38 research outputs found
Gaze following in multiagent contexts: Evidence for a quorum-like principle
Research shows that humans spontaneously follow another individual’s gaze. However, little remains known on how they respond when multiple gaze cues diverge across members of a social group. To address this question, we presented participants with displays depicting three (Experiment 1) or five (Experiment 2) agents showing diverging social cues. In a three-person group, one individual looking at the target (33% of the group) was sufficient to elicit gaze-facilitated target responses. With a five-person group, however, three individuals looking at the target (60% of the group) were necessary to produce the same effect. Gaze following in small groups therefore appears to be based on a quorum-like principle, whereby the critical level of social information needed for gaze following is determined by a proportion of consistent social cues scaled as a function of group size. As group size grows, greater agreement is needed to evoke joint attention
Regressive research: The pitfalls of post hoc data selection in the study of unconscious mental processes
The reference frame for encoding and retention of motion depends on stimulus set size
YesThe goal of this study was to investigate the reference
frames used in perceptual encoding and storage of visual
motion information. In our experiments, observers viewed
multiple moving objects and reported the direction of motion
of a randomly selected item. Using a vector-decomposition
technique, we computed performance during smooth pursuit
with respect to a spatiotopic (nonretinotopic) and to a
retinotopic component and compared them with performance
during fixation, which served as the baseline. For the stimulus
encoding stage, which precedes memory, we found that the
reference frame depends on the stimulus set size. For a single
moving target, the spatiotopic reference frame had the most
significant contribution with some additional contribution
from the retinotopic reference frame. When the number of
items increased (Set Sizes 3 to 7), the spatiotopic reference
frame was able to account for the performance. Finally, when
the number of items became larger than 7, the distinction
between reference frames vanished. We interpret this finding
as a switch to a more abstract nonmetric encoding of motion
direction. We found that the retinotopic reference frame was
not used in memory. Taken together with other studies, our
results suggest that, whereas a retinotopic reference frame
may be employed for controlling eye movements, perception
and memory use primarily nonretinotopic reference frames.
Furthermore, the use of nonretinotopic reference frames appears
to be capacity limited. In the case of complex stimuli, the
visual system may use perceptual grouping in order to simplify
the complexity of stimuli or resort to a nonmetric abstract
coding of motion information
Ensemble coding of color and luminance contrast
Ensemble coding has been demonstrated for many attributes including color, but the metrics on which this coding is based remain uncertain. We examined ensemble percepts for stimulus sets that varied in chromatic contrast between complementary hues, or that varied in luminance contrast between increments and decrements, in both cases focusing on the ensemble percepts for the neutral gray stimulus defining the category boundary. Each ensemble was composed of 16 circles with four contrast levels. Observers saw the display for 0.5 s and then judged whether a target contrast was a member of the set. False alarms were high for intermediate contrasts (within the range of the ensemble) and fell for higher or lower values. However, for ensembles with complementary hues, gray was less likely to be reported as a member, even when it represented the mean chromaticity of the set. When the settings were repeated for luminance contrast, false alarms for gray were higher and fell off more gradually for out-of-range contrasts. This difference implies that opposite luminance polarities represent a more continuous perceptual dimension than opponent-color variations, and that “gray” is a stronger category boundary for chromatic than luminance contrasts. For color, our results suggest that ensemble percepts reflect pooling within rather than between large hue differences, perhaps because the visual system represents hue differences more like qualitatively different categories than like quantitative differences within an underlying color “space.” The differences for luminance and color suggest more generally that ensemble coding for different visual attributes might depend on different processes that in turn depend on the format of the visual representation
Human Decision Making Based on Variations in Internal Noise: An EEG Study
Perceptual decision making is prone to errors, especially near threshold. Physiological, behavioural and modeling studies suggest this is due to the intrinsic or ‘internal’ noise in neural systems, which derives from a mixture of bottom-up and top-down sources. We show here that internal noise can form the basis of perceptual decision making when the external signal lacks the required information for the decision. We recorded electroencephalographic (EEG) activity in listeners attempting to discriminate between identical tones. Since the acoustic signal was constant, bottom-up and top-down influences were under experimental control. We found that early cortical responses to the identical stimuli varied in global field power and topography according to the perceptual decision made, and activity preceding stimulus presentation could predict both later activity and behavioural decision. Our results suggest that activity variations induced by internal noise of both sensory and cognitive origin are sufficient to drive discrimination judgments
EEG frequency tagging dissociates between neural processing of motion synchrony and human quality of multiple point-light dancers
Fast ensemble representations for abstract visual impressions
Much of the richness of perception is conveyed by implicit, rather than image or feature-level, information. The perception of animacy or lifelikeness of objects, for example, cannot be predicted from image level properties alone. Instead, perceiving lifelikeness seems to be an inferential process and one might expect it to be cognitively demanding and serial rather than fast and automatic. If perceptual mechanisms exist to represent lifelikeness, then observers should be able to perceive this information quickly and reliably, and should be able to perceive the lifelikeness of crowds of objects. Here, we report that observers are highly sensitive to the lifelikeness of random objects and even groups of objects. Observers' percepts of crowd lifelikeness are well predicted by independent observers' lifelikeness judgements of the individual objects comprising that crowd. We demonstrate that visual impressions of abstract dimensions can be achieved with summary statistical representations, which underlie our rich perceptual experience
Spatial limitations in averaging social cues
Colin W. G. Clifford is supported by Australian Research Council Future Fellowship FT110100150. Isabelle Mareschal is supported by a Leverhulme Project Grant RPG-2013-218