1,520 research outputs found
3LP: a linear 3D-walking model including torso and swing dynamics
In this paper, we present a new model of biped locomotion which is composed
of three linear pendulums (one per leg and one for the whole upper body) to
describe stance, swing and torso dynamics. In addition to double support, this
model has different actuation possibilities in the swing hip and stance ankle
which could be widely used to produce different walking gaits. Without the need
for numerical time-integration, closed-form solutions help finding periodic
gaits which could be simply scaled in certain dimensions to modulate the motion
online. Thanks to linearity properties, the proposed model can provide a
computationally fast platform for model predictive controllers to predict the
future and consider meaningful inequality constraints to ensure feasibility of
the motion. Such property is coming from describing dynamics with joint torques
directly and therefore, reflecting hardware limitations more precisely, even in
the very abstract high level template space. The proposed model produces
human-like torque and ground reaction force profiles and thus, compared to
point-mass models, it is more promising for precise control of humanoid robots.
Despite being linear and lacking many other features of human walking like CoM
excursion, knee flexion and ground clearance, we show that the proposed model
can predict one of the main optimality trends in human walking, i.e. nonlinear
speed-frequency relationship. In this paper, we mainly focus on describing the
model and its capabilities, comparing it with human data and calculating
optimal human gait variables. Setting up control problems and advanced
biomechanical analysis still remain for future works.Comment: Journal paper under revie
Imprecise dynamic walking with time-projection control
We present a new walking foot-placement controller based on 3LP, a 3D model
of bipedal walking that is composed of three pendulums to simulate falling,
swing and torso dynamics. Taking advantage of linear equations and closed-form
solutions of the 3LP model, our proposed controller projects intermediate
states of the biped back to the beginning of the phase for which a discrete LQR
controller is designed. After the projection, a proper control policy is
generated by this LQR controller and used at the intermediate time. This
control paradigm reacts to disturbances immediately and includes rules to
account for swing dynamics and leg-retraction. We apply it to a simulated Atlas
robot in position-control, always commanded to perform in-place walking. The
stance hip joint in our robot keeps the torso upright to let the robot
naturally fall, and the swing hip joint tracks the desired footstep location.
Combined with simple Center of Pressure (CoP) damping rules in the low-level
controller, our foot-placement enables the robot to recover from strong pushes
and produce periodic walking gaits when subject to persistent sources of
disturbance, externally or internally. These gaits are imprecise, i.e.,
emergent from asymmetry sources rather than precisely imposing a desired
velocity to the robot. Also in extreme conditions, restricting linearity
assumptions of the 3LP model are often violated, but the system remains robust
in our simulations. An extensive analysis of closed-loop eigenvalues, viable
regions and sensitivity to push timings further demonstrate the strengths of
our simple controller
Push recovery with stepping strategy based on time-projection control
In this paper, we present a simple control framework for on-line push
recovery with dynamic stepping properties. Due to relatively heavy legs in our
robot, we need to take swing dynamics into account and thus use a linear model
called 3LP which is composed of three pendulums to simulate swing and torso
dynamics. Based on 3LP equations, we formulate discrete LQR controllers and use
a particular time-projection method to adjust the next footstep location
on-line during the motion continuously. This adjustment, which is found based
on both pelvis and swing foot tracking errors, naturally takes the swing
dynamics into account. Suggested adjustments are added to the Cartesian 3LP
gaits and converted to joint-space trajectories through inverse kinematics.
Fixed and adaptive foot lift strategies also ensure enough ground clearance in
perturbed walking conditions. The proposed structure is robust, yet uses very
simple state estimation and basic position tracking. We rely on the physical
series elastic actuators to absorb impacts while introducing simple laws to
compensate their tracking bias. Extensive experiments demonstrate the
functionality of different control blocks and prove the effectiveness of
time-projection in extreme push recovery scenarios. We also show self-produced
and emergent walking gaits when the robot is subject to continuous dragging
forces. These gaits feature dynamic walking robustness due to relatively soft
springs in the ankles and avoiding any Zero Moment Point (ZMP) control in our
proposed architecture.Comment: 20 pages journal pape
A macroscopic analytical model of collaboration in distributed robotic systems
In this article, we present a macroscopic analytical model of collaboration in a group of reactive robots. The model consists of a series of coupled differential equations that describe the dynamics of group behavior. After presenting the general model, we analyze in detail a case study of collaboration, the stick-pulling experiment, studied experimentally and in simulation by Ijspeert et al. [Autonomous Robots, 11, 149-171]. The robots' task is to pull sticks out of their holes, and it can be successfully achieved only through the collaboration of two robots. There is no explicit communication or coordination between the robots. Unlike microscopic simulations (sensor-based or using a probabilistic numerical model), in which computational time scales with the robot group size, the macroscopic model is computationally efficient, because its solutions are independent of robot group size. Analysis reproduces several qualitative conclusions of Ijspeert et al.: namely, the different dynamical regimes for different values of the ratio of robots to sticks, the existence of optimal control parameters that maximize system performance as a function of group size, and the transition from superlinear to sublinear performance as the number of robots is increased
Towards a neural hierarchy of time scales for motor control
Animals show remarkable rich motion skills which are still far from realizable with robots. Inspired by the neural circuits which generate rhythmic motion patterns in the spinal cord of all vertebrates, one main research direction points towards the use of central pattern generators in robots. On of the key advantages of this, is that the dimensionality of the control problem is reduced. In this work we investigate this further by introducing a multi-timescale control hierarchy with at its core a hierarchy of recurrent neural networks. By means of some robot experiments, we demonstrate that this hierarchy can embed any rhythmic motor signal by imitation learning. Furthermore, the proposed hierarchy allows the tracking of several high level motion properties (e.g.: amplitude and offset), which are usually observed at a slower rate than the generated motion. Although these experiments are preliminary, the results are promising and have the potential to open the door for rich motor skills and advanced control
Design of artificial neural oscillatory circuits for the control of lamprey- and salamander-like locomotion using evolutionary algorithms
This dissertation investigates the evolutionary design of oscillatory artificial neural
networks for the control of animal-like locomotion. It is inspired by the neural organ¬
isation of locomotor circuitries in vertebrates, and explores in particular the control
of undulatory swimming and walking. The difficulty with designing such controllers
is to find mechanisms which can transform commands concerning the direction and
the speed of motion into the multiple rhythmic signals sent to the multiple actuators
typically involved in animal-like locomotion. In vertebrates, such control mechanisms
are provided by central pattern generators which are neural circuits capable of pro¬
ducing the patterns of oscillations necessary for locomotion without oscillatory input
from higher control centres or from sensory feedback. This thesis explores the space of
possible neural configurations for the control of undulatory locomotion, and addresses
the problem of how biologically plausible neural controllers can be automatically generated.Evolutionary algorithms are used to design connectionist models of central pattern
generators for the motion of simulated lampreys and salamanders. This work is inspired
by Ekeberg's neuronal and mechanical simulation of the lamprey [Ekeberg 93]. The
first part of the thesis consists of developing alternative neural controllers for a similar
mechanical simulation. Using a genetic algorithm and an incremental approach, a
variety of controllers other than the biological configuration are successfully developed
which can control swimming with at least the same efficiency. The same method
is then used to generate synaptic weights for a controller which has the observed
biological connectivity in order to illustrate how the genetic algorithm could be used
for developing neurobiological models. Biologically plausible controllers are evolved
which better fit physiological observations than Ekeberg's hand-crafted model. Finally,
in collaboration with Jerome Kodjabachian, swimming controllers are designed using a
developmental encoding scheme, in which developmental programs are evolved which
determine how neurons divide and get connected to each other on a two-dimensional
substrate.The second part of this dissertation examines the control of salamander-like swimming
and trotting. Salamanders swim like lampreys but, on the ground, they switch to a
trotting gait in which the trunk performs a standing wave with the nodes at the girdles.
Little is known about the locomotion circuitry of the salamander, but neurobiologists
have hypothesised that it is based on a lamprey-like organisation. A mechanical sim¬
ulation of a salamander-like animat is developed, and neural controllers capable of
exhibiting the two types of gaits are evolved. The controllers are made of two neural
oscillators projecting to the limb motoneurons and to lamprey-like trunk circuitry. By
modulating the tonic input applied to the networks, the type of gait, the speed and
the direction of motion can be varied.By developing neural controllers for lamprey- and salamander-like locomotion, this
thesis provides insights into the biological control of undulatory swimming and walking, and shows how evolutionary algorithms can be used for developing neurobiological
models and for generating neural controllers for locomotion. Such a method could potentially be used for designing controllers for swimming or walking robots, for instance
Design and Tests on the 30 to 600 A HTS Current Leads for the Large Hadron Collider
Some 800 correction magnets of the Large Hadron Collider will be individually powered. Each of them needs a pair of current leads. To reduce the heat leak through these leads, the current has been chosen as low as reasonably possible, 30 to 600 A. For the same reason CERN started in-house a development of current leads using commercial bulk BSCCO-2212 material.This paper discusses the design and the test results of this lead. We tested several prototypes, measured the heat leak through the lead, studied and tested what happens if the lead is brought to critical temperature causing it to quench
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