316 research outputs found
Key distribution technique for IPTV services with support for admission control and user defined groups
Tese de doutoramento. Engenharia Electrotécnica e de Computadores. Faculdade de Engenharia. Universidade do Porto. 200
Deliverable JRA1.1: Evaluation of current network control and management planes for multi-domain network infrastructure
This deliverable includes a compilation and evaluation of available control and management architectures and protocols applicable to a multilayer infrastructure in a multi-domain Virtual Network environment.The scope of this deliverable is mainly focused on the virtualisation of the resources within a network and at processing nodes. The virtualization of the FEDERICA infrastructure allows the provisioning of its available resources to users by means of FEDERICA slices. A slice is seen by the user as a real physical network under his/her domain, however it maps to a logical partition (a virtual instance) of the physical FEDERICA resources. A slice is built to exhibit to the highest degree all the principles applicable to a physical network (isolation, reproducibility, manageability, ...). Currently, there are no standard definitions available for network virtualization or its associated architectures. Therefore, this deliverable proposes the Virtual Network layer architecture and evaluates a set of Management- and Control Planes that can be used for the partitioning and virtualization of the FEDERICA network resources. This evaluation has been performed taking into account an initial set of FEDERICA requirements; a possible extension of the selected tools will be evaluated in future deliverables. The studies described in this deliverable define the virtual architecture of the FEDERICA infrastructure. During this activity, the need has been recognised to establish a new set of basic definitions (taxonomy) for the building blocks that compose the so-called slice, i.e. the virtual network instantiation (which is virtual with regard to the abstracted view made of the building blocks of the FEDERICA infrastructure) and its architectural plane representation. These definitions will be established as a common nomenclature for the FEDERICA project. Other important aspects when defining a new architecture are the user requirements. It is crucial that the resulting architecture fits the demands that users may have. Since this deliverable has been produced at the same time as the contact process with users, made by the project activities related to the Use Case definitions, JRA1 has proposed a set of basic Use Cases to be considered as starting point for its internal studies. When researchers want to experiment with their developments, they need not only network resources on their slices, but also a slice of the processing resources. These processing slice resources are understood as virtual machine instances that users can use to make them behave as software routers or end nodes, on which to download the software protocols or applications they have produced and want to assess in a realistic environment. Hence, this deliverable also studies the APIs of several virtual machine management software products in order to identify which best suits FEDERICA’s needs.Postprint (published version
Accessing the Internet through Moving Networks
Poster at IST Mobile & Wireless Communications Summit 2007, Budapest, Hungary, 1-5 July 2007.The success of cellular communications networks
shows the interest of users in mobility. Host mobility support in
IP networks is a first step in the adaptation of these networks to
the needs of users in this field. But, there exists also the need of
supporting the movement of a complete network that changes its
point of attachment to the fixed infrastructure. This paper
describes the architecture designed in the EU DAIDALOS II
project to provide Internet access through moving networks. The
designed moving networks architecture support the following
main features: Route Optimisation, Multicast traffic delivery,
security and authentication integration, end-to-end QoS and
interaction with Localised Mobility Management solutions.Publicad
Validation of the Security of Participant Control Exchanges in Secure Multicast Content Delivery
In Content Delivery Networks (CDN), as the customer base increases, a point is reached where the capacity of the network and the content server become inadequate. In extreme cases (e.g., world class sporting events), it is impossible to adequately serve the clientele, resulting in extreme customer frustration. In these circumstances, multicast content delivery is an attractive alternative. However, the issue of maintaining control over the customers is difficult.
In addition to controlling the access to the network itself, in order to control the access of users to the multicast session, an Authentication, Authorization and Accounting Framework was added to the multicast architecture. A successful authentication of the end user is a prerequisite for authorization and accounting. The Extensible Authentication Protocol (EAP) provides an authentication framework to implement authentication properly, for which more than thirty different available EAP methods exist.
While distinguishing the multicast content delivery requirements in terms of functionality and security, we will be able to choose a smaller set of relevant EAP methods accordingly. Given the importance of the role of the ultimate chosen EAP method, we will precisely compare the most likely to be useful methods and eventually pick the Extensible Authentication Protocol - Flexible Authentication via Secure Tunneling (EAP-FAST) framework as the most suitable one.
Based on the work on receiver participant controls, we present a validation of the security of the exchanges that are required to ensure adequate control and revenue recovery
Serviços multimédia multicast de próxima geração
Mestrado em Engenharia Electrónica e TelecomunicaçõesUma das mais recentes conquistas na evolução móvel foi o 3G, permitindo o acesso a serviços multimédia com qualidade de serviço assegurada. No entanto, a tecnologia UMTS, tal como definida na sua Release ’99, é apenas capaz de transmitir em modo unicast, sendo manifestamente ineficiente para comunicações multimédia almejando grupos de utilizadores.
A tecnologia IMS surge na Release 5 do 3GPP que começou a responder já a algumas necessidades, permitindo comunicações sobre IP oferecendo serviços Internet a qualquer momento e em qualquer lugar sobre tecnologias de comunicação móveis fornecendo pela primeira vez sessões multimédia satisfatórias. A Release 6 por sua vez trouxe a tecnologia MBMS que permite transmissões em broadcast e multicast para redes móveis. O MBMS fornece os serviços de aplicações multimédia que todos estavam à espera, tanto para os utilizadores como para os prestadores de serviços. O operador pode agora fazer uso da tecnologia existente aumentando todo o tipo de benefícios no serviço prestado ao cliente. Com a possível integração destas duas tecnologias passa a ser possível desenvolver serviços assentes em redes convergentes em que os conteúdos são entregues usando tecnologias unicast, multicast ou broadcast. Neste contexto, o principal motivo deste trabalho consiste essencialmente em fazer uso dos recursos da rede terminando com o desperdício dos mesmos e aumentando a eficiência dos serviços através da integração das tecnologias IMS e MBMS.
O trabalho realizado começa com o estudo do estado da arte das telecomunicações móveis com referência às tecnologias referidas, seguindo-se a apresentação da possível integração IMS-MBMS e terminando com o projecto de uma plataforma de demonstração que no futuro possa ser uma implementação de serviço multimédia multicast. O objectivo principal é mostrar os benefícios de um serviço que era normalmente executado em unicast relativamente ao modo multicast, fazendo uso da nova convergência de tecnologias IMS e MBMS. Na conclusão do trabalho são referidas as vantagens do uso de portadoras multicast e broadcast, tendo como perspectiva de que este trabalho possa ser um ponto de partida para um novo conjunto de serviços poupando recursos de rede e permitindo uma eficiência considerável em serviços inovadores.3G is bang up to date in the mobile phone industry. It allows access to multimedia services and gives a guarantee of quality of service. The UMTS technology, defined in 3GPP Release ’99, provides an unicast transmission, but it is completely inefficient when it comes to multimedia group communications.
The IMS technology first appeared in Release 5 that has already started to consider the interests of the clients. It provides communications over IP, offering Internet services anytime, anywhere on mobile communication technologies. Also, it offers for the first time satisfactory multimedia sessions. On the other hand, Release 6 gave rise to the MBMS technology that provides broadcast and multicast transmissions for mobile networks. The MBMS provides multimedia applications services that everyone was waiting, including users and service providers. Now the operator makes use of existing technology in order to provide better costumer services. The possible integration of these two technologies will contribute to develop services based on converged networks in which contents are delivered through the unicast, multicast or broadcast technologies. Therefore, the objective of this work is basically to make use of network resources avoiding wastes and improving customer services through the integration of the IMS and the MBMS technologies.
The executed work starts with the mobile telecommunications state of the art with reference to the referred technologies, followed by the IMS-MBMS convergence presentation and finishing with the proposal for implementation of a service platform that can be used for a multimedia multicast service. The main point is to show the benefits of a service that has been normally executed in unicast mode over the multicast mode, making use of the new IMS and MBMS technologies integration. To closure the work it is referred the advantages to use multicast and broadcast bearers, with the perspective that this work could be a starting point to a new set of services, saving network resources and allowing for innovate services a considerable efficency
Session Management in Multicast
As a new network technique to efficiently distribute information from a small number of senders to large numbers of receivers, multicast encounters many problems in scalability, membership management, security, etc. These problems hinder the deployment of multicast technology in commercial applications. To overcome these problems, a more general solution for multicast technology is needed. In this paper, after studying current multicast technologies, we summarized the technical requirements for multicast, including data delivery, scalability, security, group management, reliability, and deployment. In order to understand and meet the requirements, we define a life cycle model that most multicast sessions should follow. According to the requirements and the life cycle model, we propose and design a general solution that can control each phase of a session and satisfy most requirements for multicast technology. This general solution has three parts: hierarchical topology auto-configuration algorithm, Session Management Mechanism, and techniques supporting different multicast protocols. To verify the feasibility of our solution and compare its performance with other multicast techniques, we simulate our solution and compare it with PIM-SM and ESM
Towards a cloud enabler : from an optical network resource provisioning system to a generalized architecture for dynamic infrastructure services provisioning
This work was developed during a period where most of the optical management and provisioning system where manual and proprietary. This work contributed to the evolution of the state of the art of optical networks with new architectures and advanced virtual infrastructure services. The evolution of optical networks, and internet globally, have been very promising during the last decade. The impact of mobile technology, grid, cloud computing, HDTV, augmented reality and big data, among many others, have driven the evolution of optical networks towards current service technologies, mostly based on SDN (Software Defined Networking) architectures and NFV(Network Functions Virtualisation). Moreover, the convergence of IP/Optical networks and IT services, and the evolution of the internet and optical infrastructures, have generated novel service orchestrators and open source frameworks. In fact, technology has evolved that fast that none could foresee how important Internet is for our current lives. Said in other words, technology was forced to evolve in a way that network architectures became much more transparent, dynamic and flexible to the end users (applications, user interfaces or simple APIs).
This Thesis exposes the work done on defining new architectures for Service Oriented Networks and the contribution to the state of the art. The research work is divided into three topics. It describes the evolution from a Network Resource Provisioning System to an advanced Service Plane, and ends with a new architecture that virtualized the optical infrastructure in order to provide coordinated, on-demand and dynamic services between the application and the network infrastructure layer, becoming an enabler for the new generation of cloud network infrastructures.
The work done on defining a Network Resource Provisioning System established the first bases for future work on network infrastructure virtualization. The UCLP (User Light Path Provisioning) technology was the first attempt for Customer Empowered Networks and Articulated Private Networks. It empowered the users and brought virtualization and partitioning functionalities into the optical data plane, with new interfaces for dynamic service provisioning. The work done within the development of a new Service Plane allowed the provisioning of on-demand connectivity services from the application, and in a multi-domain and multi-technology scenario based on a virtual network infrastructure composed of resources from different infrastructure providers. This Service Plane facilitated the deployment of applications consuming large amounts of data under deterministic conditions, so allowing the networks behave as a Grid-class resource. It became the first on-demand provisioning system that at lower levels allowed the creation of one virtual domain composed from resources of different providers.
The last research topic presents an architecture that consolidated the work done in virtualisation while enhancing the capabilities to upper layers, so fully integrating the optical network infrastructure into the cloud environment, and so providing an architecture that enabled cloud services by integrating the request of optical network and IT infrastructure services together at the same level. It set up a new trend into the research community and evolved towards the technology we use today based on SDN and NFV.
Summing up, the work presented is focused on the provisioning of virtual infrastructures from the architectural point of view of optical networks and IT infrastructures, together with the design and definition of novel service layers. It means, architectures that enabled the creation of virtual infrastructures composed of optical networks and IT resources, isolated and provisioned on-demand and in advance with infrastructure re-planning functionalities, and a new set of interfaces to open up those services to applications or third parties.Aquesta tesi es va desenvolupar durant un període on la majoria de sistemes de gestió de xarxa òptica eren manuals i basats en sistemes propietaris. En aquest sentit, la feina presentada va contribuir a l'evolució de l'estat de l'art de les xarxes òptiques tant a nivell d’arquitectures com de provisió d’infraestructures virtuals. L'evolució de les xarxes òptiques, i d'Internet a nivell mundial, han estat molt prometedores durant l'última dècada. L'impacte de la tecnologia mòbil, la computació al núvol, la televisió d'alta definició, la realitat augmentada i el big data, entre molts altres, han impulsat l'evolució cap a xarxes d’altes prestacions amb nous serveis basats en SDN (Software Defined Networking) i NFV (Funcions de xarxa La virtualització). D'altra banda, la convergència de xarxes òptiques i els serveis IT, junt amb l'evolució d'Internet i de les infraestructures òptiques, han generat nous orquestradors de serveis i frameworks basats en codi obert. La tecnologia ha evolucionat a una velocitat on ningú podria haver predit la importància que Internet està tenint en el nostre dia a dia. Dit en altres paraules, la tecnologia es va veure obligada a evolucionar d'una manera on les arquitectures de xarxa es fessin més transparent, dinàmiques i flexibles vers als usuaris finals (aplicacions, interfícies d'usuari o APIs simples). Aquesta Tesi presenta noves arquitectures de xarxa òptica orientades a serveis. El treball de recerca es divideix en tres temes. Es presenta un sistema de virtualització i aprovisionament de recursos de xarxa i la seva evolució a un pla de servei avançat, per acabar presentant el disseny d’una nova arquitectura capaç de virtualitzar la infraestructura òptica i IT i proporcionar serveis de forma coordinada, i sota demanda, entre l'aplicació i la capa d'infraestructura de xarxa òptica. Tot esdevenint un facilitador per a la nova generació d'infraestructures de xarxa en el núvol. El treball realitzat en la definició del sistema de virtualització de recursos va establir les primeres bases sobre la virtualització de la infraestructura de xarxa òptica en el marc de les “Customer Empowered Networks” i “Articulated Private Networks”. Amb l’objectiu de virtualitzar el pla de dades òptic, i oferir noves interfícies per a la provisió de serveis dinàmics de xarxa. En quant al pla de serveis presentat, aquest va facilitat la provisió de serveis de connectivitat sota demanda per part de l'aplicació, tant en entorns multi-domini, com en entorns amb múltiples tecnologies. Aquest pla de servei, anomenat Harmony, va facilitar el desplegament de noves aplicacions que consumien grans quantitats de dades en condicions deterministes. En aquest sentit, va permetre que les xarxes es comportessin com un recurs Grid, i per tant, va esdevenir el primer sistema d'aprovisionament sota demanda que permetia la creació de dominis virtuals de xarxa composts a partir de recursos de diferents proveïdors. Finalment, es presenta l’evolució d’un pla de servei cap una arquitectura global que consolida el treball realitzat a nivell de convergència d’infraestructures (òptica + IT) i millora les capacitats de les capes superiors. Aquesta arquitectura va facilitar la plena integració de la infraestructura de xarxa òptica a l'entorn del núvol. En aquest sentit, aquest resultats van evolucionar cap a les tendències actuals de SDN i NFV. En resum, el treball presentat es centra en la provisió d'infraestructures virtuals des del punt de vista d’arquitectures de xarxa òptiques i les infraestructures IT, juntament amb el disseny i definició de nous serveis de xarxa avançats, tal i com ho va ser el servei de re-planificació dinàmicaPostprint (published version
Recommended from our members
Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
SDN Controller Mechanisms for Flexible and Customized Networking
Software-Defined Networking (SDN) is seen as the most promising networking technology today. The spread of a new technology depends on the acceptance of the engineers implementing the networks. Typically, when engineers start the conceptualization of new network devices that work with a new paradigm, and that should provide expected business values, they must identify and utilize technical enablers for the defined business use cases. This paper tries to summarize essential SDN applications and defines the technical enablers for advanced and efficient SDN networking. To this end, we identify the core technical mechanisms, expecting to provide a useful analysis for the design of new SDN networks
A Policy-Based Resource Brokering Environment for Computational Grids
With the advances in networking infrastructure in general, and the Internet in particular, we can build grid environments that allow users to utilize a diverse set of distributed and heterogeneous resources. Since the focus of such environments is the efficient usage of the underlying resources, a critical component is the resource brokering environment that mediates the discovery, access and usage of these resources. With the consumer\u27s constraints, provider\u27s rules, distributed heterogeneous resources and the large number of scheduling choices, the resource brokering environment needs to decide where to place the user\u27s jobs and when to start their execution in a way that yields the best performance for the user and the best utilization for the resource provider.
As brokering and scheduling are very complicated tasks, most current resource brokering environments are either specific to a particular grid environment or have limited features. This makes them unsuitable for large applications with heterogeneous requirements. In addition, most of these resource brokering environments lack flexibility. Policies at the resource-, application-, and system-levels cannot be specified and enforced to provide commitment to the guaranteed level of allocation that can help in attracting grid users and contribute to establishing credibility for existing grid environments.
In this thesis, we propose and prototype a flexible and extensible Policy-based Resource Brokering Environment (PROBE) that can be utilized by various grid systems. In designing PROBE, we follow a policy-based approach that provides PROBE with the intelligence to not only match the user\u27s request with the right set of resources, but also to assure the guaranteed level of the allocation. PROBE looks at the task allocation as a Service Level Agreement (SLA) that needs to be enforced between the resource provider and the resource consumer. The policy-based framework is useful in a typical grid environment where resources, most of the time, are not dedicated. In implementing PROBE, we have utilized a layered architecture and façade design patterns. These along with the well-defined API, make the framework independent of any architecture and allow for the incorporation of different types of scheduling algorithms, applications and platform adaptors as the underlying environment requires. We have utilized XML as a base for all the specification needs. This provides a flexible mechanism to specify the heterogeneous resources and user\u27s requests along with their allocation constraints. We have developed XML-based specifications by which high-level internal structures of resources, jobs and policies can be specified. This provides interoperability in which a grid system can utilize PROBE to discover and use resources controlled by other grid systems.
We have implemented a prototype of PROBE to demonstrate its feasibility. We also describe a test bed environment and the evaluation experiments that we have conducted to demonstrate the usefulness and effectiveness of our approach
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