576 research outputs found
The Solution of a Problem of Searching for Three Numbers, of Which the Sum, Product, and the Sum of Their Products Taken Two at a Time, Are Square Numbers
This paper first appeared in Novi Commentarii academiae scientiarum Petropolitanae, Volume 8, pp. 64-73 and is reprinted in Opera Omnia: Series 1, Volume 2, pp.519-530. Its Eneström number is E270. Euler improves his results significantly in On Three Square Numbers, of Which the Sum and the Sum of Products Two Apiece will be a Square (E523)
Study of wavelength-shifting chemicals for use in large-scale water Cherenkov detectors
Cherenkov detectors employ various methods to maximize light collection at
the photomultiplier tubes (PMTs). These generally involve the use of highly
reflective materials lining the interior of the detector, reflective materials
around the PMTs, or wavelength-shifting sheets around the PMTs. Recently, the
use of water-soluble wavelength-shifters has been explored to increase the
measurable light yield of Cherenkov radiation in water. These wave-shifting
chemicals are capable of absorbing light in the ultravoilet and re-emitting the
light in a range detectable by PMTs. Using a 250 L water Cherenkov detector, we
have characterized the increase in light yield from three compounds in water:
4-Methylumbelliferone, Carbostyril-124, and Amino-G Salt. We report the gain in
PMT response at a concentration of 1 ppm as: 1.88 0.02 for
4-Methylumbelliferone, stable to within 0.5% over 50 days, 1.37 0.03 for
Carbostyril-124, and 1.20 0.02 for Amino-G Salt. The response of
4-Methylumbelliferone was modeled, resulting in a simulated gain within 9% of
the experimental gain at 1 ppm concentration. Finally, we report an increase in
neutron detection performance of a large-scale (3.5 kL) gadolinium-doped water
Cherenkov detector at a 4-Methylumbelliferone concentration of 1 ppm.Comment: 7 pages, 9 figures, Submitted to Nuclear Instruments and Methods
Scene Coordinate Regression with Angle-Based Reprojection Loss for Camera Relocalization
Image-based camera relocalization is an important problem in computer vision
and robotics. Recent works utilize convolutional neural networks (CNNs) to
regress for pixels in a query image their corresponding 3D world coordinates in
the scene. The final pose is then solved via a RANSAC-based optimization scheme
using the predicted coordinates. Usually, the CNN is trained with ground truth
scene coordinates, but it has also been shown that the network can discover 3D
scene geometry automatically by minimizing single-view reprojection loss.
However, due to the deficiencies of the reprojection loss, the network needs to
be carefully initialized. In this paper, we present a new angle-based
reprojection loss, which resolves the issues of the original reprojection loss.
With this new loss function, the network can be trained without careful
initialization, and the system achieves more accurate results. The new loss
also enables us to utilize available multi-view constraints, which further
improve performance.Comment: ECCV 2018 Workshop (Geometry Meets Deep Learning
Fast and Accurate Camera Covariance Computation for Large 3D Reconstruction
Estimating uncertainty of camera parameters computed in Structure from Motion
(SfM) is an important tool for evaluating the quality of the reconstruction and
guiding the reconstruction process. Yet, the quality of the estimated
parameters of large reconstructions has been rarely evaluated due to the
computational challenges. We present a new algorithm which employs the sparsity
of the uncertainty propagation and speeds the computation up about ten times
\wrt previous approaches. Our computation is accurate and does not use any
approximations. We can compute uncertainties of thousands of cameras in tens of
seconds on a standard PC. We also demonstrate that our approach can be
effectively used for reconstructions of any size by applying it to smaller
sub-reconstructions.Comment: ECCV 201
A review of astrophysics experiments on intense lasers
Astrophysics has traditionally been pursued at astronomical observatories and on theorists’ computers. Observations record images from space, and theoretical models are developed to explain the observations. A component often missing has been the ability to test theories and models in an experimental setting where the initial and final states are well characterized. Intense lasers are now being used to recreate aspects of astrophysical phenomena in the laboratory, allowing the creation of experimental testbeds where theory and modeling can be quantitatively tested against data. We describe here several areas of astrophysics—supernovae, supernova remnants, gamma-ray bursts, and giant planets—where laser experiments are under development to test our understanding of these phenomena. © 2000 American Institute of Physics.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/71013/2/PHPAEN-7-5-1641-1.pd
Learning and Matching Multi-View Descriptors for Registration of Point Clouds
Critical to the registration of point clouds is the establishment of a set of
accurate correspondences between points in 3D space. The correspondence problem
is generally addressed by the design of discriminative 3D local descriptors on
the one hand, and the development of robust matching strategies on the other
hand. In this work, we first propose a multi-view local descriptor, which is
learned from the images of multiple views, for the description of 3D keypoints.
Then, we develop a robust matching approach, aiming at rejecting outlier
matches based on the efficient inference via belief propagation on the defined
graphical model. We have demonstrated the boost of our approaches to
registration on the public scanning and multi-view stereo datasets. The
superior performance has been verified by the intensive comparisons against a
variety of descriptors and matching methods
Progressive Structure from Motion
Structure from Motion or the sparse 3D reconstruction out of individual
photos is a long studied topic in computer vision. Yet none of the existing
reconstruction pipelines fully addresses a progressive scenario where images
are only getting available during the reconstruction process and intermediate
results are delivered to the user. Incremental pipelines are capable of growing
a 3D model but often get stuck in local minima due to wrong (binding) decisions
taken based on incomplete information. Global pipelines on the other hand need
the access to the complete viewgraph and are not capable of delivering
intermediate results. In this paper we propose a new reconstruction pipeline
working in a progressive manner rather than in a batch processing scheme. The
pipeline is able to recover from failed reconstructions in early stages, avoids
to take binding decisions, delivers a progressive output and yet maintains the
capabilities of existing pipelines. We demonstrate and evaluate our method on
diverse challenging public and dedicated datasets including those with highly
symmetric structures and compare to the state of the art.Comment: Accepted to ECCV 201
Speeding up structure from motion on large scenes using parallelizable partitions
Structure from motion based 3D reconstruction takes a lot of time for large scenes which consist of thousands of input images. We propose a method that speeds up the reconstruction of large scenes by partitioning it into smaller scenes, and then recombining those. The main benefit here is that each subscene can be optimized in parallel. We present a widely usable subdivision method, and show that the difference between the result after partitioning and recombination, and the state of the art structure from motion reconstruction on the entire scene, is negligible
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