10,178 research outputs found

    Non-contact Reverse Engineering Modeling for Additive Manufacturing of Down Scaled Cultural Artefacts

    Get PDF
    Abstract In recent years, reverse engineering has achieved a relevant role in the cultural heritage field. The availability of 3D digital models of artefacts opens the door to a new era of cultural heritage: virtual museum creation, artefact cataloguing, conservation, planning and simulation of restoration, monitoring of artefacts subjected to environmental degradation, virtual reconstruction of damaged or missing parts, reproduction of replicas, etc. In this paper, two different non-contact reverse engineering scanning systems were utilized for 3D data acquisition of a cultural heritage artefact. The digital data acquisition and processing procedures of the scanned geometry have been illustrated and compared to evaluate the performance of both systems in terms of data acquisition time, processing time, reconstruction precision and final model quality. Finally, additive manufacturing technologies were applied to reconstruct a down scaled copy of the artefact

    Image-based virtual tours and 3D modeling of past and current ages for the enhancement of archaeological parks: The VisualVersilia 3D project

    Get PDF
    The research project VisualVersilia 3D aims at offering a new way to promote the territory and its heritage by matching the traditional reading of the document and the potential use of modern communication technologies for the cultural tourism. Recently, the research on the use of new technologies applied to cultural heritage have turned their attention mainly to technologies to reconstruct and narrate the complexity of the territory and its heritage, including 3D scanning, 3D printing and augmented reality. Some museums and archaeological sites already exploit the potential of digital tools to preserve and spread their heritage but interactive services involving tourists in an immersive and more modern experience are still rare. The innovation of the project consists in the development of a methodology for documenting current and past historical ages and integrating their 3D visualizations with rendering capable of returning an immersive virtual reality for a successful enhancement of the heritage. The project implements the methodology in the archaeological complex of Massaciuccoli, one of the best preserved roman site of the Versilia Area (Tuscany, Italy). The activities of the project briefly consist in developing: 1. the virtual tour of the site in its current configuration on the basis of spherical images then enhanced by texts, graphics and audio guides in order to enable both an immersive and remote tourist experience; 2. 3D reconstruction of the evidences and buildings in their current condition for documentation and conservation purposes on the basis of a complete metric survey carried out through laser scanning; 3. 3D virtual reconstructions through the main historical periods on the basis of historical investigation and the analysis of data acquired

    3D Data Processing Toward Maintenance and Conservation. The Integrated Digital Documentation of Casa de Vidro

    Get PDF
    During the last decade, 3D integrated surveys and BIM modelling procedures have greatly improved the overall knowledge on some Brazilian Modernist buildings. In this framework, the Casa de Vidro 3D survey carried out by DIAPReM centre at Ferrara University, beside the important outputs, analysis and researches achieved from the point cloud database processing, was also useful to test several awareness increasing activities in cooperation with local stakeholders. The first digital documentation test of the Casa de Vidro allowed verifying the feasibility of a full survey on the building towards the restoration and possible placement of new architectures into the garden as an archive-museum of the Lina Bo and P.M. Bardi Foundation. Later, full 3D integrated survey and diagnostic analysis were carried out to achieve the total digital documentation of the house sponsored by the Keeping it Modern initiative of Getty Foundation (Los Angeles). Following its characteristics, the survey had to take into consideration the different architectural features, up to the relationship of architecture and nature. These 3D documentation activities and the point cloud processing allowed several analysis in a multidisciplinary framework

    Reflectance Transformation Imaging (RTI) System for Ancient Documentary Artefacts

    No full text
    This tutorial summarises our uses of reflectance transformation imaging in archaeological contexts. It introduces the UK AHRC funded project reflectance Transformation Imaging for Anciant Documentary Artefacts and demonstrates imaging methodologies

    Graphic study and geovisualization of the old windmills of La Mancha (Spain)

    Get PDF
    In Spain, one can find geographical diversity and unique sites of great significance and cultural heritage. Many of the nation’s treasured places, however, have deteriorated or have even disappeared. What is left, then, should be studied and documented both graphically and infographically. It is important to preserve and document Spain’s unique locations, especially those related to vernacular heritage, to transhumance and visual impact assessment in many national infrastructures projects. Windmills are important examples of agro-industrial heritage and are sometimes found in the beds of streams and rivers but can also be found high in the hills. Their presence is constant throughout the Iberian Peninsula. These mills are no longer in use due to technological advances and the emergence of new grinding systems. The aim of this study was to present a specific methodology for the documentation of windmills, to create a graphical representation using computer graphics, as well as to disseminate knowledge of this agro-industrial heritage. This research has integrated graphic materials, including freehand sketches, photographs, digital orthophotos, computer graphics and multimedia in the creation of a specific methodology based on cutting-edge technology such as a digital photogrammetric workstation (DPW), global navigation satellite systems (GNSS), computer-aided design (CAD) and computer animation

    From survey to fem analysis for documentation of built heritage: The case study of villa revedin-bolasco

    Get PDF
    In the last decade advances in the fields of close-range photogrammetry, terrestrial laser scanning (TLS) and Computer Vision (CV) have enabled to collect different kind of information about a Cultural Heritage objects and to carry out highly accurate 3D models. Additionally, the integration between laser scanning technology and Finite Element Analysis (FEA) is gaining particular interest in recent years for structural analysis of built heritage, since the increasing computational capabilities allow to manipulate large datasets. In this note we illustrate the approach adopted for surveying, 3D modeling and structural analysis of Villa Revedin-Bolasco, a magnificent historical building located in the small walled town of Castelfranco Veneto, in northern Italy. In 2012 CIRGEO was charged by the University of Padova to carry out a survey of the Villa and Park, as preliminary step for subsequent restoration works. The inner geometry of the Villa was captured with two Leica Disto D3a BT hand-held laser meters, while the outer walls of the building were surveyed with a Leica C10 and a Faro Focus 3D 120 terrestrial laser scanners. Ancillary GNSS measurements were also collected for 3D laser model georeferencing. A solid model was then generated from the laser global point cloud in Rhinoceros software, and portion of it was used for simulation in a Finite Element Analysis (FEA). In the paper we discuss in detail all the steps and challenges addressed and solutions adopted concerning the survey, solid modeling and FEA from laser scanning data of the historical complex of Villa Revedin-Bolasco

    Digital technologies for virtual recomposition : the case study of Serpotta stuccoes

    Get PDF
    The matter that lies beneath the smooth and shining surface of stuccoes of the Serpotta family, who used to work in Sicily from 1670 to 1730, has been thoroughly studied in previous papers, disclosing the deep, even if empirical, knowledge of materials science that guided the artists in creating their master- works. In this work the attention is focused on the solid perspective and on the scenographic sculpture by Giacomo Serpotta, who is acknowledged as the leading exponent of the School. The study deals with some particular works of the artist, the so-called "teatrini" (Toy Theater), made by him for the San Lorenzo Oratory in Palermo. On the basis of archive documents and previous analogical photogrammetric plotting, integrated with digital solutions and methodologies of computer- based technologies, the study investigates and interprets the geometric-formal genesis of the examined works of art, until the prototyping of the whole scenic apparatus.peer-reviewe

    From TLS survey to 3d solid modeling for documentation of built heritage: The case study of porta savonarola in Padua

    Get PDF
    It is a matter of fact that 3D visualisation and proper documentation of cultural objects helps to preserve the history and memories of historic buildings, archaeological sites and cultural landscapes, and supports economic growth by stimulating cultural tourism. Preservation, visualisation and recreation of valuable historical and architectural objects and places has always been a serious challenge for specialists in the field. Today, the rapid developments in the fields of close-range photogrammetry, terrestrial laser scanning (TLS) and computer vision (CV) enable to carry out highly accurate 3D models so as to be extremely effective and intuitive for users who have stringent requirements and high expectations. In this note we present the results of the survey and 3D modeling of an ancient gate, Porta Savonarola, located within the remains of the medieval town walls surrounding the historical city center of Padua, Italy. The work has been undertaken within the framework of the project \u201cWalls Multimedia Museum\u201d (WMM) promoted by the local private association \u201cPadua Walls Committee\u201d. The goal of the project was to develop a prototype of an \u201cextended\u201d virtual museum, spreaded along most interesting locations of the town walls. The survey of the ancient gate was performed with a Leica C10 and P20 terrestrial laser scanners. Once the acquired scans were properly merged together, a solid model was generated from the global point cloud, and plans and elevations were extracted from it for restoration purposes. A short multimedia video was also created for the \u201cWalls Multimedia Museum\u201d, showing both the outer and inner part of the gate. In the paper we will discuss all the steps and challenges addressed to provide the 3D solid model of Porta Savonarola from the TLS data

    A geodatabase for multisource data applied to cultural heritage: The case study of Villa Revedin Bolasco

    Get PDF
    In this paper we present the results of the development of a Web-based archiving and documenting system aimed to the management of multisource and multitemporal data related to cultural heritage. As case study we selected the building complex of Villa Revedin Bolasco in Castefranco Veneto (Treviso, Italy) and its park. Buildings and park were built in XIX century after several restorations of the original XIV century area. The data management system relies on a geodatabase framework, in which different kinds of datasets were stored. More specifically, the geodatabase elements consist of historical information, documents, descriptions of artistic characteristics of the building and the park, in the form of text and images. In addition, we used also floorplans, sections and views of the outer facades of the building extracted by a TLS-based 3D model of the whole Villa. In order to manage and explore these rich dataset, we developed a geodatabase using PostgreSQL and PostGIS as spatial plugin. The Web-GIS platform, based on HTML5 and PHP programming languages, implements the NASA Web World Wind virtual globe, a 3D virtual globe we used to enable the navigation and interactive exploration of the park. Furthermore, through a specific timeline function, the user can explore the historical evolution of the building complex

    An investigation to examine the most appropriate methodology to capture historical and modern preserved anatomical specimens for use in the digital age to improve access: a pilot study

    Get PDF
    Anatomico-pathological specimens constitute a valuable component of many medical museums or institutional collections but can be limited in their impact on account of both physical and intellectual inaccessibility. Further concerns relate to conservation as anatomical specimens may be subject to tissue deterioration, constraints imposed by spatial or financial limitations of the host institution, or accident-based destruction. In awareness of these issues, a simple and easily implementable methodology to increase accessibility, impact and conservation of anatomical specimens is proposed which combines photogrammetry, object virtual reality (object VR), and interactive portable document format (PDF) with supplementary historical and anatomical commentary. The methodology was developed using wet, dry, and plastinated specimens from the historical and modern collections in the Museum of Anatomy at the University of Glasgow. It was found that photogrammetry yielded excellent results for plastinated specimens and showed potential for dry specimens, while object VR produced excellent photorealistic virtual specimens for all materials visualised. Use of PDF as output format was found to allow for the addition of textual, visual, and interactive content, and as such supplemented the virtual specimen with multidisciplinary information adaptable to the needs of various audiences. The results of this small-scale pilot study indicate the beneficial nature of combining these established techniques into a methodology for the digitisation and utilisation of historical anatomical collections in particular, but also collections of material culture more broadly
    • …
    corecore