198 research outputs found
Autonomous Mechanical Assembly on the Space Shuttle: An Overview
The space shuttle will be equipped with a pair of 50 ft. manipulators used to handle payloads and to perform mechanical assembly operations. Although current plans call for these manipulators to be operated by a human teleoperator. The possibility of using results from robotics and machine intelligence to automate this shuttle assembly system was investigated. The major components of an autonomous mechanical assembly system are examined, along with the technology base upon which they depend. The state of the art in advanced automation is also assessed
Evolution of central pattern generators for the control of a five-link bipedal walking mechanism
Central pattern generators (CPGs), with a basis is neurophysiological
studies, are a type of neural network for the generation of rhythmic motion.
While CPGs are being increasingly used in robot control, most applications are
hand-tuned for a specific task and it is acknowledged in the field that generic
methods and design principles for creating individual networks for a given task
are lacking. This study presents an approach where the connectivity and
oscillatory parameters of a CPG network are determined by an evolutionary
algorithm with fitness evaluations in a realistic simulation with accurate
physics. We apply this technique to a five-link planar walking mechanism to
demonstrate its feasibility and performance. In addition, to see whether
results from simulation can be acceptably transferred to real robot hardware,
the best evolved CPG network is also tested on a real mechanism. Our results
also confirm that the biologically inspired CPG model is well suited for legged
locomotion, since a diverse manifestation of networks have been observed to
succeed in fitness simulations during evolution.Comment: 11 pages, 9 figures; substantial revision of content, organization,
and quantitative result
Calibration method to improve transfer from simulation to quadruped robots
Using passive compliance in robotic locomotion has been seen as a cheap and straightforward way of increasing the performance in energy consumption and robustness. However, the control for such systems remains quite challenging when using traditional robotic techniques. The progress in machine learning opens a horizon of new possibilities in this direction but the training methods are generally too long and laborious to be conducted on a real robot platform. On the other hand, learning a control policy in simulation also raises a lot of complication in the transfer. In this paper, we designed a cheap quadruped robot and detail a calibration method to optimize a simulation model in order to facilitate the transfer of parametric motor primitives. We present results validating the transfer of Central Pattern Generators (CPG) learned in simulation to the robot which already give positive insights on the validity of this method
Lift-off dynamics in a simple jumping robot
We study vertical jumping in a simple robot comprising an actuated
mass-spring arrangement. The actuator frequency and phase are systematically
varied to find optimal performance. Optimal jumps occur above and below (but
not at) the robot's resonant frequency . Two distinct jumping modes
emerge: a simple jump which is optimal above is achievable with a squat
maneuver, and a peculiar stutter jump which is optimal below is generated
with a counter-movement. A simple dynamical model reveals how optimal lift-off
results from non-resonant transient dynamics.Comment: 4 pages, 4 figures, Physical Review Letters, in press (2012
Hand–foot motor priming in the presence of temporary inability to use hands
To verify if the link between observed hand actions and executed foot actions found in aplasics is essentially induced by the constant use of foot substituting the hand, we investigated if the vision of a grasping hand is able to prime a foot response in normals. Participants were required to detect the time-to-contact of a hand grasping an object either with a suitable or a less suitable movement, an experimental paradigm known to induce a priming effect. Participants responded either with the hand or the foot, while having free or bound hands. Results showed that for hand responses motor priming effect was stronger when the hands were free, whereas for foot responses it was stronger when the hands were bound. These data are interpreted as a further evidence that a difficulty to move affects specific cognitive functions and that the vision of a grasping hand may prime a foot response
Legged Robots
International audienc
Learning Legged Locomotion
Legged locomotion of biological systems can be viewed as a self-organizing process of highly complex system-environment interactions. Walking behavior is, for example, generated from the interactions between many mechanical components (e.g. physical interactions between feet and ground, skeletons an
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