556 research outputs found

    Contrasting Multiple Social Network Autocorrelations for Binary Outcomes, With Applications To Technology Adoption

    Full text link
    The rise of socially targeted marketing suggests that decisions made by consumers can be predicted not only from their personal tastes and characteristics, but also from the decisions of people who are close to them in their networks. One obstacle to consider is that there may be several different measures for "closeness" that are appropriate, either through different types of friendships, or different functions of distance on one kind of friendship, where only a subset of these networks may actually be relevant. Another is that these decisions are often binary and more difficult to model with conventional approaches, both conceptually and computationally. To address these issues, we present a hierarchical model for individual binary outcomes that uses and extends the machinery of the auto-probit method for binary data. We demonstrate the behavior of the parameters estimated by the multiple network-regime auto-probit model (m-NAP) under various sensitivity conditions, such as the impact of the prior distribution and the nature of the structure of the network, and demonstrate on several examples of correlated binary data in networks of interest to Information Systems, including the adoption of Caller Ring-Back Tones, whose use is governed by direct connection but explained by additional network topologies

    Measuring social dynamics in a massive multiplayer online game

    Full text link
    Quantification of human group-behavior has so far defied an empirical, falsifiable approach. This is due to tremendous difficulties in data acquisition of social systems. Massive multiplayer online games (MMOG) provide a fascinating new way of observing hundreds of thousands of simultaneously socially interacting individuals engaged in virtual economic activities. We have compiled a data set consisting of practically all actions of all players over a period of three years from a MMOG played by 300,000 people. This large-scale data set of a socio-economic unit contains all social and economic data from a single and coherent source. Players have to generate a virtual income through economic activities to `survive' and are typically engaged in a multitude of social activities offered within the game. Our analysis of high-frequency log files focuses on three types of social networks, and tests a series of social-dynamics hypotheses. In particular we study the structure and dynamics of friend-, enemy- and communication networks. We find striking differences in topological structure between positive (friend) and negative (enemy) tie networks. All networks confirm the recently observed phenomenon of network densification. We propose two approximate social laws in communication networks, the first expressing betweenness centrality as the inverse square of the overlap, the second relating communication strength to the cube of the overlap. These empirical laws provide strong quantitative evidence for the Weak ties hypothesis of Granovetter. Further, the analysis of triad significance profiles validates well-established assertions from social balance theory. We find overrepresentation (underrepresentation) of complete (incomplete) triads in networks of positive ties, and vice versa for networks of negative ties...Comment: 23 pages 19 figure

    Degree correlations in signed social networks

    Get PDF
    We investigate degree correlations in two online social networks where users are connected through different types of links. We find that, while subnetworks in which links have a positive connotation, such as endorsement and trust, are characterized by assortative mixing by degree, networks in which links have a negative connotation, such as disapproval and distrust, are characterized by disassortative patterns. We introduce a class of simple theoretical models to analyze the interplay between network topology and the superimposed structure based on the sign of links. Results uncover the conditions that underpin the emergence of the patterns observed in the data, namely the assortativity of positive subnetworks and the disassortativity of negative ones. We discuss the implications of our study for the analysis of signed complex networks

    Social Balance on Networks: The Dynamics of Friendship and Enmity

    Get PDF
    How do social networks evolve when both friendly and unfriendly relations exist? Here we propose a simple dynamics for social networks in which the sense of a relationship can change so as to eliminate imbalanced triads--relationship triangles that contains 1 or 3 unfriendly links. In this dynamics, a friendly link changes to unfriendly or vice versa in an imbalanced triad to make the triad balanced. Such networks undergo a dynamic phase transition from a steady state to "utopia"--all friendly links--as the amount of network friendliness is changed. Basic features of the long-time dynamics and the phase transition are discussed.Comment: 16 pages, 11 figures, paper based on an invited talk at Dyonet06, Dynamics on Complex Networks and Applications, Dresden, Germany, Feburary 200

    Probabilistic Inductive Classes of Graphs

    Full text link
    Models of complex networks are generally defined as graph stochastic processes in which edges and vertices are added or deleted over time to simulate the evolution of networks. Here, we define a unifying framework - probabilistic inductive classes of graphs - for formalizing and studying evolution of complex networks. Our definition of probabilistic inductive class of graphs (PICG) extends the standard notion of inductive class of graphs (ICG) by imposing a probability space. A PICG is given by: (1) class B of initial graphs, the basis of PICG, (2) class R of generating rules, each with distinguished left element to which the rule is applied to obtain the right element, (3) probability distribution specifying how the initial graph is chosen from class B, (4) probability distribution specifying how the rules from class R are applied, and, finally, (5) probability distribution specifying how the left elements for every rule in class R are chosen. We point out that many of the existing models of growing networks can be cast as PICGs. We present how the well known model of growing networks - the preferential attachment model - can be studied as PICG. As an illustration we present results regarding the size, order, and degree sequence for PICG models of connected and 2-connected graphs.Comment: 15 pages, 6 figure
    • …
    corecore