35 research outputs found

    NPLOT: an Interactive Plotting Program for NASTRAN Finite Element Models

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    The NPLOT (NASTRAN Plot) is an interactive computer graphics program for plotting undeformed and deformed NASTRAN finite element models. Developed at NASA's Goddard Space Flight Center, the program provides flexible element selection and grid point, ASET and SPC degree of freedom labelling. It is easy to use and provides a combination menu and command driven user interface. NPLOT also provides very fast hidden line and haloed line algorithms. The hidden line algorithm in NPLOT proved to be both very accurate and several times faster than other existing hidden line algorithms. A fast spatial bucket sort and horizon edge computation are used to achieve this high level of performance. The hidden line and the haloed line algorithms are the primary features that make NPLOT different from other plotting programs

    Geometric computing and uniform grid technique

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    If computational geometry should play an important role in the professional environment (e.g. graphics and robotics), the data structures it advocates should be readily implemented and the algorithms efficient. In the paper, the uniform grid and a diverse set of geometric algorithms that are all based on it, are reviewed. The technique, invented by the second author, is a flat, and thus non-hierarchical, grid whose resolution adapts to the data. It is especially suitable for telling efficiently which pairs of a large number of short edges intersect. Several of the algorithms presented here exist as working programs (among which is a visible surface program for polyhedra) and can handle large data sets (i.e. many thousands of geometric objects). Furthermore, the uniform grid is appropriate for parallel processing; the parallel implementation presented gives very good speed-up results. © 1989

    Thirteenth NASTRAN (R) Users' Colloquium

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    The application of finite element methods in engineering is discussed and the use of NASTRAN is compared with other approaches. Specific applications, pre- and post-processing or auxiliary programs, and additional methods of analysis with NASTRAN are covered

    A Heterogeneous High Performance Computing Framework For Ill-Structured Spatial Join Processing

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    The frequently employed spatial join processing over two large layers of polygonal datasets to detect cross-layer polygon pairs (CPP) satisfying a join-predicate faces challenges common to ill-structured sparse problems, namely, that of identifying the few intersecting cross-layer edges out of the quadratic universe. The algorithmic engineering challenge is compounded by GPGPU SIMT architecture. Spatial join involves lightweight filter phase typically using overlap test over minimum bounding rectangles (MBRs) to discard majority of CPPs, followed by refinement phase to rigorously test the join predicate over the edges of the surviving CPPs. In this dissertation, we develop new techniques - algorithms, data structure, i/o, load balancing and system implementation - to accelerate the two-phase spatial-join processing. We present a new filtering technique, called Common MBR Filter (CMF), which changes the overall characteristic of the spatial join algorithms wherein the refinement phase is no longer the computational bottleneck. CMF is designed based on the insight that intersecting cross-layer edges must lie within the rectangular intersection of the MBRs of CPPs, their common MBRs (CMBR). We also address a key limitation of CMF for class of spatial datasets with either large or dense active CMBRs by extended CMF, called CMF-grid, that effectively employs both CMBR and grid techniques by embedding a uniform grid over CMBR of each CPP, but of suitably engineered sizes for different CPPs. To show efficiency of CMF-based filters, extensive mathematical and experimental analysis is provided. Then, two GPU-based spatial join systems are proposed based on two CMF versions including four components: 1) sort-based MBR filter, 2) CMF/CMF-grid, 3) point-in-polygon test, and, 4) edge-intersection test. The systems show two orders of magnitude speedup over the optimized sequential GEOS C++ library. Furthermore, we present a distributed system of heterogeneous compute nodes to exploit GPU-CPU computing in order to scale up the computation. A load balancing model based on Integer Linear Programming (ILP) is formulated for this system. We also provide three heuristic algorithms to approximate the ILP. Finally, we develop MPI-cuda-GIS system based on this heterogeneous computing model by integrating our CUDA-based GPU system into a newly designed distributed framework designed based on Message Passing Interface (MPI). Experimental results show good scalability and performance of MPI-cuda-GIS system

    7th SC@RUG 2010 proceedings:Student Colloquium 2009-2010

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    7th SC@RUG 2010 proceedings:Student Colloquium 2009-2010

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    7th SC@RUG 2010 proceedings:Student Colloquium 2009-2010

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    7th SC@RUG 2010 proceedings:Student Colloquium 2009-2010

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    7th SC@RUG 2010 proceedings:Student Colloquium 2009-2010

    Get PDF

    7th SC@RUG 2010 proceedings:Student Colloquium 2009-2010

    Get PDF
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