34 research outputs found

    A landscape of repair

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    Can re-distributed manufacturing and digital intelligence enable a regenerative economy? An integrative literature review

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    This paper uses an integrative literature review to explore the concept of re-distributed manufacturing and the opportunities to deliver more regenerative and resilient systems of production and consumption through the application of circular innovation. The study identified multiple similarities between the drivers of re-distributed and circular models of production and consumption that could be fostered by the use of digital intelligence. A set of criteria for redistributed manufacturing and circular innovation were developed and used to identify 33 existing case studies of consumer goods production. Case study analysis resulted in the identification of three types of re-distributed manufacturing that integrated characteristics of circular innovation. The paper concludes by describing some of the future research challenges in the transition towards re-distributed and circular models of production

    Design for circular behaviour: Considering users in a circular economy

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    In a linear economy, a product is manufactured and sold to a customer. Then, little concern is given to what the user actually does with it when they have it. However, in a circular economy where the aim is to circulate products at their highest level of value, the customer’s behaviour can become an important part of the system. Circular design strategies have tended to focus on the physical aspects of a product (e.g., disassembly, material selection), but the design of products and services can also have an influence on user behaviour and, to date, this aspect of circular design has not been fully explored. This project aims to define what key user behaviours are required for circular business models to work and to outline how design can enable these ‘circular behaviours’. This research project consists of a literature review, case study analysis and expert interviews with practitioners. A theoretical framework for designing products and services to encourage circular behaviour is developed. This work provides an initial step towards a better understanding of the user’s role in the transition to a circular economy as well as a preliminary model for how design for behaviour change strategies could be implemented in this context

    A conceptual framework for circular design

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    Design has been recognised in the literature as a catalyst to move away from the traditional model of take-make-dispose to achieve a more restorative, regenerative and circular economy. As such, for a circular economy to thrive, products need to be designed for closed loops, as well as be adapted to generate revenues. This should not only be at the point of purchase, but also during use, and be supported by low-cost return chains and reprocessing structures, as well as effective policy and regulation. To date, most academic and grey literature on the circular economy has focused primarily on the development of new business models, with some of the latter studies addressing design strategies for a circular economy, specifically in the area of resource cycles and design for product life extension. However, these studies primarily consider a limited spectrum of the technical and biological cycles where materials are recovered and restored and nutrients (e.g., materials, energy, water) are regenerated. This provides little guidance or clarity for designers wishing to design for new circular business models in practice. As such, this paper aims to address this gap by systematically analysing previous literature on Design for Sustainability (DfX) (e.g., design for resource conservation, design for slowing resource loops and whole systems design) and links these approaches to the current literature on circular business models. A conceptual framework is developed for circular economy design strategies. From this conceptual framework, recommendations are made to enable designers to fully consider the holistic implications for design within a circular economy

    Innovation symbol systems: Multimodal grammars and vocabularies for facilitating mutual innovation knowledge

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    Symbol systems can provide topic-specific languages comprising multimodal grammars and vocabularies. Symbol systems can facilitate mutual knowledge for innovation when people do not already have a common language for effective communication about an innovation. For example, there can be a lack of common language among diverse participants at public co-creation workshops: especially when different participants have different perspectives about the same hyped innovation. In this paper, action research is reported, which involved the development of a multimodal symbol system for facilitating mutual innovation knowledge. Overall, this paper provides two principal contributions to the literature. First, criteria for topic-specific symbol systems are set-out with reference to relevant literature. Second, a practical example of a multimodal symbol system, which meets these criteria, is presented. Together, these contributions introduce new directions for research and practice concerned with facilitating mutual innovation knowledge

    Consumer driven new product development in future re-distributed models of sustainable production and consumption

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    The customer as co-creator of products is a grand challenge the entire consumer products manufacturing industry is facing. The design, manufacture and delivery of mass personalised consumer products must not only meet customer preferences but must be produced economically and sustainably too. Re-Distributed Manufacturing (RDM) has the potential to disrupt the way products are designed, produced and consumed products across their entire lifecycle and will allow the creation of disruptive business models and entirely new supply chain structures. New structures of design and manufacturing can enable large reductions in resource consumption by limiting waste in a supply chain (e.g. reducing transport distances) and through addressing the flows of resources at critical times in the lifecycle of products. It can also enable reduction of R&D waste by enabling a more targeted delivery of custom products to meet specific user needs and demands in different contexts and across extended timespans of the product lifecycle. Few manufacturers have started experimenting with open innovation to address the two manufacturing challenges of: (i) the ability to identify rapidly the needs and preferences of different market segments; (ii) the ability to respond quickly and flexibly to those. This paper demonstrates a model-based methodology and information technology to engage consumers at large scales to drive new product and manufacturing process development to address these challenges. An orange beverage has been selected to show that by linking a game-like consumer facing web application and a novel computer driven flow manufacturing system, target sensory attributes obtained by consumer groups can be rapidly translated into a new formulation recipe and its manufacturing process of a beverage that meets those needs and prototyped for that consumer group to evaluate. One can then envisage future scenarios where formulated consumer products are rapidly co-created and produced serving the needs of localised markets

    Consumer driven new product development in future re-distributed models of sustainable production and consumption

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    The customer as co-creator of products is a grand challenge the entire consumer products manufacturing industry is facing. The design, manufacture and delivery of mass personalised consumer products must not only meet customer preferences but must be produced economically and sustainably too. Re-Distributed Manufacturing (RDM) has the potential to disrupt the way products are designed, produced and consumed products across their entire lifecycle and will allow the creation of disruptive business models and entirely new supply chain structures. New structures of design and manufacturing can enable large reductions in resource consumption by limiting waste in a supply chain (e.g. reducing transport distances) and through addressing the flows of resources at critical times in the lifecycle of products. It can also enable reduction of R&D waste by enabling a more targeted delivery of custom products to meet specific user needs and demands in different contexts and across extended timespans of the product lifecycle. Few manufacturers have started experimenting with open innovation to address the two manufacturing challenges of: (i) the ability to identify rapidly the needs and preferences of different market segments; (ii) the ability to respond quickly and flexibly to those. This paper demonstrates a model-based methodology and information technology to engage consumers at large scales to drive new product and manufacturing process development to address these challenges. An orange beverage has been selected to show that by linking a game-like consumer facing web application and a novel computer driven flow manufacturing system, target sensory attributes obtained by consumer groups can be rapidly translated into a new formulation recipe and its manufacturing process of a beverage that meets those needs and prototyped for that consumer group to evaluate. One can then envisage future scenarios where formulated consumer products are rapidly co-created and produced serving the needs of localised markets

    A review of data driven approaches for circular economy in manufacturing

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    This paper seeks to examine the area of circular economy, providing an overview of the development of data driven circular approaches in manufacturing, particularly Industry 4.0, from the point of view of Reuse, Remanufacturing, Redistribution and Recycle. This paper also aims to develop a working framework for future circular economy research. The Design, methodological approach of this paper focuses on a comprehensive review of literature covering over 51 research papers. These papers are analysed using pie charts and bar charts to understand current trends in circular economy and circular economy related research and future research directions in the field. Findings show that research on circular economy has been steady and gradual with 2014 and 2015 having the most papers on the subject with 43% of the papers from engineering related research. Research which links circular strategies and their application within Industry 4.0 to digital technologies is still a very new area of research and, as such, is an area for further studies. Although papers on Circular Economy and Circular Economy Approaches exists, however, there are no papers that offer an overview of the development of circular approaches within manufacturing. The contribution of this paper is to provide a summary of current trends in circular economy research in manufacturing, within focus on Industry 4.0. A review of this development has been provided in the form of illustrative charts and graphs that identifies these trends. From this a framework for future circular economy research as it relates to manufacturing was developed

    Opportunities for redistributed manufacturing and digital intelligence as enablers of a circular economy

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    The linear production of consumer goods is characterised by mass manufacture by multinational enterprises and globally dispersed supply chains. The current centralised model has created a distance between the manufacturer and end user, limiting the opportunity for intelligent circular approaches for production and consumption. Through a mixed method approach, opportunities of circularity are explored for the consumer goods sector. The study presents four lenses to analyse three enterprises through a multi-case study approach to explore the potential of digital intelligence and redistributed manufacturing (RDM) as enablers of circular business models. In addition, the study examines whether Discrete Event Simulation can be used to evaluate the circular scenarios identified through quantifying flows of material that determine traditional economic value (cost/tonne). The mixed method approach demonstrates that, a qualitative systemic analysis can reveal opportunities for circularity, gained through implementing ‘digital intelligence’ and distributed models of production and consumption. Furthermore, simulations can provide a quantified evaluation on the effects of introducing circular activities across a supply chain

    Product longevity and shared ownership: Sustainable routes to satisfying the world’s growing demand for goods 

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    It has been estimated that by 2030 the number of people who are wealthy enough to be significant consumers will have tripled. This will have a dramatic impact on the demands for primary materials and energy. It has been estimated that with improvements in design and manufacturing it is possible to maintain the current level of production using 70% of the current primary material consumed. Even with these improvements on the production side, there will still be a doubling of primary material requirements by the end of the century, with accompanying rises in industrial energy demand, if the rise in demand for goods and services is to be met. It is therefore clear that the consumption of products must also be explored. Product longevity and using goods more intensively are two strategies which could reduce the demand for new goods. If products last longer, then manufacturing output can concentrate on emerging markets rather than the market for replacement goods. There are many goods which are infrequently used, these seldom wear out. The total demand for such could be drastically reduced if they we re shared with other people. Sharing of goods has traditionally been conducted between friends or by hiring equipment, but modern communication systems and social media could increase the opportunities to share goods. Sharing goods also increases access to a range of goods for those on low incomes. From a series of workshops it has been found that the principal challenges are sociological rather than technological. This paper contains a discussion of these challenges and explores possible futures where these two strategies have been adopted. In addition, the barriers and opportunities that these strategies offer for 548 AIMS Energy Volume 3, Issue 4, 547-561. consumers and businesses are identified, and areas where government policy could be instigated to bring about change are highlighted
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