155 research outputs found

    Global Computation in a Poorly Connected World: Fast Rumor Spreading with No Dependence on Conductance

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    In this paper, we study the question of how efficiently a collection of interconnected nodes can perform a global computation in the widely studied GOSSIP model of communication. In this model, nodes do not know the global topology of the network, and they may only initiate contact with a single neighbor in each round. This model contrasts with the much less restrictive LOCAL model, where a node may simultaneously communicate with all of its neighbors in a single round. A basic question in this setting is how many rounds of communication are required for the information dissemination problem, in which each node has some piece of information and is required to collect all others. In this paper, we give an algorithm that solves the information dissemination problem in at most O(D+polylog(n))O(D+\text{polylog}{(n)}) rounds in a network of diameter DD, withno dependence on the conductance. This is at most an additive polylogarithmic factor from the trivial lower bound of DD, which applies even in the LOCAL model. In fact, we prove that something stronger is true: any algorithm that requires TT rounds in the LOCAL model can be simulated in O(T+polylog(n))O(T +\mathrm{polylog}(n)) rounds in the GOSSIP model. We thus prove that these two models of distributed computation are essentially equivalent

    DOH: A Content Delivery Peer-to-Peer Network

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    Many SMEs and non-pro¯t organizations su®er when their Web servers become unavailable due to °ash crowd e®ects when their web site becomes popular. One of the solutions to the °ash-crowd problem is to place the web site on a scalable CDN (Content Delivery Network) that replicates the content and distributes the load in order to improve its response time. In this paper, we present our approach to building a scalable Web Hosting environment as a CDN on top of a structured peer-to-peer system of collaborative web-servers integrated to share the load and to improve the overall system performance, scalability, availability and robustness. Unlike clusterbased solutions, it can run on heterogeneous hardware, over geographically dispersed areas. To validate and evaluate our approach, we have developed a system prototype called DOH (DKS Organized Hosting) that is a CDN implemented on top of the DKS (Distributed K-nary Search) structured P2P system with DHT (Distributed Hash table) functionality [9]. The prototype is implemented in Java, using the DKS middleware, the Jetty web-server, and a modi¯ed JavaFTP server. The proposed design of CDN has been evaluated by simulation and by evaluation experiments on the prototype

    Online Coding for Reliable Data Transfer in Lossy Wireless Sensor Networks

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    Abstract. Bulk transport underlies data exfiltration and code update facilities in WSNs, but existing approaches are not designed for highly lossy and variable-quality links. We observe that Maymounkov’s rateless online codes are asymptotically more efficient, but can perform poorly in the WSN operating region. We analyze and optimize coding parameters and present the design and evaluation of RTOC, a protocol for bulk transport that recovered over 95 % of application data despite up to 84% packet loss in a MicaZ network.

    Distributed Random Process for a Large-Scale Peer-to-Peer Lottery

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    Most online lotteries today fail to ensure the verifiability of the random process and rely on a trusted third party. This issue has received little attention since the emergence of distributed protocols like Bitcoin that demonstrated the potential of protocols with no trusted third party. We argue that the security requirements of online lotteries are similar to those of online voting, and propose a novel distributed online lottery protocol that applies techniques developed for voting applications to an existing lottery protocol. As a result, the protocol is scalable, provides efficient verification of the random process and does not rely on a trusted third party nor on assumptions of bounded computational resources. An early prototype confirms the feasibility of our approach

    Rumor Spreading with No Dependence on Conductance

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    National Science Foundation (U.S.) (CCF-0843915

    Searching for Nodes in Random Graphs

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    We consider the problem of searching for a node on a labelled random graph according to a greedy algorithm that selects a route to the desired node using metric information on the graph. Motivated by peer-to-peer networks two types of random graph are proposed with properties particularly amenable to this kind of algorithm. We derive equations for the probability that the search is successful and also study the number of hops required, finding both numerical and analytic evidence of a transition as the number of links is varied.Comment: 13 pages, 12 figure

    Dynamics of spectral algorithms for distributed routing

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2012.Cataloged from PDF version of thesis.Includes bibliographical references (p. 109-117).In the past few decades distributed systems have evolved from man-made machines to organically changing social, economic and protein networks. This transition has been overwhelming in many ways at once. Dynamic, heterogeneous, irregular topologies have taken the place of static, homogeneous, regular ones. Asynchronous, ad hoc peer-to-peer networks have replaced carefully engineered super-computers, governed by globally synchronized clocks. Modern network scales have demanded distributed data structures in place of traditionally centralized ones. While the core problems of routing remain mostly unchanged, the sweeping changes of the computing environment invoke an altogether new science of algorithmic and analytic techniques. It is these techniques that are the focus of the present work. We address the re-design of routing algorithms in three classical domains: multi-commodity routing, broadcast routing and all-pairs route representation. Beyond their practical value, our results make pleasing contributions to Mathematics and Theoretical Computer Science. We exploit surprising connections to NP-hard approximation, and we introduce new techniques in metric embeddings and spectral graph theory. The distributed computability of "oblivious routes", a core combinatorial property of every graph and a key ingredient in route engineering, opens interesting questions in the natural and experimental sciences as well. Oblivious routes are "universal" communication pathways in networks which are essentially unique. They are magically robust as their quality degrades smoothly and gracefully with changes in topology or blemishes in the computational processes. While we have only recently learned how to find them algorithmically, their power begs the question whether naturally occurring networks from Biology to Sociology to Economics have their own mechanisms of finding and utilizing these pathways. Our discoveries constitute a significant progress towards the design of a self-organizing Internet, whose infrastructure is fueled entirely by its participants on an equal citizen basis. This grand engineering challenge is believed to be a potential technological solution to a long line of pressing social and human rights issues in the digital age. Some prominent examples include non-censorship, fair bandwidth allocation, privacy and ownership of social data, the right to copy information, non-discrimination based on identity, and many others.by Petar Maymounkov.Ph.D

    A Probabilistic Analysis of Kademlia Networks

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    Kademlia is currently the most widely used searching algorithm in P2P (peer-to-peer) networks. This work studies an essential question about Kademlia from a mathematical perspective: how long does it take to locate a node in the network? To answer it, we introduce a random graph K and study how many steps are needed to locate a given vertex in K using Kademlia's algorithm, which we call the routing time. Two slightly different versions of K are studied. In the first one, vertices of K are labelled with fixed IDs. In the second one, vertices are assumed to have randomly selected IDs. In both cases, we show that the routing time is about c*log(n), where n is the number of nodes in the network and c is an explicitly described constant.Comment: ISAAC 201
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