3,323 research outputs found

    Comparison of Randomized Solutions for Constrained Vehicle Routing Problem

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    In this short paper, we study the capacity-constrained vehicle routing problem (CVRP) and its solution by randomized Monte Carlo methods. For solving CVRP we use some pseudorandom number generators commonly used in practice. We use linear, multiple-recursive, inversive, and explicit inversive congruential generators and obtain random numbers from each to provide a route for CVRP. Then we compare the performance of pseudorandom number generators with respect to the total time the random route takes. We also constructed an open-source library github.com/iedmrc/binary-cws-mcs on solving CVRP by Monte-Carlo based heuristic methods.Comment: 6 pages, 2nd International Conference on Electrical, Communication and Computer Engineering (ICECCE), 12-13 June 2020, Istanbul, Turke

    When Hashing Met Matching: Efficient Spatio-Temporal Search for Ridesharing

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    Carpooling, or sharing a ride with other passengers, holds immense potential for urban transportation. Ridesharing platforms enable such sharing of rides using real-time data. Finding ride matches in real-time at urban scale is a difficult combinatorial optimization task and mostly heuristic approaches are applied. In this work, we mathematically model the problem as that of finding near-neighbors and devise a novel efficient spatio-temporal search algorithm based on the theory of locality sensitive hashing for Maximum Inner Product Search (MIPS). The proposed algorithm can find kk near-optimal potential matches for every ride from a pool of nn rides in time O(n1+ρ(k+logn)logk)O(n^{1 + \rho} (k + \log n) \log k) and space O(n1+ρlogk)O(n^{1 + \rho} \log k) for a small ρ<1\rho < 1. Our algorithm can be extended in several useful and interesting ways increasing its practical appeal. Experiments with large NY yellow taxi trip datasets show that our algorithm consistently outperforms state-of-the-art heuristic methods thereby proving its practical applicability

    The dynamic nearest neighbor policy for the multi-vehicle pick-up and delivery problem

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    In this paper, a dynamic nearest neighbor (DNN) policy is proposed for operating a fleet of vehicles to serve customers, who place calls in a Euclidean service area according to a Poisson process. Each vehicle serves one customer at a time, who has a distinct origin and destination independently and uniformly distributed within the service area. The new DNN policy is a refined version of the nearest neighbor (NN) policy that is well known to perform sub-optimally when the frequency of customer requests is high. The DNN policy maintains geographically closest customer-to-vehicle assignments, due to its ability to divert/re-assign vehicles that may be already en-route to pick up other customers, when another vehicle becomes available or a new customer call arrives. Two other pertinent issues addressed include: the pro-active deployment of the vehicles by anticipating in which regions of the service area future calls are more likely to arise; and, imposition of limits to avoid prohibitively long customer wait times. The paper also presents accurate approximations for all the policies compared. Extensive simulations, some of which are included herein, clearly show the DNN policy to be tangibly superior to the first-comefirst-served (FCFS) and NN policies

    Scheduling for Timely Passenger Delivery in a Large Scale Ride Sharing System

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    Taxi ride sharing is one of the most promising solutions to urban transportation issues, such as traffic congestion, gas insufficiency, air pollution, limited parking space and unaffordable parking charge, taxi shortage in peak hours, etc. Despite the enormous demands of such service and its exciting social benefits, there is still a shortage of successful automated operations of ride sharing systems around the world. Two of the bottlenecks are: (1) on-time delivery is not guaranteed; (2) matching and scheduling drivers and passengers is a NP-hard problem, and optimization based models do not support real time scheduling on large scale systems. This thesis tackles the challenge of timely delivery of passengers in a large scale ride sharing system, where there are hundreds and even thousands of passengers and drivers to be matched and scheduled. We first formulate it as a mixed linear integer programming problem, which obtains the theoretical optimum, but at an unacceptable runtime cost even for a small system. We then introduce our greedy agglomeration and Monte Carlo simulation based algorithm. The effectiveness and efficiency of the new algorithm are fully evaluated: (1) Comparison with solving optimization model is conducted on small ride sharing cases. The greedy agglomerative algorithm can always achieve the same optimal solutions that the optimization model offers, but is three orders of magnitude faster. (2) Case studies on large scale systems are also included to validate its performance. (3) The proposed greedy algorithm is straightforward for parallelization to utilize distributed computing resources. (4) Two important details are discussed: selection of the number of Monte Carlo simulations and proper calculation of delays in the greedy agglomeration step. We find out from experiments that the sufficient number of simulations to achieve a “sufficiently optimal solution” is linearly related to the product of the number of vehicles and the number of passengers. Experiments also show that enabling margins and counting early delivery as negative delay leads to more accurate solutions than counting delay only

    Single vehicle path optimization problem based on the GIS

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    Adoption of vehicular ad hoc networking protocols by networked robots

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    This paper focuses on the utilization of wireless networking in the robotics domain. Many researchers have already equipped their robots with wireless communication capabilities, stimulated by the observation that multi-robot systems tend to have several advantages over their single-robot counterparts. Typically, this integration of wireless communication is tackled in a quite pragmatic manner, only a few authors presented novel Robotic Ad Hoc Network (RANET) protocols that were designed specifically with robotic use cases in mind. This is in sharp contrast with the domain of vehicular ad hoc networks (VANET). This observation is the starting point of this paper. If the results of previous efforts focusing on VANET protocols could be reused in the RANET domain, this could lead to rapid progress in the field of networked robots. To investigate this possibility, this paper provides a thorough overview of the related work in the domain of robotic and vehicular ad hoc networks. Based on this information, an exhaustive list of requirements is defined for both types. It is concluded that the most significant difference lies in the fact that VANET protocols are oriented towards low throughput messaging, while RANET protocols have to support high throughput media streaming as well. Although not always with equal importance, all other defined requirements are valid for both protocols. This leads to the conclusion that cross-fertilization between them is an appealing approach for future RANET research. To support such developments, this paper concludes with the definition of an appropriate working plan
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