5,079 research outputs found

    Revisiting Actor Programming in C++

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    The actor model of computation has gained significant popularity over the last decade. Its high level of abstraction makes it appealing for concurrent applications in parallel and distributed systems. However, designing a real-world actor framework that subsumes full scalability, strong reliability, and high resource efficiency requires many conceptual and algorithmic additives to the original model. In this paper, we report on designing and building CAF, the "C++ Actor Framework". CAF targets at providing a concurrent and distributed native environment for scaling up to very large, high-performance applications, and equally well down to small constrained systems. We present the key specifications and design concepts---in particular a message-transparent architecture, type-safe message interfaces, and pattern matching facilities---that make native actors a viable approach for many robust, elastic, and highly distributed developments. We demonstrate the feasibility of CAF in three scenarios: first for elastic, upscaling environments, second for including heterogeneous hardware like GPGPUs, and third for distributed runtime systems. Extensive performance evaluations indicate ideal runtime behaviour for up to 64 cores at very low memory footprint, or in the presence of GPUs. In these tests, CAF continuously outperforms the competing actor environments Erlang, Charm++, SalsaLite, Scala, ActorFoundry, and even the OpenMPI.Comment: 33 page

    Actors that Unify Threads and Events

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    There is an impedance mismatch between message-passing concurrency and virtual machines, such as the JVM. VMs usually map their threads to heavyweight OS processes. Without a lightweight process abstraction, users are often forced to write parts of concurrent applications in an event-driven style which obscures control flow, and increases the burden on the programmer. In this paper we show how thread-based and event-based programming can be unified under a single actor abstraction. Using advanced abstraction mechanisms of the Scala programming language, we implemented our approach on unmodified JVMs. Our programming model integrates well with the threading model of the underlying VM

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Middleware Technologies for Cloud of Things - a survey

    Full text link
    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    nelli: a lightweight frontend for MLIR

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    Multi-Level Intermediate Representation (MLIR) is a novel compiler infrastructure that aims to provide modular and extensible components to facilitate building domain specific compilers. However, since MLIR models programs at an intermediate level of abstraction, and most extant frontends are at a very high level of abstraction, the semantics and mechanics of the fundamental transformations available in MLIR are difficult to investigate and employ in and of themselves. To address these challenges, we have developed \texttt{nelli}, a lightweight, Python-embedded, domain-specific, language for generating MLIR code. \texttt{nelli} leverages existing MLIR infrastructure to develop Pythonic syntax and semantics for various MLIR features. We describe \texttt{nelli}'s design goals, discuss key details of our implementation, and demonstrate how \texttt{nelli} enables easily defining and lowering compute kernels to diverse hardware platforms

    Leveraging Kubernetes in Edge-Native Cable Access Convergence

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    Public clouds provide infrastructure services and deployment frameworks for modern cloud-native applications. As the cloud-native paradigm has matured, containerization, orchestration and Kubernetes have become its fundamental building blocks. For the next step of cloud-native, an interest to extend it to the edge computing is emerging. Primary reasons for this are low-latency use cases and the desire to have uniformity in cloud-edge continuum. Cable access networks as specialized type of edge networks are not exception here. As the cable industry transitions to distributed architectures and plans the next steps to virtualize its on-premise network functions, there are opportunities to achieve synergy advantages from convergence of access technologies and services. Distributed cable networks deploy resource-constrained devices like RPDs and RMDs deep in the edge networks. These devices can be redesigned to support more than one access technology and to provide computing services for other edge tenants with MEC-like architectures. Both of these cases benefit from virtualization. It is here where cable access convergence and cloud-native transition to edge-native intersect. However, adapting cloud-native in the edge presents a challenge, since cloud-native container runtimes and native Kubernetes are not optimal solutions in diverse edge environments. Therefore, this thesis takes as its goal to describe current landscape of lightweight cloud-native runtimes and tools targeting the edge. While edge-native as a concept is taking its first steps, tools like KubeEdge, K3s and Virtual Kubelet can be seen as the most mature reference projects for edge-compatible solution types. Furthermore, as the container runtimes are not yet fully edge-ready, WebAssembly seems like a promising alternative runtime for lightweight, portable and secure Kubernetes compatible workloads

    Supporting Cyber-Physical Systems with Wireless Sensor Networks: An Outlook of Software and Services

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    Sensing, communication, computation and control technologies are the essential building blocks of a cyber-physical system (CPS). Wireless sensor networks (WSNs) are a way to support CPS as they provide fine-grained spatial-temporal sensing, communication and computation at a low premium of cost and power. In this article, we explore the fundamental concepts guiding the design and implementation of WSNs. We report the latest developments in WSN software and services for meeting existing requirements and newer demands; particularly in the areas of: operating system, simulator and emulator, programming abstraction, virtualization, IP-based communication and security, time and location, and network monitoring and management. We also reflect on the ongoing efforts in providing dependable assurances for WSN-driven CPS. Finally, we report on its applicability with a case-study on smart buildings
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