510 research outputs found

    Online real-time crowd behavior detection in video sequences

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    Automatically detecting events in crowded scenes is a challenging task in Computer Vision. A number of offline approaches have been proposed for solving the problem of crowd behavior detection, however the offline assumption limits their application in real-world video surveillance systems. In this paper, we propose an online and real-time method for detecting events in crowded video sequences. The proposed approach is based on the combination of visual feature extraction and image segmentation and it works without the need of a training phase. A quantitative experimental evaluation has been carried out on multiple publicly available video sequences, containing data from various crowd scenarios and different types of events, to demonstrate the effectiveness of the approach

    Improving the Performance of Complex Agent Plans Through Reinforcement Learning

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    Agent programming in complex, partially observable and stochastic domains usually requires a great deal of understanding of both the domain and the task, in order to provide the agent with the knowledge necessary to act effectively. While symbolic methods allow the designer to specify declarative knowledge about the domain, the resulting plan can be brittle since it is difficult to supply a symbolic model that is accurate enough to foresee all possible events in complex environments, especially in the case of partial observability. Reinforcement Learning (RL) techniques, on the other hand, can learn a policy and make use of a learned model, but it is difficult to reduce and shape the scope of the learning algorithm by exploiting a priori information. We propose a methodology for writing complex agent programs that can be effectively improved through experience. We show how to derive a stochastic process from a partial specification of the plan, so that the latter's perfomance can be improved solving a RL problem much smaller than classical RL formulations. Finally, we demonstrate our approach in the context of Keepaway Soccer, a common RL benchmark based on a RoboCup Soccer 2D simulator. Copyright © 2010, International Foundation for Autonomous Agents and Multiagent Systems (www.ifaamas.org). All rights reserved

    Human posture tracking and classification through stereo vision and 3D model matching

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    The ability of detecting human postures is particularly important in several fields like ambient intelligence, surveillance, elderly care, and human-machine interaction. This problem has been studied in recent years in the computer vision community, but the proposed solutions still suffer from some limitations due to the difficulty of dealing with complex scenes (e.g., occlusions, different view points, etc.). In this article, we present a system for posture tracking and classification based on a stereo vision sensor. The system provides both a robust way to segment and track people in the scene and 3D information about tracked people. The proposed method is based on matching 3D data with a 3D human body model. Relevant points in the model are then tracked over time with temporal filters and a classification method based on hidden Markov models is used to recognize principal postures. Experimental results show the effectiveness of the system in determining human postures with different orientations of the people with respect to the stereo sensor, in presence of partial occlusions and under different environmental conditions

    Interactive semantic mapping: Experimental evaluation

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    Robots that are launched in the consumer market need to provide more effective human robot interaction, and, in particular, spoken language interfaces. However, in order to support the execution of high level commands as they are specified in natural language, a semantic map is required. Such a map is a representation that enables the robot to ground the commands into the actual places and objects located in the environment. In this paper, we present the experimental evaluation of a system specifically designed to build semantically rich maps, through the interaction with the user. The results of the experiments not only provide the basis for a discussion of the features of the proposed approach, but also highlight the manifold issues that arise in the evaluation of semantic mapping

    A Proposal for Semantic Map Representation and Evaluation

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    Semantic mapping is the incremental process of “mapping” relevant information of the world (i.e., spatial information, temporal events, agents and actions) to a formal description supported by a reasoning engine. Current research focuses on learning the semantic of environments based on their spatial location, geometry and appearance. Many methods to tackle this problem have been proposed, but the lack of a uniform representation, as well as standard benchmarking suites, prevents their direct comparison. In this paper, we propose a standardization in the representation of semantic maps, by defining an easily extensible formalism to be used on top of metric maps of the environments. Based on this, we describe the procedure to build a dataset (based on real sensor data) for benchmarking semantic mapping techniques, also hypothesizing some possible evaluation metrics. Nevertheless, by providing a tool for the construction of a semantic map ground truth, we aim at the contribution of the scientific community in acquiring data for populating the dataset

    “Some Advice and Guidelines:” The History of Global Jihad in Nigeria, as Narrated by AQIM (al-Qaeda in the Islamic Maghreb)

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    “Some Religious Advice and Guidelines to the Jihadists of Nigeria” (Nasa’ih wa-tawjihat shar‘iyya li-mujahidi Nijiriya) is a short treatise of about 47 pages in length, originally written in late 2011 by Abu al-Hasan Rashid al-Bulaydi. Al-Bulaydi, who was one of the leading officials of AQIM (Al-Qaeda in the Islamic Maghreb), was later killed in 2015 during an operation of the Algerian military in Tizi-Ouzou (Kabylie). The book had been written in response to a series of concerns raised by a network of Nigerian Jihadists with links to the Saharan branch of AQIM

    Knowledge Representation for Robots through Human-Robot Interaction

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    The representation of the knowledge needed by a robot to perform complex tasks is restricted by the limitations of perception. One possible way of overcoming this situation and designing "knowledgeable" robots is to rely on the interaction with the user. We propose a multi-modal interaction framework that allows to effectively acquire knowledge about the environment where the robot operates. In particular, in this paper we present a rich representation framework that can be automatically built from the metric map annotated with the indications provided by the user. Such a representation, allows then the robot to ground complex referential expressions for motion commands and to devise topological navigation plans to achieve the target locations.Comment: Knowledge Representation and Reasoning in Robotics Workshop at ICLP 201

    The Origins of Boko Haram, and Why the War on Terror Matters

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    This article, prompted as a response to a recent contribution penned by Audu Bulama Bukarti, returns to the history of an incident occurred in 2003 between the Nigerian security and a group of militants popularly known as the “Nigerian Taliban” and considered as a precursor to Boko Haram. While the historiography around this incident has been almost saturated by debates around the size of the links between the “Nigerian Taliban” and al-Qaeda, that period of Nigerian history continues to be read in isolation from the broader counter-terrorism strategies conceived at the time by the Nigerian State in the context of what, for us, is a fundamental structural factor, i.e. the then mounting Global War on Terror. Drawing on a different set of data than Bukarti, our contribution will argue that, far from having been a “local” incident, the “Nigerian Taliban crisis” shows clear signs of how, at the time, the Nigerian space was being penetrated by the War on Terror’s strategic logic, discursive structures and political imperatives. The successive explosion, over the following years, of the “Boko Haram phenomenon”, is in our opinion the result of the latter as much as of the former

    Task-oriented conversational agent self-learning based on sentiment analysis

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    One of the biggest issues in creating a task-oriented conversational agent with natural language processing based on machine learning comes from size and correctness of the training dataset. It could take months or even years of data collection and the resulting static resource may get soon out of date thus requiring a significant amount of work to supervise it. To overcome these difficulties, we implemented an algorithm with the ability of improving learning efficiency based on the emotions and reactions arising from the conversation between a user and the bot, automatically and in real time. To this end, we have studied an error function that, as in any closed loop control system, corrects the input to improve the output. The proposed method is based on both calibrating the interpretation given to the initial dataset and expanding the dictionary with new terms. Thanks to this innovative approach, the satisfaction of the interlocutors is higher if compared to algorithms with a static dataset or with semi-automatic self-learning rules
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