392 research outputs found
An evaluation of two distributed deployment algorithms for Mobile Wireless Sensor Networks
Deployment is important in large wireless sensor networks (WSN), specially because nodes may fall due to failure or battery issues. Mobile WSN cope with deployment and reconfiguration at the same time: nodes may move autonomously: i) to achieve a good area coverage; and ii) to distribute as homogeneously as possible. Optimal distribution is computationally expensive and implies high tra c load, so local, distributed approaches may be preferable. This paper presents an experimental evaluation of role-based and behavior based ones. Results show that the later
are better, specially for a large number of nodes in areas with obstacles.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech
New Geometric Algorithms for Fully Connected Staged Self-Assembly
We consider staged self-assembly systems, in which square-shaped tiles can be
added to bins in several stages. Within these bins, the tiles may connect to
each other, depending on the glue types of their edges. Previous work by
Demaine et al. showed that a relatively small number of tile types suffices to
produce arbitrary shapes in this model. However, these constructions were only
based on a spanning tree of the geometric shape, so they did not produce full
connectivity of the underlying grid graph in the case of shapes with holes;
designing fully connected assemblies with a polylogarithmic number of stages
was left as a major open problem. We resolve this challenge by presenting new
systems for staged assembly that produce fully connected polyominoes in O(log^2
n) stages, for various scale factors and temperature {\tau} = 2 as well as
{\tau} = 1. Our constructions work even for shapes with holes and uses only a
constant number of glues and tiles. Moreover, the underlying approach is more
geometric in nature, implying that it promised to be more feasible for shapes
with compact geometric description.Comment: 21 pages, 14 figures; full version of conference paper in DNA2
Solving the subset-sum problem with a light-based device
We propose a special computational device which uses light rays for solving
the subset-sum problem. The device has a graph-like representation and the
light is traversing it by following the routes given by the connections between
nodes. The nodes are connected by arcs in a special way which lets us to
generate all possible subsets of the given set. To each arc we assign either a
number from the given set or a predefined constant. When the light is passing
through an arc it is delayed by the amount of time indicated by the number
placed in that arc. At the destination node we will check if there is a ray
whose total delay is equal to the target value of the subset sum problem (plus
some constants).Comment: 14 pages, 6 figures, Natural Computing, 200
Games on graphs with a public signal monitoring
We study pure Nash equilibria in games on graphs with an imperfect monitoring
based on a public signal. In such games, deviations and players responsible for
those deviations can be hard to detect and track. We propose a generic
epistemic game abstraction, which conveniently allows to represent the
knowledge of the players about these deviations, and give a characterization of
Nash equilibria in terms of winning strategies in the abstraction. We then use
the abstraction to develop algorithms for some payoff functions.Comment: 28 page
A Cooperative Emergency Navigation Framework using Mobile Cloud Computing
The use of wireless sensor networks (WSNs) for emergency navigation systems
suffer disadvantages such as limited computing capacity, restricted battery
power and high likelihood of malfunction due to the harsh physical environment.
By making use of the powerful sensing ability of smart phones, this paper
presents a cloud-enabled emergency navigation framework to guide evacuees in a
coordinated manner and improve the reliability and resilience in both
communication and localization. By using social potential fields (SPF),
evacuees form clusters during an evacuation process and are directed to
egresses with the aid of a Cognitive Packet Networks (CPN) based algorithm.
Rather than just rely on the conventional telecommunications infrastructures,
we suggest an Ad hoc Cognitive Packet Network (AHCPN) based protocol to prolong
the life time of smart phones, that adaptively searches optimal communication
routes between portable devices and the egress node that provides access to a
cloud server with respect to the remaining battery power of smart phones and
the time latency.Comment: This document contains 8 pages and 3 figures and has been accepted by
ISCIS 2014 (29th International Symposium on Computer and Information
Sciences
Quantifying Robotic Swarm Coverage
In the field of swarm robotics, the design and implementation of spatial
density control laws has received much attention, with less emphasis being
placed on performance evaluation. This work fills that gap by introducing an
error metric that provides a quantitative measure of coverage for use with any
control scheme. The proposed error metric is continuously sensitive to changes
in the swarm distribution, unlike commonly used discretization methods. We
analyze the theoretical and computational properties of the error metric and
propose two benchmarks to which error metric values can be compared. The first
uses the realizable extrema of the error metric to compute the relative error
of an observed swarm distribution. We also show that the error metric extrema
can be used to help choose the swarm size and effective radius of each robot
required to achieve a desired level of coverage. The second benchmark compares
the observed distribution of error metric values to the probability density
function of the error metric when robot positions are randomly sampled from the
target distribution. We demonstrate the utility of this benchmark in assessing
the performance of stochastic control algorithms. We prove that the error
metric obeys a central limit theorem, develop a streamlined method for
performing computations, and place the standard statistical tests used here on
a firm theoretical footing. We provide rigorous theoretical development,
computational methodologies, numerical examples, and MATLAB code for both
benchmarks.Comment: To appear in Springer series Lecture Notes in Electrical Engineering
(LNEE). This book contribution is an extension of our ICINCO 2018 conference
paper arXiv:1806.02488. 27 pages, 8 figures, 2 table
Optimization of supply diversity for the self-assembly of simple objects in two and three dimensions
The field of algorithmic self-assembly is concerned with the design and
analysis of self-assembly systems from a computational perspective, that is,
from the perspective of mathematical problems whose study may give insight into
the natural processes through which elementary objects self-assemble into more
complex ones. One of the main problems of algorithmic self-assembly is the
minimum tile set problem (MTSP), which asks for a collection of types of
elementary objects (called tiles) to be found for the self-assembly of an
object having a pre-established shape. Such a collection is to be as concise as
possible, thus minimizing supply diversity, while satisfying a set of stringent
constraints having to do with the termination and other properties of the
self-assembly process from its tile types. We present a study of what we think
is the first practical approach to MTSP. Our study starts with the introduction
of an evolutionary heuristic to tackle MTSP and includes results from extensive
experimentation with the heuristic on the self-assembly of simple objects in
two and three dimensions. The heuristic we introduce combines classic elements
from the field of evolutionary computation with a problem-specific variant of
Pareto dominance into a multi-objective approach to MTSP.Comment: Minor typos correcte
Sampling-based Algorithms for Optimal Motion Planning
During the last decade, sampling-based path planning algorithms, such as
Probabilistic RoadMaps (PRM) and Rapidly-exploring Random Trees (RRT), have
been shown to work well in practice and possess theoretical guarantees such as
probabilistic completeness. However, little effort has been devoted to the
formal analysis of the quality of the solution returned by such algorithms,
e.g., as a function of the number of samples. The purpose of this paper is to
fill this gap, by rigorously analyzing the asymptotic behavior of the cost of
the solution returned by stochastic sampling-based algorithms as the number of
samples increases. A number of negative results are provided, characterizing
existing algorithms, e.g., showing that, under mild technical conditions, the
cost of the solution returned by broadly used sampling-based algorithms
converges almost surely to a non-optimal value. The main contribution of the
paper is the introduction of new algorithms, namely, PRM* and RRT*, which are
provably asymptotically optimal, i.e., such that the cost of the returned
solution converges almost surely to the optimum. Moreover, it is shown that the
computational complexity of the new algorithms is within a constant factor of
that of their probabilistically complete (but not asymptotically optimal)
counterparts. The analysis in this paper hinges on novel connections between
stochastic sampling-based path planning algorithms and the theory of random
geometric graphs.Comment: 76 pages, 26 figures, to appear in International Journal of Robotics
Researc
Hydrodynamics of fossil fishes
Fromtheir earliest origins, fishes have developed a suite of adaptations for locomotion in water, which determine performance and ultimately fitness. Even without data from behaviour, soft tissue and extant relatives, it is possible to infer a wealth of palaeobiological and palaeoecological information. As in extant species, aspects of gross morphology such as streamlining, fin position and tail type are optimized even in the earliest fishes, indicating similar life strategies have been present throughout their evolutionary history. As hydrodynamical studies become more sophisticated, increasingly complex fluid movement can be modelled, including vortex formation and boundary layer control. Drag-reducing riblets ornamenting the scales of fast-moving sharks have been subjected to particularly intense research, but this has not been extended to extinct forms. Riblets are a convergent adaptation seen in many Palaeozoic fishes, and probably served a similar hydrodynamic purpose. Conversely, structures which appear to increase skin friction may act as turbulisors, reducing overall dragwhile serving a protective function. Here,we examine the diverse adaptions that contribute to drag reduction in modern fishes and review the few attempts to elucidate the hydrodynamics of extinct forms
Dopamine transporter (DAT1) and dopamine receptor D4 (DRD4) genotypes differentially impact on electrophysiological correlates of error processing
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