6,098 research outputs found

    [[alternative]]A Simulated System of Teching and Training Basketball Offensive and Defensive Strategies(Ⅱ)

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    計畫編號:NSC94-2413-H032-013研究期間:200508~200607研究經費:488,000[[abstract]]本研究為接續93年度的研究計畫,這兩年的計畫將設計出一套籃球模擬戰術系統,這套系統核心在於利用電腦軟體將比賽所拍攝下來的錄影帶,剪輯出較具代表性或重複性較高的片段,再將影像套入電腦程式中,程式會自動抓出進攻或防守球員的移動軌跡,如此,教練及球員可在最短的時間瞭解影帶中的戰術變化。另外,教練可將本隊的戰術拍下,形成軌跡圖後讓球員反覆觀看。除此之外,教練可利用另一套軟體,將正確的攻守反應戰術作一定位,由球員選擇防守的位置及移動路線,藉此評估該球員對該戰術的認知程度。本計畫的發展方向主要在於學術的研究及籃球攻防戰術之標準模式的評估分析,除希望可做為教育訓練的輔助工具外,希望能將資訊科學化的訓練替代土法煉鋼的方式,因此本系統的完成除了對於學術上有一份貢獻外,更是體育與科技結合最佳表現。[[sponsorship]]行政院國家科學委員

    Digital tools in media studies: analysis and research. An overview

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    Digital tools are increasingly used in media studies, opening up new perspectives for research and analysis, while creating new problems at the same time. In this volume, international media scholars and computer scientists present their projects, varying from powerful film-historical databases to automatic video analysis software, discussing their application of digital tools and reporting on their results. This book is the first publication of its kind and a helpful guide to both media scholars and computer scientists who intend to use digital tools in their research, providing information on applications, standards, and problems

    Digital Tools in Media Studies

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    Digital tools are increasingly used in media studies, opening up new perspectives for research and analysis, while creating new problems at the same time. In this volume, international media scholars and computer scientists present their projects, varying from powerful film-historical databases to automatic video analysis software, discussing their application of digital tools and reporting on their results. This book is the first publication of its kind and a helpful guide to both media scholars and computer scientists who intend to use digital tools in their research, providing information on applications, standards, and problems

    Mosaic narrative a poetics of cinematic new media narrative

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    This thesis proposes the Poetics of Mosaic Narrative as a tool for theorising the creation and telling of cinematic stories in a digital environment. As such the Poetics of Mosaic Narrative is designed to assist creators of new media narrative to design dramatically compelling screen based stories by drawing from established theories of cinema and emerging theories of new media. In doing so it validates the crucial element of cinematic storytelling in the digital medium, which due to its fragmentary, variable and re-combinatory nature, affords the opportunity for audience interaction. The Poetics of Mosaic Narrative re-asserts the dramatic and cinematic nature of narrative in new media by drawing upon the dramatic theory of Aristotle’s Poetics, the cinematic theories of the 1920s Russian Film Theorists and contemporary Neo-Formalists, the narrative theories of the 1960s French Structuralists, and the scriptwriting theories of contemporary cinema. In particular it focuses on the theory and practice of the prominent new media theorist, Lev Manovich, as a means of investigating and creating a practical poetics. The key element of the Poetics of Mosaic Narrative is the expansion of the previously forgotten and undeveloped Russian Formalist concept of cinematurgy which is vital to the successful development of new media storytelling theory and practice. This concept, as originally proposed but not elaborated by Kazansky, encompasses the notion of the creation of cinematic new media narrative as a mosaic – integrally driven by the narrative systems of plot, as well as the cinematic systems of visual style created by the techniques of cinema- montage, cinematography and mise-en-scene
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