2,423 research outputs found
An Approach for Brain-Controlled Prostheses Based on a Facial Expression Paradigm
One of the most exciting areas of rehabilitation research is brain-controlled prostheses, which translate electroencephalography (EEG) signals into control commands that operate prostheses. However, the existing brain-control methods have an obstacle between the selection of brain computer interface (BCI) and its performance. In this paper, a novel BCI system based on a facial expression paradigm is proposed to control prostheses that uses the characteristics of theta and alpha rhythms of the prefrontal and motor cortices. A portable brain-controlled prosthesis system was constructed to validate the feasibility of the facial-expression-based BCI (FE-BCI) system. Four types of facial expressions were used in this study. An effective filtering algorithm based on noise-assisted multivariate empirical mode decomposition (NA-MEMD) and sample entropy (SampEn) was used to remove electromyography (EMG) artifacts. A wavelet transform (WT) was applied to calculate the feature set, and a back propagation neural network (BPNN) was employed as a classifier. To prove the effectiveness of the FE-BCI system for prosthesis control, 18 subjects were involved in both offline and online experiments. The grand average accuracy over 18 subjects was 81.31 ± 5.82% during the online experiment. The experimental results indicated that the proposed FE-BCI system achieved good performance and can be efficiently applied for prosthesis control
Integration of Assistive Technologies into 3D Simulations: Exploratory Studies
Virtual worlds and environments have many purposes, ranging from games to scientific research. However, universal accessibility features in such virtual environments are limited. As the impairment prevalence rate increases yearly, so does the research interests in the field of assistive technologies. This work introduces research in assistive technologies and presents three software developments that explore the integration of assistive technologies within virtual environments, with a strong focus on Brain-Computer Interfaces. An accessible gaming system, a hands-free navigation software system, and a Brain-Computer Interaction plugin have been developed to study the capabilities of accessibility features within virtual 3D environments. Details of the specification, design, and implementation of these software applications are presented in the thesis. Observations and preliminary results as well as directions of future work are also included
PRELIMINARY FINDINGS OF A POTENZIATED PIEZOSURGERGICAL DEVICE AT THE RABBIT SKULL
The number of available ultrasonic osteotomes has remarkably increased. In vitro and in vivo studies
have revealed differences between conventional osteotomes, such as rotating or sawing devices, and
ultrasound-supported osteotomes (Piezosurgery®) regarding the micromorphology and roughness
values of osteotomized bone surfaces.
Objective: the present study compares the micro-morphologies and roughness values of
osteotomized bone surfaces after the application of rotating and sawing devices, Piezosurgery
Medical® and Piezosurgery Medical New Generation Powerful Handpiece.
Methods: Fresh, standard-sized bony samples were taken from a rabbit skull using the following
osteotomes: rotating and sawing devices, Piezosurgery Medical® and a Piezosurgery Medical New
Generation Powerful Handpiece. The required duration of time for each osteotomy was recorded.
Micromorphologies and roughness values to characterize the bone surfaces following the different
osteotomy methods were described. The prepared surfaces were examined via light microscopy,
environmental surface electron microscopy (ESEM), transmission electron microscopy (TEM), confocal
laser scanning microscopy (CLSM) and atomic force microscopy. The selective cutting of mineralized
tissues while preserving adjacent soft tissue (dura mater and nervous tissue) was studied. Bone
necrosis of the osteotomy sites and the vitality of the osteocytes near the sectional plane were
investigated, as well as the proportion of apoptosis or cell degeneration.
Results and Conclusions: The potential positive effects on bone healing and reossification
associated with different devices were evaluated and the comparative analysis among the different
devices used was performed, in order to determine the best osteotomes to be employed during
cranio-facial surgery
A survey on bio-signal analysis for human-robot interaction
The use of bio-signals analysis in human-robot interaction is rapidly increasing. There is an urgent demand for it in various applications, including health care, rehabilitation, research, technology, and manufacturing. Despite several state-of-the-art bio-signals analyses in human-robot interaction (HRI) research, it is unclear which one is the best. In this paper, the following topics will be discussed: robotic systems should be given priority in the rehabilitation and aid of amputees and disabled people; second, domains of feature extraction approaches now in use, which are divided into three main sections (time, frequency, and time-frequency). The various domains will be discussed, then a discussion of each domain's benefits and drawbacks, and finally, a recommendation for a new strategy for robotic systems
Lacan\u27s Cybernetics
This project explores the synchronicity of psychoanalytic and cybernetic practices from the mid-to-late nineteenth century by recovery and analysis of a shared material media culture. This project takes as a starting point the work of French psychoanalyst Jacques Lacan, who observed the affinity between cybernetics and psychoanalysis, “two roughly contemporaneous techniques,” related to the emergence of the two distinct types of sciences: exact and “conjectural.” I investigate their shared patterns of figuration in the two fields, before they developed significant, and even irreconcilable, differences. This project demonstrates that what Lacan discussed explicitly in the 1950s, particularly, in his “cybernetic” Seminar II, was an expression of a more implicit connection between cybernetics and psychoanalysis ab initio. It offers a media-archaeological account of the pre-history of psychoanalysis (or proto-psychoanalytic practices) that considers the development of the psychoanalytic technique both through and against the technological mediation. The final part of this dissertation switches from the subject of the architectural and institutional panopticon of the nineteenth century to the “interpassive” user-subject of the perverse panopticon of the social media network. My discussion resonates with the current concerns expressed both within academia and in the Lacanian clinic about the degree of mediation, the limits of surveillance, the capacity of the network to exploit the subject, the automation of the gadgets that manage our lives, and the symptoms produced by all these aspects of the human-machine assemblages or even the erasure thereof in the capitalist discourse of global economy
Focal Spot, Summer 1995
https://digitalcommons.wustl.edu/focal_spot_archives/1070/thumbnail.jp
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