31 research outputs found

    Quantifying the effects of learning styles on attention

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    Monitoring and managing attention in the classroom is nowadays an important aspect where the level of learner’s attention affects learning results. When students are using devices connected to the Internet in learning activities in which they send and received notifications, beeps, and vibrations and blinking messages, the ability to focus becomes increasingly important. This is true in many different domains, from the classroom to the workplace. This paper deals with the issue of attention monitoring, with the aim of providing a non-intrusive, reliable and easy tool that can be used freely in schools or organizations, without changing or interfering with the established working routines. Specifically, we look at desk students in learning activities, in which the student spends long time interacting with the computer.This work has been supported by COMPETE: POCI-01-0145- FEDER-007043 and FCT – Fundação para a Ciência e Tecnologia within the Project Scope: UID/CEC/00319/2013.info:eu-repo/semantics/publishedVersio

    Learning frequent behaviors patterns in intelligent environments for attentiveness level

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    Nowadays, when it comes to achieving goals in business environments or educational environments, the performance successfully has an important role in performing a task. However, this performance can be affected by several factors. One of the most common is the lack of attention. The individual’s attention in performing a task can be determinant for the final quality or even at the task’s conclusion. In this paper is intended to design a solution that can reduce or even eliminate the lack of attention on performing a task. The idea consist on develop an architecture that capture the user behavior through the mouse and keyboard usage. Furthermore, the system will analyze how the devices are used.This work has been supported by COMPETE: POCI-01-0145-FEDER-007043 and FCT – Fundação para a Ciência e Tecnologia within the Project Scope: UID/CEC/00319/2013.info:eu-repo/semantics/publishedVersio

    Self-Modification of Policy and Utility Function in Rational Agents

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    Any agent that is part of the environment it interacts with and has versatile actuators (such as arms and fingers), will in principle have the ability to self-modify -- for example by changing its own source code. As we continue to create more and more intelligent agents, chances increase that they will learn about this ability. The question is: will they want to use it? For example, highly intelligent systems may find ways to change their goals to something more easily achievable, thereby `escaping' the control of their designers. In an important paper, Omohundro (2008) argued that goal preservation is a fundamental drive of any intelligent system, since a goal is more likely to be achieved if future versions of the agent strive towards the same goal. In this paper, we formalise this argument in general reinforcement learning, and explore situations where it fails. Our conclusion is that the self-modification possibility is harmless if and only if the value function of the agent anticipates the consequences of self-modifications and use the current utility function when evaluating the future.Comment: Artificial General Intelligence (AGI) 201

    General Program Synthesis using Guided Corpus Generation and Automatic Refactoring

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    Program synthesis aims to produce source code based on a user specification, raising the abstraction level of building systems and opening the potential for non-programmers to synthesise their own bespoke services. Both genetic programming (GP) and neural code synthesis have proposed a wide range of approaches to solving this problem, but both have limitations in generality and scope. We propose a hybrid search-based approach which combines (i) a genetic algorithm to autonomously generate a training corpus of programs centred around a set of highly abstracted hints describing interesting features; and (ii) a neural network which trains on this data and automatically refactors it towards a form which makes a more ideal use of the neural network’s representational capacity. When given an unseen program represented as a small set of input and output examples, our neural network is used to generate a rank-ordered search space of what it sees as the most promising programs; we then iterate through this list up to a given maximum search depth. Our results show that this approach is able to find up to 60% of a human-useful target set of programs that it has never seen before, including applying a clip function to the values in an array to restrict them to a given maximum, and offsetting all values in an array

    AGI and the Knight-Darwin Law: why idealized AGI reproduction requires collaboration

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    Can an AGI create a more intelligent AGI? Under idealized assumptions, for a certain theoretical type of intelligence, our answer is: “Not without outside help”. This is a paper on the mathematical structure of AGI populations when parent AGIs create child AGIs. We argue that such populations satisfy a certain biological law. Motivated by observations of sexual reproduction in seemingly-asexual species, the Knight-Darwin Law states that it is impossible for one organism to asexually produce another, which asexually produces another, and so on forever: that any sequence of organisms (each one a child of the previous) must contain occasional multi-parent organisms, or must terminate. By proving that a certain measure (arguably an intelligence measure) decreases when an idealized parent AGI single-handedly creates a child AGI, we argue that a similar Law holds for AGIs

    Assessment of personal care and medical robots from older adults' perspective

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    Demographic reports indicate that population of older adults is growing significantly over the world and in particular in developed nations. Consequently, there are a noticeable number of demands for certain services such as health-care systems and assistive medical robots and devices. In today's world, different types of robots play substantial roles specifically in medical sector to facilitate human life, especially older adults. Assistive medical robots and devices are created in various designs to fulfill specific needs of older adults. Though medical robots are utilized widely by senior citizens, it is dramatic to find out into what extent assistive robots satisfy their needs and expectations. This paper reviews various assessments of assistive medical robots from older adults' perspectives with the purpose of identifying senior citizen's needs, expectations, and preferences. On the other hand, these kinds of assessments inform robot designers, developers, and programmers to come up with robots fulfilling elderly's needs while improving their life quality

    Evaluation in artificial intelligence: From task-oriented to ability-oriented measurement

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    The final publication is available at Springer via http://dx.doi.org/ 10.1007/s10462-016-9505-7.The evaluation of artificial intelligence systems and components is crucial for the progress of the discipline. In this paper we describe and critically assess the different ways AI systems are evaluated, and the role of components and techniques in these systems. We first focus on the traditional task-oriented evaluation approach. We identify three kinds of evaluation: human discrimination, problem benchmarks and peer confrontation. We describe some of the limitations of the many evaluation schemes and competitions in these three categories, and follow the progression of some of these tests. We then focus on a less customary (and challenging) ability-oriented evaluation approach, where a system is characterised by its (cognitive) abilities, rather than by the tasks it is designed to solve. We discuss several possibilities: the adaptation of cognitive tests used for humans and animals, the development of tests derived from algorithmic information theory or more integrated approaches under the perspective of universal psychometrics. We analyse some evaluation tests from AI that are better positioned for an ability-oriented evaluation and discuss how their problems and limitations can possibly be addressed with some of the tools and ideas that appear within the paper. Finally, we enumerate a series of lessons learnt and generic guidelines to be used when an AI evaluation scheme is under consideration.I thank the organisers of the AEPIA Summer School On Artificial Intelligence, held in September 2014, for giving me the opportunity to give a lecture on 'AI Evaluation'. This paper was born out of and evolved through that lecture. The information about many benchmarks and competitions discussed in this paper have been contrasted with information from and discussions with many people: M. Bedia, A. Cangelosi, C. Dimitrakakis, I. GarcIa-Varea, Katja Hofmann, W. Langdon, E. Messina, S. Mueller, M. Siebers and C. Soares. Figure 4 is courtesy of F. Martinez-Plumed. Finally, I thank the anonymous reviewers, whose comments have helped to significantly improve the balance and coverage of the paper. This work has been partially supported by the EU (FEDER) and the Spanish MINECO under Grants TIN 2013-45732-C4-1-P, TIN 2015-69175-C4-1-R and by Generalitat Valenciana PROMETEOII2015/013.José Hernández-Orallo (2016). Evaluation in artificial intelligence: From task-oriented to ability-oriented measurement. 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    Effect of Crowd Composition on the Wisdom of Artificial Crowds Metaheuristic

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    This paper investigates the impact that task difficulty and crowd composition have on the success of the Wisdom of Artificial Crowds metaheuristic. The metaheuristic, which is inspired by the wisdom of crowds phenomenon, combines the intelligence from a group of optimization searches to form a new solution. Unfortunately, the aggregate formed by the metaheuristic is not always better than the best individual solution within the crowd, and little is known about the variables which maximize the metaheuristic\u27s success. Our study offers new insights into the influential factors of artificial crowds and the collective intelligence of multiple optimization searches performed on the same problem. The results show that favoring the opinions of experts (i.e., the better searches) improves the chances of the metaheuristic succeeding by more than 15% when compared to the traditional means of equal weighting. Furthermore, weighting expertise was found to require smaller crowd sizes for the metaheuristic to reach its peak chances of success. Finally, crowd size was discovered to be a critical factor, especially as problem complexity grows or average crowd expertise declines. However, crowd size matters only up to a point, after which the probability of success plateaus
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