32,287 research outputs found

    ARVISCOPE: Georeferenced Visualization of Dynamic Construction Processes in Three-Dimensional Outdoor Augmented Reality.

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    Construction processes can be conceived as systems of discrete, interdependent activities. Discrete Event Simulation (DES) has thus evolved as an effective tool to model operations that compete over available resources (personnel, material, and equipment). A DES model has to be verified and validated to ensure that it reflects a modeler’s intentions, and faithfully represents a real operation. 3D visualization is an effective means of achieving this, and facilitating the process of communicating and accrediting simulation results. Visualization of simulated operations has traditionally been achieved in Virtual Reality (VR). In order to create convincing VR animations, detailed information about an operation and the environment has to be obtained. The data must describe the simulated processes, and provide 3D CAD models of project resources, the facility under construction, and the surrounding terrain (Model Engineering). As the size and complexity of an operation increase, such data collection becomes an arduous, impractical, and often impossible task. This directly translates into loss of financial and human resources that could otherwise be productively used. In an effort to remedy this situation, this dissertation proposes an alternate approach of visualizing simulated operations using Augmented Reality (AR) to create mixed views of real existing jobsite facilities and virtual CAD models of construction resources. The application of AR in animating simulated operations has significant potential in reducing the aforementioned Model Engineering and data collection tasks, and at the same time can help in creating visually convincing output that can be effectively communicated. This dissertation presents the design, methodology, and development of ARVISCOPE, a general purpose AR animation authoring language, and ROVER, a mobile computing hardware framework. When used together, ARVISCOPE and ROVER can create three-dimensional AR animations of any length and complexity from the results of running DES models of engineering operations. ARVISCOPE takes advantage of advanced Global Positioning System (GPS) and orientation tracking technologies to accurately track a user’s spatial context, and georeferences superimposed 3D graphics in an augmented environment. In achieving the research objectives, major technical challenges such as accurate registration, automated occlusion handling, and dynamic scene construction and manipulation have been successfully identified and addressed.Ph.D.Civil EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/60761/1/abehzada_1.pd

    Discrete event simulation and virtual reality use in industry: new opportunities and future trends

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    This paper reviews the area of combined discrete event simulation (DES) and virtual reality (VR) use within industry. While establishing a state of the art for progress in this area, this paper makes the case for VR DES as the vehicle of choice for complex data analysis through interactive simulation models, highlighting both its advantages and current limitations. This paper reviews active research topics such as VR and DES real-time integration, communication protocols, system design considerations, model validation, and applications of VR and DES. While summarizing future research directions for this technology combination, the case is made for smart factory adoption of VR DES as a new platform for scenario testing and decision making. It is put that in order for VR DES to fully meet the visualization requirements of both Industry 4.0 and Industrial Internet visions of digital manufacturing, further research is required in the areas of lower latency image processing, DES delivery as a service, gesture recognition for VR DES interaction, and linkage of DES to real-time data streams and Big Data sets

    Material Thermal Inputs of Iowa Materials for MEPDG, 2011

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    The thermal properties of concrete materials, such as coeffi cient of thermal expansion (CTE), thermal conductivity, and heat capacity, are required by the MEPDG program as the material inputs for pavement design. However, a limited amount of test data is available on the thermal properties of concrete in Iowa. The default values provided by the MEPDG program may not be suitable for Iowa concrete, since aggregate characteristics have signifi cant infl uence on concrete thermal properties

    CONVIS: A tool enabling uninterrupted operation during refurbishments of complex buildings

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    Clash Detection refers to the identification of geometrical overlaps within a Building Information Model (BIM). This paper seeks to extend the notion of overlapping to activities: Given a construction site within a building, we seek to find clashes between construction activities and occupant routines. Such a situation is often encountered in the context of refurbishments of complex buildings operating 24/7 (e.g. airports, train stations, hospitals, prisons). By finding the influence radii of adverse effects resulting from construction - i.e. dust, noise and vibrations, functions may be temporarily relocated in order to guarantee uninterrupted operation. Our tool CONVIS implements these simulation and scheduling aspects and seeks to provide a digital project plan for refurbishments in the said context

    VIOLA - A multi-purpose and web-based visualization tool for neuronal-network simulation output

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    Neuronal network models and corresponding computer simulations are invaluable tools to aid the interpretation of the relationship between neuron properties, connectivity and measured activity in cortical tissue. Spatiotemporal patterns of activity propagating across the cortical surface as observed experimentally can for example be described by neuronal network models with layered geometry and distance-dependent connectivity. The interpretation of the resulting stream of multi-modal and multi-dimensional simulation data calls for integrating interactive visualization steps into existing simulation-analysis workflows. Here, we present a set of interactive visualization concepts called views for the visual analysis of activity data in topological network models, and a corresponding reference implementation VIOLA (VIsualization Of Layer Activity). The software is a lightweight, open-source, web-based and platform-independent application combining and adapting modern interactive visualization paradigms, such as coordinated multiple views, for massively parallel neurophysiological data. For a use-case demonstration we consider spiking activity data of a two-population, layered point-neuron network model subject to a spatially confined excitation originating from an external population. With the multiple coordinated views, an explorative and qualitative assessment of the spatiotemporal features of neuronal activity can be performed upfront of a detailed quantitative data analysis of specific aspects of the data. Furthermore, ongoing efforts including the European Human Brain Project aim at providing online user portals for integrated model development, simulation, analysis and provenance tracking, wherein interactive visual analysis tools are one component. Browser-compatible, web-technology based solutions are therefore required. Within this scope, with VIOLA we provide a first prototype.Comment: 38 pages, 10 figures, 3 table
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