos diferentes soluciones que alivian su impacto y garantizan la entrega de información en estas situaciones. El contexto de referencia es una ciudad inteligente donde varios dispositivos móviles participan de forma colaborativa enviando periódicamente información desde sus sensores hacia servicios ubicados en plataformas en la nube (cloud computing) donde mediante el uso de virtualización, la información está protegida garantizando su seguridad y privacidad. Las soluciones propuestas en esta tesis se enfocan en probar sobre una pequeña infraestructura un prototipo que abarca e integra diferentes tecnologías y estándares para resolver eficientemente los problemas previamente identificados. Hemos enfocado nuestro esfuerzo en el uso de dispositivos sobre escenarios reales con dos de las redes más extendidas en todo el mundo: WiFi y enlaces 802.15.4. Nos enfocamos en protocolos que ofrecen el paradigma productor/consumidor como el protocolo avanzado de colas de mensajes (AMQP) y particularmente el protocolo de transporte de mensajes telemétricos (MQTT), observamos su comportamiento a través de experimentos en laboratorio y en pruebas al aire libre, repitiendo las pruebas con diferentes tamaños de mensajes y diferente periodicidad entre mensajes. Para modelar las diferentes posibles aplicaciones de la propuesta, se tomaron en consideración varias cuestiones planteadas por la movilidad, resultando en un modelo para dimensionar eficientemente el número de fuentes para un nodo móvil y para calcular el tamaño requerido del buffer, en función del número de fuentes y del tamaño de los mensajes. Proponemos un mecanismo adaptado al protocolo MQTT que evita la pérdida de datos en clientes móviles, basado en un buffer intermedio entre la producción y publicación de mensajes que, en conjunto con el uso de una alternativa al gestor de conexiones inalámbricas "Network Manager", en ciertos contextos mejora el establecimiento de las conexiones. Para la evaluación de esta propuesta se presenta un estudio detallado de un nodo móvil que se mueve en un escenario real al aire libre, donde estudiamos el comportamiento del jitter y la transmisión de mensajes. Además, hemos utilizado emuladores de redes IoT para estudiar y determinar los efectos sobre la probabilidad de entrega de mensajes, cuando se agregan tanto publicadores como suscriptores a diferentes escenarios. Finalmente, se presenta una solución totalmente orientada a entornos con dispositivos de recursos limitados que combina los protocolos MQTT con redes tolerantes a retardos (DTN) para garantizar la entrega de información. La ventaja de las soluciones que proponemos reside en el hecho de que los sistemas IoT se vuelven resilientes a la movilidad y a los cambios de punto de acceso, permitiendo así que los desarrolladores creen fácilmente aplicaciones y servicios IoT evitando considerar estos problema. Otra ventaja de nuestras soluciones es que no necesitan soporte adicional de la red como sucede con protocolos como MobileIP o el protocolo que separa el identificador del localizador (LISP). Se destaca cómo hemos mejorado las soluciones existentes hasta el momento de la escritura de esta disertación, y se identifican futuras líneas de actuación que no han sido contempladas.Internet de les coses (IoT) es refereix a la idea d'interconnectar sensors, actuadors, dispositius físics, vehicles, edificis i qualsevol element dotat de l'electrònica, així com del programari i de la connectivitat de xarxa que els fa capaces d'intercanviar dades per proporcionar serveis altament efectius. En aquesta tesi ens centrem en temes relacionats amb la comunicació de sistemes IoT, específicament en situacions de mobilitat i en els problemes que això comporta. A aquest efecte oferim diferents solucions que alleugeren el seu impacte i garanteixen el lliurament d'informació en aquestes situacions. El context de referència és una ciutat intel·ligent on diversos dispositius mòbils participen de forma col·laborativa enviant periòdicament informació des dels seus sensors cap a serveis situats en plataformes en el núvol (cloud computing) on mitjançant l'ús de virtualització, la informació està protegida garantint la seva seguretat i privadesa. Les solucions proposades en aquesta tesi s'enfoquen a provar sobre una xicoteta infraestructura un prototip que abasta i integra diferents tecnologies i estàndards per a resoldre eficientment els problemes prèviament identificats. Hem enfocat el nostre esforç en l'ús de dispositius sobre escenaris reals amb dos de les xarxes més esteses a tot el món: WiFi i enllaços 802.15.4. Ens enfoquem en protocols que ofereixen el paradigma productor/consumidor com el protocol avançat de cues de missatges (AMQP) i particularment el protocol de transport de missatges telemètrics (MQTT), observem el seu comportament a través d'experiments en laboratori i en proves a l'aire lliure, repetint les proves amb diferents grandàries de missatges i diferent periodicitat entre missatges. Per a modelar les diferents possibles aplicacions de la proposta, es van prendre en consideració diverses qüestions plantejades per la mobilitat, resultant en un model per a dimensionar eficientment el nombre de fonts per a un node mòbil i per a calcular la grandària requerida del buffer, en funció del nombre de fonts i de la grandària dels missatges. Proposem un mecanisme adaptat al protocol MQTT que evita la pèrdua de dades per a clients mòbils, basat en un buffer intermedi entre la producció i publicació de missatges que en conjunt amb l'ús d'una alternativa al gestor de connexions sense fils "Network Manager'', en certs contextos millora l'establiment de les connexions. Per a l'avaluació d'aquesta proposta es presenta un estudi detallat d'un node mòbil que es mou en un escenari real a l'aire lliure, on estudiem el comportament del jitter i la transmissió de missatges. A més, hem utilitzat emuladors de xarxes IoT per a estudiar i determinar els efectes sobre la probabilitat de lliurament de missatges, quan s'agreguen tant publicadors com subscriptors a diferents escenaris. Finalment, es presenta una solució totalment orientada a entorns amb dispositius de recursos limitats que combina els protocols MQTT amb xarxes tolerants a retards (DTN) per a garantir el lliurament d'informació. L'avantatge de les solucions que proposem resideix en el fet que els sistemes IoT es tornen resilients a la mobilitat i als canvis de punt d'accés, permetent així que els desenvolupadors creuen fàcilment aplicacions i serveis IoT evitant considerar aquests problema. Un altre avantatge de les nostres solucions és que no necessiten suport addicional de la xarxa com succeeix amb protocols com MobileIP o el protocol que separa l'identificador del localitzador (LISP). Es destaca com hem millorat les solucions existents fins al moment de l'escriptura d'aquesta dissertació, i s'identifican futures línies d'actuació que no han sigut contemplades.Luzuriaga Quichimbo, JE. (2017). Managing Mobility for Distributed Smart Cities Services [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/84744TESI

    A service-oriented approach to embedded component-based manufacturing automation

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    This thesis is focused on the application of Component-Based (CB) technology to shop oor devices using a Service Oriented Architecture (SOA) and Web Services (WS) for the purpose of realising future generation agile manufacturing systems. The environment of manufacturing enterprises is now characterised by frequently changing market demands, time-to-market pressure, continuously emerging new technologies and global competition. Under these circumstances, manufacturing systems need to be agile and automation systems need to support this agility. More speci cally, an open, exible automation environment with plug and play connectivity is needed. Technically, this requires the easy connectivity of hardware devices and software components from di erent vendors. Functionally, there is a need of interoperability and integration of control functions on di erent hierarchical levels ranging from eld level to various higher level applications such as process control and operations management services. [Continues.

    Distributed Hybrid Simulation of the Internet of Things and Smart Territories

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    This paper deals with the use of hybrid simulation to build and compose heterogeneous simulation scenarios that can be proficiently exploited to model and represent the Internet of Things (IoT). Hybrid simulation is a methodology that combines multiple modalities of modeling/simulation. Complex scenarios are decomposed into simpler ones, each one being simulated through a specific simulation strategy. All these simulation building blocks are then synchronized and coordinated. This simulation methodology is an ideal one to represent IoT setups, which are usually very demanding, due to the heterogeneity of possible scenarios arising from the massive deployment of an enormous amount of sensors and devices. We present a use case concerned with the distributed simulation of smart territories, a novel view of decentralized geographical spaces that, thanks to the use of IoT, builds ICT services to manage resources in a way that is sustainable and not harmful to the environment. Three different simulation models are combined together, namely, an adaptive agent-based parallel and distributed simulator, an OMNeT++ based discrete event simulator and a script-language simulator based on MATLAB. Results from a performance analysis confirm the viability of using hybrid simulation to model complex IoT scenarios.Comment: arXiv admin note: substantial text overlap with arXiv:1605.0487

    Platforms and software systems for an autonomic internet

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    The current Internet does not enable easy introduction and deployment of new network technologies and services. This paper aims to progress the Future Internet (FI) by introduction of a service composition and execution environment that re-use existing components of access and core networks. This paper presents essential service-centric platforms and software systems that have been developed with the aim to create a flexible environment for an Autonomic Internet.Peer ReviewedPostprint (published version
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