71 research outputs found
On the Monadic Second-Order Transduction Hierarchy
We compare classes of finite relational structures via monadic second-order
transductions. More precisely, we study the preorder where we set C \subseteq K
if, and only if, there exists a transduction {\tau} such that
C\subseteq{\tau}(K). If we only consider classes of incidence structures we can
completely describe the resulting hierarchy. It is linear of order type
{\omega}+3. Each level can be characterised in terms of a suitable variant of
tree-width. Canonical representatives of the various levels are: the class of
all trees of height n, for each n \in N, of all paths, of all trees, and of all
grids
Compact Labelings For Efficient First-Order Model-Checking
We consider graph properties that can be checked from labels, i.e., bit
sequences, of logarithmic length attached to vertices. We prove that there
exists such a labeling for checking a first-order formula with free set
variables in the graphs of every class that is \emph{nicely locally
cwd-decomposable}. This notion generalizes that of a \emph{nicely locally
tree-decomposable} class. The graphs of such classes can be covered by graphs
of bounded \emph{clique-width} with limited overlaps. We also consider such
labelings for \emph{bounded} first-order formulas on graph classes of
\emph{bounded expansion}. Some of these results are extended to counting
queries
The Lantern Vol. 49, No. 2, Spring 1983
⢠Time ⢠The Lantern, 1933-1983 ⢠The Battle ⢠Lady Number 9 ⢠That First Night ⢠Wavering ⢠If I Dared ⢠The Hack ⢠The Beauty of a Rose ⢠H2O ⢠The Island ⢠Library ⢠Unicorns ⢠Prisoner of Myrin ⢠How The Universe Was Won ⢠On Success ⢠I, The Poethttps://digitalcommons.ursinus.edu/lantern/1122/thumbnail.jp
Models and metaphors: complexity theory and through-life management in the built environment
Complexity thinking may have both modelling and metaphorical applications in the through-life management of the built environment. These two distinct approaches are examined and compared. In the first instance, some of the sources of complexity in the design, construction and maintenance of the built environment are identified. The metaphorical use of complexity in management thinking and its application in the built environment are briefly examined. This is followed by an exploration of modelling techniques relevant to built environment concerns. Non-linear and complex mathematical techniques such as fuzzy logic, cellular automata and attractors, may be applicable to their analysis. Existing software tools are identified and examples of successful built environment applications of complexity modelling are given. Some issues that arise include the definition of phenomena in a mathematically usable way, the functionality of available software and the possibility of going beyond representational modelling. Further questions arising from the application of complexity thinking are discussed, including the possibilities for confusion that arise from the use of metaphor. The metaphor of a 'commentary machine' is suggested as a possible way forward and it is suggested that an appropriate linguistic analysis can in certain situations reduce perceived complexity
Parity Games of Bounded Tree- and Clique-Width
Abstract. In this paper it is shown that deciding the winner of a parity game is in LogCFL, if the underlying graph has bounded tree-width, and in LogDCFL, if the tree-width is at most 2. It is also proven that parity games of bounded clique-width can be solved in LogCFL via a log-space reduction to the bounded tree-width case, assuming that a k-expression for the parity game is part of the input.
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