27 research outputs found
The material-weight illusion disappears or inverts in objects made of two materials
© the American Physiological Society. The material-weight illusion disappears or inverts in objects made of two materials. J Neurophysiol 121: 996 –1010, 2019. First published January 23, 2019; doi:10.1152/jn.00199.2018.—The material-weight illusion (MWI) occurs when an object that looks heavy (e.g., stone) and one that looks light (e.g., Styrofoam) have the same mass. When such stimuli are lifted, the heavier-looking object feels lighter than the lighter-looking object, presumably because well-learned priors about the density of different materials are violated. We examined whether a similar illusion occurs when a certain weight distribution is expected (such as the metal end of a hammer being heavier), but weight is uniformly distributed. In experiment 1, participants lifted bipartite objects that appeared to be made of two materials (combinations of stone, Styrofoam, and wood) but were manipulated to have a uniform weight distribution. Most participants experienced an inverted MWI (i.e., the heavier-looking side felt heavier), suggesting an integration of incoming sensory information with density priors. However, a replication of the classic MWI was found when the objects appeared to be uniformly made of just one of the materials (experiment 2). Both illusions seemed to be independent of the forces used when the objects were lifted. When lifting bipartite objects but asked to judge the weight of the whole object, participants experienced no illusion (experiment 3). In experiment 4, we investigated weight perception in objects with a nonuniform weight distribution and again found evidence for an integration of prior and sensory information. Taken together, our seemingly contradictory results challenge most theories about the MWI. However, Bayesian integration of competing density priors with the likelihood of incoming sensory information may explain the opposing illusions. NEW & NOTEWORTHY We report a novel weight illusion that contradicts all current explanations of the material-weight illusion: When lifting an object composed of two materials, the heavier-looking side feels heavier, even when the true weight distribution is uniform. The opposite (classic) illusion is found when the same materials are lifted in two separate objects. Identifying the common mechanism underlying both illusions will have implications for perception more generally. A potential candidate is Bayesian inference with competing priors
Effects of material properties and object orientation on precision grip kinematics.
Successfully picking up and handling objects requires taking into account their physical properties (e.g., material) and position relative to the body. Such features are often inferred by sight, but it remains unclear to what extent observers vary their actions depending on the perceived properties. To investigate this, we asked participants to grasp, lift and carry cylinders to a goal location with a precision grip. The cylinders were made of four different materials (Styrofoam, wood, brass and an additional brass cylinder covered with Vaseline) and were presented at six different orientations with respect to the participant (0°, 30°, 60°, 90°, 120°, 150°). Analysis of their grasping kinematics revealed differences in timing and spatial modulation at all stages of the movement that depended on both material and orientation. Object orientation affected the spatial configuration of index finger and thumb during the grasp, but also the timing of handling and transport duration. Material affected the choice of local grasp points and the duration of the movement from the first visual input until release of the object. We find that conditions that make grasping more difficult (orientation with the base pointing toward the participant, high weight and low surface friction) lead to longer durations of individual movement segments and a more careful placement of the fingers on the object
Visual search under scotopic lighting conditions
AbstractWhen we search for visual targets in a cluttered background we systematically move our eyes around to bring different regions of the scene into foveal view. We explored how visual search behavior changes when the fovea is not functional, as is the case in scotopic vision. Scotopic contrast sensitivity is significantly lower overall, with a functional scotoma in the fovea. We found that in scotopic search, for a medium- and a low-spatial-frequency target, individuals made longer lasting fixations that were not broadly distributed across the entire search display but tended to peak in the upper center, especially for the medium-frequency target. The distributions of fixation locations are qualitatively similar to those of an ideal searcher that has human scotopic detectability across the visual field, and interestingly, these predicted distributions are different from those predicted by an ideal searcher with human photopic detectability. We conclude that although there are some qualitative differences between human and ideal search behavior, humans make principled adjustments in their search behavior as ambient light level decreases
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Joint online inference of material properties and object shape
Humans remarkably can perceive 3D surfaces that are literally invisible – when their shapes are implied through dynamic physical interaction with various materials (liquid, granular, elastic). To study this ability and its interaction with perception of material properties, we produced videos simulating unfamiliar non-rigid or non-solid materials interacting with differently shaped rigid objects and containers. Crucially, videos rendered only the materials, while the rigids remained invisible. Observers correctly identified the underlying surface shape from two alternatives in most, but not all cases; observers also simultaneously inferred the internal properties of the material and identified a matching sample from how it interacted with novel surfaces. In fact, judgments about materials were comparable to when observers saw fully visible renderings of all objects in the scenes. Our results highlight the role of an internal physics model in the joint perception of shape and material properties, and in the loop of perception more generally