148 research outputs found

    Media gateway utilizando um GPU

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    Mestrado em Engenharia de Computadores e Telemátic

    Vereinheitlichte Anfrageverarbeitung in heterogenen und verteilten Multimediadatenbanken

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    Multimedia retrieval is an essential part of today's world. This situation is observable in industrial domains, e.g., medical imaging, as well as in the private sector, visible by activities in manifold Social Media platforms. This trend led to the creation of a huge environment of multimedia information retrieval services offering multimedia resources for almost any user requests. Indeed, the encompassed data is in general retrievable by (proprietary) APIs and query languages, but unfortunately a unified access is not given due to arising interoperability issues between those services. In this regard, this thesis focuses on two application scenarios, namely a medical retrieval system supporting a radiologist's workflow, as well as an interoperable image retrieval service interconnecting diverse data silos. The scientific contribution of this dissertation is split in three different parts: the first part of this thesis improves the metadata interoperability issue. Here, major contributions to a community-driven, international standardization have been proposed leading to the specification of an API and ontology to enable a unified annotation and retrieval of media resources. The second part issues a metasearch engine especially designed for unified retrieval in distributed and heterogeneous multimedia retrieval environments. This metasearch engine is capable of being operated in a federated as well as autonomous manner inside the aforementioned application scenarios. The remaining third part ensures an efficient retrieval due to the integration of optimization techniques for multimedia retrieval in the overall query execution process of the metasearch engine.Egal ob im industriellen Bereich oder auch im Social Media - multimediale Daten nehmen eine immer zentralere Rolle ein. Aus diesem fortlaufendem Entwicklungsprozess entwickelten sich umfangreiche Informationssysteme, die Daten für zahlreiche Bedürfnisse anbieten. Allerdings ist ein einheitlicher Zugriff auf jene verteilte und heterogene Landschaft von Informationssystemen in der Praxis nicht gewährleistet. Und dies, obwohl die Datenbestände meist über Schnittstellen abrufbar sind. Im Detail widmet sich diese Arbeit mit der Bearbeitung zweier Anwendungsszenarien. Erstens, einem medizinischen System zur Diagnoseunterstützung und zweitens einer interoperablen, verteilten Bildersuche. Der wissenschaftliche Teil der vorliegenden Dissertation gliedert sich in drei Teile: Teil eins befasst sich mit dem Problem der Interoperabilität zwischen verschiedenen Metadatenformaten. In diesem Bereich wurden maßgebliche Beiträge für ein internationales Standardisierungsverfahren entwickelt. Ziel war es, einer Ontologie, sowie einer Programmierschnittstelle einen vereinheitlichten Zugriff auf multimediale Informationen zu ermöglichen. In Teil zwei wird eine externe Metasuchmaschine vorgestellt, die eine einheitliche Anfrageverarbeitung in heterogenen und verteilten Multimediadatenbanken ermöglicht. In den Anwendungsszenarien wird zum einen auf eine föderative, als auch autonome Anfrageverarbeitung eingegangen. Abschließend werden in Teil drei Techniken zur Optimierung von verteilten multimedialen Anfragen präsentiert

    Audio/Video Transmission over IEEE 802.11e Networks: Retry Limit Adaptation and Distortion Estimation

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    The objective of this thesis focuses on the audio and video transmission over wireless networks adopting the family of the IEEE 802.11x standards. In particular, this thesis discusses about the resolution of four issues: the adaptive retransmission, the comparison of video quality indexes for retry limit adaptation purposes, the estimation of the distortion and the joint adaptation of the maximum number of retransmissions of voice and video flows

    On mixed abstraction, languages and simulation approach to refinement with SystemC AMS

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    Executable specifications and simulations arecornerstone to system design flows. Complex mixed signalembedded systems can be specified with SystemC AMSwhich supports abstraction and extensible models of computation. The language contains semantics for moduleconnections and synchronization required in analog anddigital interaction. Through the synchronization layer, user defined models of computation, solvers and simulators can be unified in the SystemC AMS simulator for achieving low level abstraction and model refinement. These improvements assist in amplifying model aspects and their contribution to the overall system behavior. This work presents cosimulating refined models with timed data flow paradigm of SystemC AMS. The methodology uses Cbased interaction between simulators. An RTL model ofdata encryption standard is demonstrated as an example.The methodology is flexible and can be applied in earlydesign decision trade off, architecture experimentation and particularly for model refinement and critical behavior analysis

    The 11th Conference of PhD Students in Computer Science

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    High-level synthesis of dataflow programs for heterogeneous platforms:design flow tools and design space exploration

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    The growing complexity of digital signal processing applications implemented in programmable logic and embedded processors make a compelling case the use of high-level methodologies for their design and implementation. Past research has shown that for complex systems, raising the level of abstraction does not necessarily come at a cost in terms of performance or resource requirements. As a matter of fact, high-level synthesis tools supporting such a high abstraction often rival and on occasion improve low-level design. In spite of these successes, high-level synthesis still relies on programs being written with the target and often the synthesis process, in mind. In other words, imperative languages such as C or C++, most used languages for high-level synthesis, are either modified or a constrained subset is used to make parallelism explicit. In addition, a proper behavioral description that permits the unification for hardware and software design is still an elusive goal for heterogeneous platforms. A promising behavioral description capable of expressing both sequential and parallel application is RVC-CAL. RVC-CAL is a dataflow programming language that permits design abstraction, modularity, and portability. The objective of this thesis is to provide a high-level synthesis solution for RVC-CAL dataflow programs and provide an RVC-CAL design flow for heterogeneous platforms. The main contributions of this thesis are: a high-level synthesis infrastructure that supports the full specification of RVC-CAL, an action selection strategy for supporting parallel read and writes of list of tokens in hardware synthesis, a dynamic fine-grain profiling for synthesized dataflow programs, an iterative design space exploration framework that permits the performance estimation, analysis, and optimization of heterogeneous platforms, and finally a clock gating strategy that reduces the dynamic power consumption. Experimental results on all stages of the provided design flow, demonstrate the capabilities of the tools for high-level synthesis, software hardware Co-Design, design space exploration, and power optimization for reconfigurable hardware. Consequently, this work proves the viability of complex systems design and implementation using dataflow programming, not only for system-level simulation but real heterogeneous implementations

    An accurate analysis for guaranteed performance of multiprocessor streaming applications

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    Already for more than a decade, consumer electronic devices have been available for entertainment, educational, or telecommunication tasks based on multimedia streaming applications, i.e., applications that process streams of audio and video samples in digital form. Multimedia capabilities are expected to become more and more commonplace in portable devices. This leads to challenges with respect to cost efficiency and quality. This thesis contributes models and analysis techniques for improving the cost efficiency, and therefore also the quality, of multimedia devices. Portable consumer electronic devices should feature flexible functionality on the one hand and low power consumption on the other hand. Those two requirements are conflicting. Therefore, we focus on a class of hardware that represents a good trade-off between those two requirements, namely on domain-specific multiprocessor systems-on-chip (MP-SoC). Our research work contributes to dynamic (i.e., run-time) optimization of MP-SoC system metrics. The central question in this area is how to ensure that real-time constraints are satisfied and the metric of interest such as perceived multimedia quality or power consumption is optimized. In these cases, we speak of quality-of-service (QoS) and power management, respectively. In this thesis, we pursue real-time constraint satisfaction that is guaranteed by the system by construction and proven mainly based on analytical reasoning. That approach is often taken in real-time systems to ensure reliable performance. Therefore the performance analysis has to be conservative, i.e. it has to use pessimistic assumptions on the unknown conditions that can negatively influence the system performance. We adopt this hypothesis as the foundation of this work. Therefore, the subject of this thesis is the analysis of guaranteed performance for multimedia applications running on multiprocessors. It is very important to note that our conservative approach is essentially different from considering only the worst-case state of the system. Unlike the worst-case approach, our approach is dynamic, i.e. it makes use of run-time characteristics of the input data and the environment of the application. The main purpose of our performance analysis method is to guide the run-time optimization. Typically, a resource or quality manager predicts the execution time, i.e., the time it takes the system to process a certain number of input data samples. When the execution times get smaller, due to dependency of the execution time on the input data, the manager can switch the control parameter for the metric of interest such that the metric improves but the system gets slower. For power optimization, that means switching to a low-power mode. If execution times grow, the manager can set parameters so that the system gets faster. For QoS management, for example, the application can be switched to a different quality mode with some degradation in perceived quality. The real-time constraints are then never violated and the metrics of interest are kept as good as possible. Unfortunately, maintaining system metrics such as power and quality at the optimal level contradicts with our main requirement, i.e., providing performance guarantees, because for this one has to give up some quality or power consumption. Therefore, the performance analysis approach developed in this thesis is not only conservative, but also accurate, so that the optimization of the metric of interest does not suffer too much from conservativity. This is not trivial to realize when two factors are combined: parallel execution on multiple processors and dynamic variation of the data-dependent execution delays. We achieve the goal of conservative and accurate performance estimation for an important class of multiprocessor platforms and multimedia applications. Our performance analysis technique is realizable in practice in QoS or power management setups. We consider a generic MP-SoC platform that runs a dynamic set of applications, each application possibly using multiple processors. We assume that the applications are independent, although it is possible to relax this requirement in the future. To support real-time constraints, we require that the platform can provide guaranteed computation, communication and memory budgets for applications. Following important trends in system-on-chip communication, we support both global buses and networks-on-chip. We represent every application as a homogeneous synchronous dataflow (HSDF) graph, where the application tasks are modeled as graph nodes, called actors. We allow dynamic datadependent actor execution delays, which makes HSDF graphs very useful to express modern streaming applications. Our reason to consider HSDF graphs is that they provide a good basic foundation for analytical performance estimation. In this setup, this thesis provides three major contributions: 1. Given an application mapped to an MP-SoC platform, given the performance guarantees for the individual computation units (the processors) and the communication unit (the network-on-chip), and given constant actor execution delays, we derive the throughput and the execution time of the system as a whole. 2. Given a mapped application and platform performance guarantees as in the previous item, we extend our approach for constant actor execution delays to dynamic datadependent actor delays. 3. We propose a global implementation trajectory that starts from the application specification and goes through design-time and run-time phases. It uses an extension of the HSDF model of computation to reflect the design decisions made along the trajectory. We present our model and trajectory not only to put the first two contributions into the right context, but also to present our vision on different parts of the trajectory, to make a complete and consistent story. Our first contribution uses the idea of so-called IPC (inter-processor communication) graphs known from the literature, whereby a single model of computation (i.e., HSDF graphs) are used to model not only the computation units, but also the communication unit (the global bus or the network-on-chip) and the FIFO (first-in-first-out) buffers that form a ‘glue’ between the computation and communication units. We were the first to propose HSDF graph structures for modeling bounded FIFO buffers and guaranteed throughput network connections for the network-on-chip communication in MP-SoCs. As a result, our HSDF models enable the formalization of the on-chip FIFO buffer capacity minimization problem under a throughput constraint as a graph-theoretic problem. Using HSDF graphs to formalize that problem helps to find the performance bottlenecks in a given solution to this problem and to improve this solution. To demonstrate this, we use the JPEG decoder application case study. Also, we show that, assuming constant – worst-case for the given JPEG image – actor delays, we can predict execution times of JPEG decoding on two processors with an accuracy of 21%. Our second contribution is based on an extension of the scenario approach. This approach is based on the observation that the dynamic behavior of an application is typically composed of a limited number of sub-behaviors, i.e., scenarios, that have similar resource requirements, i.e., similar actor execution delays in the context of this thesis. The previous work on scenarios treats only single-processor applications or multiprocessor applications that do not exploit all the flexibility of the HSDF model of computation. We develop new scenario-based techniques in the context of HSDF graphs, to derive the timing overlap between different scenarios, which is very important to achieve good accuracy for general HSDF graphs executing on multiprocessors. We exploit this idea in an application case study – the MPEG-4 arbitrarily-shaped video decoder, and demonstrate execution time prediction with an average accuracy of 11%. To the best of our knowledge, for the given setup, no other existing performance technique can provide a comparable accuracy and at the same time performance guarantees

    Worst-case temporal analysis of real-time dynamic streaming applications

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