19 research outputs found
Pengaruh Pembelajaran Jarak Jauh Dengan Aplikasi Google Class Terhadap Hasil Belajar Mahasiswa
This research is an application of research in accordance with the learning trend 4.0, namely the application of Online Applications as IT-Based Learning Media that has been developed by Google. Google class is an application of research developed with the theme of learning the Industrial Revolution 4.0, which is an application of an online-based application for students in conducting online lectures, this application can facilitate students on assignments given by lecturers to be done anywhere and anytime, this application also can make it easier for students to communicate online directly with lecturers who need a subject without having to exit the google class application, other than that in this application students can have discussions with friends in the same class to program the course. The google class application is used to facilitate communication between lecturers and students online and directly on the topic of the chapter being studied so that students better understand the aims and objectives desired by the lecturer. This study is a research that seeks a relationship between the application of distance learning using the Google class application with student learning outcomes, this is a quantitative study of research data tested with normality test, homogeneity test and hypothesis test. The research will be conducted in the even semester of the 2018-2019 school year in the sixth semester students at Nurul Jadid University
MODEL TIME GAMES TOURNAMENT DALAM MENINGKATKAN HASIL PEMBELAJARAN MATEMATIKA SISWA KELAS 1 DI MI MIFTAHUL ULUM
To support the growth of both people and society as a whole, education is a deliberate process that requires effort and execution. The effectiveness of education can be seen in how learning is implemented in classrooms and how well it is taught. Implementing learning can be problematic, mainly when teaching mathematics in the early grades at the Basic Education Level (elementary and middle school). The issue with mathematics learning at MI Miftahul Ulum class 1 is that there are a lot of barriers, which results in shallow student involvement and learning outcomes. This project aims to enhance mathematics learning results using the Teams Games Tournament approach. This kind of research is called action research in the classroom, and it involves preparation, execution, observation, and reflection phases. Researchers have found that the Team Games Tournament (TGT) model of mathematics learning can enhance the effectiveness of teachers' instruction from cycle I, cycle II, to cycle III, yielding results of 80%, 84%, and 90%. Data on student activities from Cycle I, cycle II, and Cycle III showed increases of 82%, 88%, and 94%, with the assessment criteria being active and very active students. Additionally, there was a significant increase in student learning outcomes from cycle I to cycle III, specifically 70.61, 74.53, and 79.03, while the percentage of classical learning completion was 61%, 72%, and in the third cycle, 83%
PERAN KOMUNIKASI ORANG TUA DAN GURU TERHADAP PEMBENTUKAN KARAKTER INTERPERSONAL ANAK DI PAUD IHYAUL ISLAM DESA GUNGGUNGAN LOR
The Development of Children's Interpersonal Character in PAUD Ihyaul Islam, Guggungan Lor Village: The Significance of Parent and Teacher Communication. In order to encourage children to develop to their full potential, this study attempts to ascertain the nature of early infancy. at a young age, with the role of parents in the home and the function of instructors in the classroom. Furthermore, as children initially engage with their family environment when they are young, the family is where a child's personal character is formed. Consequently, using a qualitative method. Qualitative research aims to (find as detailed information as possible). The more in-depth the data obtained, the better the quality of the research. In order to comprehend and investigate current events or issues, this research focuses on deriving meaning from data collected from field facts as research objects. The information gathered came from three sources: the PAUD Head, PAUD teacher, and one of the student's parents; it was also gathered through documentation and the observation procedure. Researchers go through several stages in data analysis, including data collection, reduction, presentation, and conclusion of the data results
PENGEMBANGAN DESAIN PEMBELAJARAN PADA KELAS PROFESIONAL PGMI MENGGUNAKAN GOOGLE CLASSROOM
This research is a development research with the aim of designing the development of learning design in professional classes using Google classroom and group learning methods. The development of this design was tested by the feasibility test outlined by BSNP, namely regarding the eligibility of content, feasibility of presentation, and achievement of learning outcomes obtained an average percentage of 86.73% suitable to be applied in professional classes. In the professional class Google Classroom is very helpful in the lecture process so that all tasks can be completed in a timely manner and can be accessed from anywhere and anytime.Keywords: Professional Class, Google classroom, Qualitativ
Pelaksanaan Pembelajaran Melalui Youtube; Upaya dalam Meningkatkan Hasil Belajar Siswa pada Masa Pandemi di Madrasah Ibtidaiyah
Penelitian ini menjelaskan tentang pelaksanaan pembelajaran melalui YouTube sebagai bentuk ikhtiar dalam meningkatkan hasil belajar siswa MI Tarbiyatul Wathan Sidomukti Kraksaan. Penelitian ini menggunakan penelitian kualitatif jenis studi kasus dengan jumlah sampel 26 siswa. Proses penelitian ini dilakukan sebanyak 4 kali tatap muka dalam pengambilan data. Untuk mendapatkan data yang valid dan dapat dipertanggung jawabkan, peneliti melakukan interview dengan beberapa informan dengan teknik purposive sampling, yaitu berjumlah empat orang yaitu, kepala sekolah, wakil kepala, waka kurikulum dan salah satu guru. Pengumpulan datanya menggunakan observasi dan wawancara. Adapun hasil penelitian yang diperoleh ialah (1) Memperluas wawasan guru tentang pembelajaran online, (2) Metode Pembelajaran yang Relevan, (3) Kreatifitas Guru, dan (4) Fasilitas yang Memadai
EFEKTIVITAS PEMBELAJARAN DARING PADA MASA PANDEMI COVID-19 DI SMK NURUL JADID PAITON PROBOLINGGO
This research was conducted to identify the implementation of online-based learning in making learning effective during the pandemic at SMK Nurul Jadid Paiton Probolinggo. This study uses a qualitative approach by collecting some data in the form of information obtained from interviews with several predetermined informants, namely the principal, vice principal, teachers, and students at SMK Nurul Jadid Paiton Probolinggo. With the hope that this research intends to describe the effectiveness of this online learning in the pandemic period which is less than two years has stopped all sectors of life. Therefore this research was conducted. And also like the implementation of online learning at SMK Nurul Jadid Paiton Probolinggo.
 
Penerapan Strategi Network Learning dalam Pembelajaran Tematik di Madrasah Ibtidaiyah
Artikel ini bertujuan untuk mendeskripsikan bentuk strategi pembelajaran tentang metode network learning  pada pembelajaran tematik bagi guru tematik di MIN 1 PROBOLINGGO. Penelitian ini menggunakan penelitian kerja lapangan (field work research) dengan metode pendekatan kualitatif yang mendiskripsikan suatu persoalan  di lapangan. Adapun data penelitian diperoleh melalui observasi, wawancara dan dokumentasi. Model Miles dan Huberman (2014) digunakan untuk menganalisis data kualitatif. Teknik deskriptif digunakan untuk menyajikan verifikasi kesimpulan dan hasil penelitian. Subjek penelitian ini meliputi kepala sekolah, guru tematik dan siswa. Hasil penelitian menunjukkan bahwa strategi network menggunakan perangkat elekronik berupa laptop atau hp dengan melalui jaringan internet pada proses pembelajarannya. Dimulai dengan penyampaian materi pembelajaran atau tugas, interaksi pembelajaran, dan evaluasi pembelajaran. Kemajuan belajar siswa dipantau. Adapun media network learning yang digunakan oleh guru tematik yaitu memaksimalkan aplikasi ELearning Madrasah dan aplikasi lainnya
Intensive Self-Efficacy Dengan Kemandirian Belajar Siswa Di Era Pandemi Covid-19
This study aims to find out about self-efficacy with student learning independence during the Covid-19 pandemic. The research method used in this research is using qualitative research. Based on the object of study, this research is included in literature research or library research. Literature research is research that comes from libraries and other literacies that are in accordance with the phenomenal being studied. The results of this study show that self-efficacy and student learning independence during the Covid-19 pandemic influence each other. This can be shown by the ability of students who can do independent learning because it is influenced by their self-efficacy which can make the independent learning environment as comfortable as possible so that there is an encouragement of learning motivation that causes them to understand learning easily. This means that self-efficacy and student independence are mutually reinforcing in achieving the success of student learning independence in the era of the covid-19 pandemic
IMPLEMENTASI APLIKASI EDMODO SEBAGAI EFEKTIVITAS PEMBELAJARAN DARING DI MASA PANDEMI COVID-19 DI MI AZZAINIYAH II GRINTING PAITON PROBOLINGGO
Mewabahnya pandemi di dunia, terutama di Indonesia membuat semua sektor terganggu termasuk sektor Pendidikan. Adanya social distancing akibat merebaknya virus covid-19 mengharuskan manusia menjaga jarak antar satu dengan yang lain. Untuk itu, agar pendidikan tetap berlangsung, pemerintah menetapkan pembelajaran dari rumah yang dikenal dengan pembelajaran daring. Pembelajaran daring berfungsi sebagai penghubung antara guru dan siswa agar tetap bisa melakukan kegiatan belajar mengajar. Salah satu aplikasi yang dapat digunakan dalam pembelajaran daring adalah aplikasi edmodo, salah satu platform pembelajaran yang berbasis jejaring sosial yang dapat didownload dengan mudah di google playstore ataupun aplikasi APP market pada perangkat android. Penelitian ini bertujuan untuk mengetahui implementasi aplikasi edmodo di MI Azzainiyah. Subjek penelitian adalah peserta didik MI Azzainiyah Paiton. Penelitian ini menggunakan penelitian kualitatif deskriptif yaitu menjelaskan bagaimana penerapan aplikasi edmodo di lembaga tersebut.Kata Kunci : Aplikasi Edmodo, Pembelajaran daring, Implementas