1,589 research outputs found

    Design for Ergonomics

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    "I just wanted a beautiful phone" - Checklist-based evaluation of smartphones usability for the elderly users

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    Mobile phone technology and user interface design have evolved into a multi-functional touchscreen-based smartphones with advanced capabilities and vast amount of applications. One potentially growing user group of the smartphones are elderly persons who have experienced the evolution of the technology during their adulthood. The objectives of this thesis were to chart what kind of requirements the persons over 65 years old have in relation to the mobile devices, and to evaluate how current user interface designs of smartphones fulfill the identified requirements. The evaluation process followed the existing framework designed for evaluating the usability of mobile phones based on multi-level, hierarchical model of usability factors. The framework provides tools and a process to compare different designs. The process has four phases: plan, prepare, conduct evaluation and analyze results. In the planning phase Windows Phone 8.0 and Android 4.1 Jelly Bean were selected to represent different smartphone user interface designs. Items important from the elderly users’ viewpoint were identified during the preparation phase. Different heuristic checklists and design guidelines developed for mobile phones were also reviewed. Checklists used in the actual evaluation phase were composed by combining items essential to the elderly users and to the characteristics of the mobile phones. The evaluation was conducted by inspecting both Windows Phone and Android user interface designs against the checklists. The items of the checklists were analyzed and classified into five usability indicators: visual support of task goals, support of cognitive interaction, support of efficient interaction, functional support of user needs and ergonomic support. The classification allowed the comparison of the two designs in more generic level instead of comparing individual items in the checklists. Results of the checklist based expert evaluation indicated that the main differences were in the visual support of task goals and functional support of user needs. Overall simplicity, minimalistic design and fewer functions of Windows Phone reflect better the needs and desires of the elderly users

    "Production Ergonomics

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    "Production ergonomics – the science and practice of designing industrial workplaces to optimize human well-being and system performance – is a complex challenge for a designer. Humans are a valuable and flexible resource in any system of creation, and as long as they stay healthy, alert and motivated, they perform well and also become more competent over time, which increases their value as a resource. However, if a system designer is not mindful or aware of the many threats to health and system performance that may emerge, the end result may include inefficiency, productivity losses, low working morale, injuries and sick-leave. To help budding system designers and production engineers tackle these design challenges holistically, this book offers a multi-faceted orientation in the prerequisites for healthy and effective human work. We will cover physical, cognitive and organizational aspects of ergonomics, and provide both the individual human perspective and that of groups and populations, ending up with a look at global challenges that require workplaces to become more socially and economically sustainable. This book is written to give you a warm welcome to the subject, and to provide a solid foundation for improving industrial workplaces to attract and retain healthy and productive staff in the long run.

    The Increasing Use of Portable Computing and Communication Devices and its Impact on the Health of EU Workers

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    [Excerpt] Portable computing and communication devices are widely used by workers from different occupations and their use is steadily increasing. The risks associated with working with portable devices and systems, for which at present no guidelines exist, differ considerably from those associated with working with visual display units at workstations. The latter are covered by the European VDU Directive and governed by a host of guidelines and recommendations within the EU Member States. In the light of the above, the study addresses the following issues: · To what extent are mobile communication devices used by the working population – how is such use growing in absolute terms and which types of workers are using them? · How is the technology behind these devices – hardware and telecommunications – developing, and how is the technology likely to evolve in the future? · Description of the possible hazards arising from the use of portable computing and communication devices and the risks to workers in terms of ill health and accidents. We also consider how the nature and extent of these risks will change in the future in the light of likely developments in technology and its use. · The implications of the use and development of mobile communication and computing devices for occupational health and safety management and for legislation and implementation in the context of European law concerning health and safety at work. · The scope is limited to work carried out in locations and environments that are impossible or difficult for the employer to control

    "Production Ergonomics

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    "Production ergonomics – the science and practice of designing industrial workplaces to optimize human well-being and system performance – is a complex challenge for a designer. Humans are a valuable and flexible resource in any system of creation, and as long as they stay healthy, alert and motivated, they perform well and also become more competent over time, which increases their value as a resource. However, if a system designer is not mindful or aware of the many threats to health and system performance that may emerge, the end result may include inefficiency, productivity losses, low working morale, injuries and sick-leave. To help budding system designers and production engineers tackle these design challenges holistically, this book offers a multi-faceted orientation in the prerequisites for healthy and effective human work. We will cover physical, cognitive and organizational aspects of ergonomics, and provide both the individual human perspective and that of groups and populations, ending up with a look at global challenges that require workplaces to become more socially and economically sustainable. This book is written to give you a warm welcome to the subject, and to provide a solid foundation for improving industrial workplaces to attract and retain healthy and productive staff in the long run.

    Advanced and natural interaction system for motion-impaired users

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    Human-computer interaction is an important area that searches for better and more comfortable systems to promote communication between humans and machines. Vision-based interfaces can offer a more natural and appealing way of communication. Moreover, it can help in the e-accessibility component of the e-inclusion. The aim is to develop a usable system, that is, the end-user must consider the use of this device effective, efficient and satisfactory. The research's main contribution is SINA, a hands-free interface based on computer vision techniques for motion impaired users. This interface does not require the user to use his upper body limbs, as only nose motion is considered. Besides the technical aspect, user's satisfaction when using an interface is a critical issue. The approach that we have adopted is to integrate usability evaluation at relevant points of the software developmen
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