91,597 research outputs found
On the Formal Verification of Diffusion Phenomena in Open Dynamic Agent Networks
International audienceThe paper is a contribution at the interface of social network theory and multi-agent systems. As realistic models of multi-agent systems, we assume agent networks to be open, that is, agents may join or leave the network at run-time, and dynamic, that is, the network structure may change as a result of agents actions. We provide a formal model of open dynamic agent networks (ODAN) in terms of interpreted systems, and define the problem of model checking properties of diffusion phenomena, such as the spread of information or diseases, expressed in a first-order version of computation-tree logic. We establish the decidability of the model checking problem by showing that, under specific conditions, the verification of infinite-state ODAN can be reduced to model checking finite bisimulations
Model checking multi-agent systems
A multi-agent system (MAS) is usually understood as a system composed of interacting
autonomous agents. In this sense, MAS have been employed successfully as a modelling
paradigm in a number of scenarios, especially in Computer Science. However, the process
of modelling complex and heterogeneous systems is intrinsically prone to errors: for this
reason, computer scientists are typically concerned with the issue of verifying that a system
actually behaves as it is supposed to, especially when a system is complex.
Techniques have been developed to perform this task: testing is the most common technique,
but in many circumstances a formal proof of correctness is needed. Techniques
for formal verification include theorem proving and model checking. Model checking
techniques, in particular, have been successfully employed in the formal verification of
distributed systems, including hardware components, communication protocols, security
protocols.
In contrast to traditional distributed systems, formal verification techniques for MAS are
still in their infancy, due to the more complex nature of agents, their autonomy, and
the richer language used in the specification of properties. This thesis aims at making
a contribution in the formal verification of properties of MAS via model checking. In
particular, the following points are addressed:
• Theoretical results about model checking methodologies for MAS, obtained by
extending traditional methodologies based on Ordered Binary Decision Diagrams (OBDDS) for temporal logics to multi-modal logics for time, knowledge, correct behaviour, and strategies of agents. Complexity results for model checking these logics
(and their symbolic representations).
• Development of a software tool (MCMAS) that permits the specification and verification
of MAS described in the formalism of interpreted systems.
• Examples of application of MCMAS to various MAS scenarios (communication, anonymity, games, hardware diagnosability), including experimental results, and comparison with other tools available
Reasoning about Knowledge and Strategies: Epistemic Strategy Logic
In this paper we introduce Epistemic Strategy Logic (ESL), an extension of
Strategy Logic with modal operators for individual knowledge. This enhanced
framework allows us to represent explicitly and to reason about the knowledge
agents have of their own and other agents' strategies. We provide a semantics
to ESL in terms of epistemic concurrent game models, and consider the
corresponding model checking problem. We show that the complexity of model
checking ESL is not worse than (non-epistemic) Strategy LogicComment: In Proceedings SR 2014, arXiv:1404.041
Verification of Agent-Based Artifact Systems
Artifact systems are a novel paradigm for specifying and implementing
business processes described in terms of interacting modules called artifacts.
Artifacts consist of data and lifecycles, accounting respectively for the
relational structure of the artifacts' states and their possible evolutions
over time. In this paper we put forward artifact-centric multi-agent systems, a
novel formalisation of artifact systems in the context of multi-agent systems
operating on them. Differently from the usual process-based models of services,
the semantics we give explicitly accounts for the data structures on which
artifact systems are defined. We study the model checking problem for
artifact-centric multi-agent systems against specifications written in a
quantified version of temporal-epistemic logic expressing the knowledge of the
agents in the exchange. We begin by noting that the problem is undecidable in
general. We then identify two noteworthy restrictions, one syntactical and one
semantical, that enable us to find bisimilar finite abstractions and therefore
reduce the model checking problem to the instance on finite models. Under these
assumptions we show that the model checking problem for these systems is
EXPSPACE-complete. We then introduce artifact-centric programs, compact and
declarative representations of the programs governing both the artifact system
and the agents. We show that, while these in principle generate infinite-state
systems, under natural conditions their verification problem can be solved on
finite abstractions that can be effectively computed from the programs. Finally
we exemplify the theoretical results of the paper through a mainstream
procurement scenario from the artifact systems literature
Probabilistic Plan Synthesis for Coupled Multi-Agent Systems
This paper presents a fully automated procedure for controller synthesis for
multi-agent systems under the presence of uncertainties. We model the motion of
each of the agents in the environment as a Markov Decision Process (MDP)
and we assign to each agent one individual high-level formula given in
Probabilistic Computational Tree Logic (PCTL). Each agent may need to
collaborate with other agents in order to achieve a task. The collaboration is
imposed by sharing actions between the agents. We aim to design local control
policies such that each agent satisfies its individual PCTL formula. The
proposed algorithm builds on clustering the agents, MDP products construction
and controller policies design. We show that our approach has better
computational complexity than the centralized case, which traditionally suffers
from very high computational demands.Comment: IFAC WC 2017, Toulouse, Franc
Detection and resolution of normative conflicts in multi-agent systems : a literature survey
Peer reviewedPostprin
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