2,557 research outputs found

    View Selection in Semantic Web Databases

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    We consider the setting of a Semantic Web database, containing both explicit data encoded in RDF triples, and implicit data, implied by the RDF semantics. Based on a query workload, we address the problem of selecting a set of views to be materialized in the database, minimizing a combination of query processing, view storage, and view maintenance costs. Starting from an existing relational view selection method, we devise new algorithms for recommending view sets, and show that they scale significantly beyond the existing relational ones when adapted to the RDF context. To account for implicit triples in query answers, we propose a novel RDF query reformulation algorithm and an innovative way of incorporating it into view selection in order to avoid a combinatorial explosion in the complexity of the selection process. The interest of our techniques is demonstrated through a set of experiments.Comment: VLDB201

    View Selection with Geometric Uncertainty Modeling

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    Estimating positions of world points from features observed in images is a key problem in 3D reconstruction, image mosaicking,simultaneous localization and mapping and structure from motion. We consider a special instance in which there is a dominant ground plane G\mathcal{G} viewed from a parallel viewing plane S\mathcal{S} above it. Such instances commonly arise, for example, in aerial photography. Consider a world point g∈Gg \in \mathcal{G} and its worst case reconstruction uncertainty ε(g,S)\varepsilon(g,\mathcal{S}) obtained by merging \emph{all} possible views of gg chosen from S\mathcal{S}. We first show that one can pick two views sps_p and sqs_q such that the uncertainty ε(g,{sp,sq})\varepsilon(g,\{s_p,s_q\}) obtained using only these two views is almost as good as (i.e. within a small constant factor of) ε(g,S)\varepsilon(g,\mathcal{S}). Next, we extend the result to the entire ground plane G\mathcal{G} and show that one can pick a small subset of S′⊆S\mathcal{S'} \subseteq \mathcal{S} (which grows only linearly with the area of G\mathcal{G}) and still obtain a constant factor approximation, for every point g∈Gg \in \mathcal{G}, to the minimum worst case estimate obtained by merging all views in S\mathcal{S}. Finally, we present a multi-resolution view selection method which extends our techniques to non-planar scenes. We show that the method can produce rich and accurate dense reconstructions with a small number of views. Our results provide a view selection mechanism with provable performance guarantees which can drastically increase the speed of scene reconstruction algorithms. In addition to theoretical results, we demonstrate their effectiveness in an application where aerial imagery is used for monitoring farms and orchards

    Clustering-Based Materialized View Selection in Data Warehouses

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    Materialized view selection is a non-trivial task. Hence, its complexity must be reduced. A judicious choice of views must be cost-driven and influenced by the workload experienced by the system. In this paper, we propose a framework for materialized view selection that exploits a data mining technique (clustering), in order to determine clusters of similar queries. We also propose a view merging algorithm that builds a set of candidate views, as well as a greedy process for selecting a set of views to materialize. This selection is based on cost models that evaluate the cost of accessing data using views and the cost of storing these views. To validate our strategy, we executed a workload of decision-support queries on a test data warehouse, with and without using our strategy. Our experimental results demonstrate its efficiency, even when storage space is limited

    Stacked Penalized Logistic Regression for Selecting Views in Multi-View Learning

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    In biomedical research, many different types of patient data can be collected, such as various types of omics data and medical imaging modalities. Applying multi-view learning to these different sources of information can increase the accuracy of medical classification models compared with single-view procedures. However, collecting biomedical data can be expensive and/or burdening for patients, so that it is important to reduce the amount of required data collection. It is therefore necessary to develop multi-view learning methods which can accurately identify those views that are most important for prediction. In recent years, several biomedical studies have used an approach known as multi-view stacking (MVS), where a model is trained on each view separately and the resulting predictions are combined through stacking. In these studies, MVS has been shown to increase classification accuracy. However, the MVS framework can also be used for selecting a subset of important views. To study the view selection potential of MVS, we develop a special case called stacked penalized logistic regression (StaPLR). Compared with existing view-selection methods, StaPLR can make use of faster optimization algorithms and is easily parallelized. We show that nonnegativity constraints on the parameters of the function which combines the views play an important role in preventing unimportant views from entering the model. We investigate the performance of StaPLR through simulations, and consider two real data examples. We compare the performance of StaPLR with an existing view selection method called the group lasso and observe that, in terms of view selection, StaPLR is often more conservative and has a consistently lower false positive rate.Comment: 26 pages, 9 figures. Accepted manuscrip

    XML Reconstruction View Selection in XML Databases: Complexity Analysis and Approximation Scheme

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    Query evaluation in an XML database requires reconstructing XML subtrees rooted at nodes found by an XML query. Since XML subtree reconstruction can be expensive, one approach to improve query response time is to use reconstruction views - materialized XML subtrees of an XML document, whose nodes are frequently accessed by XML queries. For this approach to be efficient, the principal requirement is a framework for view selection. In this work, we are the first to formalize and study the problem of XML reconstruction view selection. The input is a tree TT, in which every node ii has a size cic_i and profit pip_i, and the size limitation CC. The target is to find a subset of subtrees rooted at nodes i1,⋯ ,iki_1,\cdots, i_k respectively such that ci1+⋯+cik≤Cc_{i_1}+\cdots +c_{i_k}\le C, and pi1+⋯+pikp_{i_1}+\cdots +p_{i_k} is maximal. Furthermore, there is no overlap between any two subtrees selected in the solution. We prove that this problem is NP-hard and present a fully polynomial-time approximation scheme (FPTAS) as a solution

    A best view selection in meetings through attention analysis using a multi-camera network

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    Human activity analysis is an essential task in ambient intelligence and computer vision. The main focus lies in the automatic analysis of ongoing activities from a multi-camera network. One possible application is meeting analysis which explores the dynamics in meetings using low-level data and inferring high-level activities. However, the detection of such activities is still very challenging due to the often corrupted or imprecise low-level data. In this paper, we present an approach to understand the dynamics in meetings using a multi-camera network, consisting of fixed ambient and portable close-up cameras. As a particular application we are aiming to find the most informative video stream, for example as a representative view for a remote participant. Our contribution is threefold: at first, we estimate the extrinsic parameters of the portable close-up cameras based on head positions. Secondly, we find common overlapping areas based on the consensus of people’s orientation. And thirdly, the most informative view for a remote participant is estimated using common overlapping areas. We evaluated our proposed approach and compared it to a motion estimation method. Experimental results show that we can reach an accuracy of 74% compared to manually selected views

    In-Network View Synthesis for Interactive Multiview Video Systems

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    To enable Interactive multiview video systems with a minimum view-switching delay, multiple camera views are sent to the users, which are used as reference images to synthesize additional virtual views via depth-image-based rendering. In practice, bandwidth constraints may however restrict the number of reference views sent to clients per time unit, which may in turn limit the quality of the synthesized viewpoints. We argue that the reference view selection should ideally be performed close to the users, and we study the problem of in-network reference view synthesis such that the navigation quality is maximized at the clients. We consider a distributed cloud network architecture where data stored in a main cloud is delivered to end users with the help of cloudlets, i.e., resource-rich proxies close to the users. In order to satisfy last-hop bandwidth constraints from the cloudlet to the users, a cloudlet re-samples viewpoints of the 3D scene into a discrete set of views (combination of received camera views and virtual views synthesized) to be used as reference for the synthesis of additional virtual views at the client. This in-network synthesis leads to better viewpoint sampling given a bandwidth constraint compared to simple selection of camera views, but it may however carry a distortion penalty in the cloudlet-synthesized reference views. We therefore cast a new reference view selection problem where the best subset of views is defined as the one minimizing the distortion over a view navigation window defined by the user under some transmission bandwidth constraints. We show that the view selection problem is NP-hard, and propose an effective polynomial time algorithm using dynamic programming to solve the optimization problem. Simulation results finally confirm the performance gain offered by virtual view synthesis in the network
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