758 research outputs found

    A Comparison between Two Force-Position Controllers with Gravity Compensation Simulated on a Humanoid Arm

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    The authors propose a comparison between two force-position controllers with gravity compensation simulated on the DEXTER bioinspired robotic arm. The two controllers are both constituted by an internal proportional-derivative (PD) closed-loop for the position control. The force control of the two systems is composed of an external proportional (P) closed-loop for one system (P system) and an external proportional-integrative (PI) closed-loop for the other system (PI system). The simulation tests performed with the two systems on a planar representation of the DEXTER, an eight-DOF bioinspired arm, showed that by varying the stiffness of the environment, with a correct setting of parameters, both systems ensure the achievement of the desired force regime and with great precision the desired position. The two controllers do not have large differences in performance when interacting with a lower stiffness environment. In case of an environment with greater rigidity, the PI system is more stable. The subsequent implementation of these control systems on the DEXTER robotic bioinspired arm gives guidance on the design and control optimisation of the arms of the humanoid robot named SABIAN

    Design and Control of Lower Limb Assistive Exoskeleton for Hemiplegia Mobility

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    Humanoid Robot Soccer Locomotion and Kick Dynamics: Open Loop Walking, Kicking and Morphing into Special Motions on the Nao Robot

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    Striker speed and accuracy in the RoboCup (SPL) international robot soccer league is becoming increasingly important as the level of play rises. Competition around the ball is now decided in a matter of seconds. Therefore, eliminating any wasted actions or motions is crucial when attempting to kick the ball. It is common to see a discontinuity between walking and kicking where a robot will return to an initial pose in preparation for the kick action. In this thesis we explore the removal of this behaviour by developing a transition gait that morphs the walk directly into the kick back swing pose. The solution presented here is targeted towards the use of the Aldebaran walk for the Nao robot. The solution we develop involves the design of a central pattern generator to allow for controlled steps with realtime accuracy, and a phase locked loop method to synchronise with the Aldebaran walk so that precise step length control can be activated when required. An open loop trajectory mapping approach is taken to the walk that is stabilized statically through the use of a phase varying joint holding torque technique. We also examine the basic princples of open loop walking, focussing on the commonly overlooked frontal plane motion. The act of kicking itself is explored both analytically and empirically, and solutions are provided that are versatile and powerful. Included as an appendix, the broader matter of striker behaviour (process of goal scoring) is reviewed and we present a velocity control algorithm that is very accurate and efficient in terms of speed of execution

    Biomimetic Manipulator Control Design for Bimanual Tasks in the Natural Environment

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    As robots become more prolific in the human environment, it is important that safe operational procedures are introduced at the same time; typical robot control methods are often very stiff to maintain good positional tracking, but this makes contact (purposeful or accidental) with the robot dangerous. In addition, if robots are to work cooperatively with humans, natural interaction between agents will make tasks easier to perform with less effort and learning time. Stability of the robot is particularly important in this situation, especially as outside forces are likely to affect the manipulator when in a close working environment; for example, a user leaning on the arm, or task-related disturbance at the end-effector. Recent research has discovered the mechanisms of how humans adapt the applied force and impedance during tasks. Studies have been performed to apply this adaptation to robots, with promising results showing an improvement in tracking and effort reduction over other adaptive methods. The basic algorithm is straightforward to implement, and allows the robot to be compliant most of the time and only stiff when required by the task. This allows the robot to work in an environment close to humans, but also suggests that it could create a natural work interaction with a human. In addition, no force sensor is needed, which means the algorithm can be implemented on almost any robot. This work develops a stable control method for bimanual robot tasks, which could also be applied to robot-human interactive tasks. A dynamic model of the Baxter robot is created and verified, which is then used for controller simulations. The biomimetic control algorithm forms the basis of the controller, which is developed into a hybrid control system to improve both task-space and joint-space control when the manipulator is disturbed in the natural environment. Fuzzy systems are implemented to remove the need for repetitive and time consuming parameter tuning, and also allows the controller to actively improve performance during the task. Experimental simulations are performed, and demonstrate how the hybrid task/joint-space controller performs better than either of the component parts under the same conditions. The fuzzy tuning method is then applied to the hybrid controller, which is shown to slightly improve performance as well as automating the gain tuning process. In summary, a novel biomimetic hybrid controller is presented, with a fuzzy mechanism to avoid the gain tuning process, finalised with a demonstration of task-suitability in a bimanual-type situation.EPSR

    Effects of Dynamic Model Errors in Task-Priority Operational Space Control

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    Control algorithms of many Degrees Of Freedom (DOFs) systems based on Inverse Kinematics or Inverse Dynamics approaches are two well-known topics of research in robotics. The large number of DOFs allows the design of many concurrent tasks arranged in priorities, that can be solved either at kinematic or dynamic level. This paper investigates the effects of modeling errors in operational space control algorithms with respect to uncertainties affecting knowledge of the dynamic parameters. The effects on the null-space projections and the sources of steady-state errors are investigated. Numerical simulations with on-purpose injected errors are used to validate the thoughts

    Climbing and Walking Robots

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    Nowadays robotics is one of the most dynamic fields of scientific researches. The shift of robotics researches from manufacturing to services applications is clear. During the last decades interest in studying climbing and walking robots has been increased. This increasing interest has been in many areas that most important ones of them are: mechanics, electronics, medical engineering, cybernetics, controls, and computers. Today’s climbing and walking robots are a combination of manipulative, perceptive, communicative, and cognitive abilities and they are capable of performing many tasks in industrial and non- industrial environments. Surveillance, planetary exploration, emergence rescue operations, reconnaissance, petrochemical applications, construction, entertainment, personal services, intervention in severe environments, transportation, medical and etc are some applications from a very diverse application fields of climbing and walking robots. By great progress in this area of robotics it is anticipated that next generation climbing and walking robots will enhance lives and will change the way the human works, thinks and makes decisions. This book presents the state of the art achievments, recent developments, applications and future challenges of climbing and walking robots. These are presented in 24 chapters by authors throughtot the world The book serves as a reference especially for the researchers who are interested in mobile robots. It also is useful for industrial engineers and graduate students in advanced study
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