80 research outputs found

    The limit to behavioral inertia and the power of default in voluntary contribution games

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    It is well documented that people are reluctant to switch from a default option. We experimentally test the robustness of this behavioral inertia in a collective decision-making setting by varying the default option type and the decision-making environment. We examine the impacts of automatic-participation and no-participation default options on subjects’ participation in a public goods provision and their contributions. Two variants of public goods game are employed: the linear and the threshold public goods games. The study shows the evidence of partial stickiness rather than complete stickiness of default options as indicated in empirical studies. Our experimental results square with the evidence of behavioral inertia only when the automatic-participation default is used. This default boosts contributions in the linear public goods game but not in the threshold public goods game. The evidence of partial stickiness is robust to the variation of the game employed, but the effect on contribution is sensitive to it

    Complete information pivotal-voter model with asymmetric group size

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    We study the equilibria of the standard pivotal-voter participation game between two groups of voters of asymmetric sizes (majority and minority), as originally proposed by Palfrey and Rosenthal (Public Choice 41(1):7–53, 1983). We find a unique equilibrium wherein the minority votes with certainty and the majority votes with probability in (0,1); we prove that this is the only equilibrium in which voters of only one group play a pure strategy, and we provide sufficient conditions for its existence. Equilibria where voters of both groups vote with probability in (0, 1) are analyzed numerically

    Belief formation in a signaling game without common prior: an experiment

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    Using belief elicitation, the paper investigates the process of belief formation and evolution in a signaling game in which a common prior is not induced. Both prior and posterior beliefs of Receivers about Senders' types are elicited, as well as beliefs of Senders about Receivers' strategies. In the experiment, subjects often start with diffuse uniform beliefs and update them in view of observations. However, the speed of updating is influenced by the strength of initial beliefs. An interesting result is that beliefs about the prior distribution of types are updated slower than posterior beliefs, which incorporate Senders' strategies. In the medium run, for some specifications of game parameters, this leads to outcomes being significantly different from the outcomes of the game in which a common prior is induced. It is also shown that elicitation of beliefs does not considerably change the pattern of play in this game

    Full Agreement and the Provision of Threshold Public Goods

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    The experimental evidence suggests that groups are inefficient at providing threshold public goods. This inefficiency appears to reflect an inability to coordinate over how to distribute the cost of providing the good. So, why do groups not just split the cost equally? We offer an answer to this question by demonstrating that in a standard threshold public good game there is no collectively rational recommendation. We also demonstrate that if full agreement is required in order to provide the public good then there is a collectively rational recommendation, namely, to split the cost equally. Requiring full agreement may, therefore, increase efficiency in providing threshold public goods. We test this hypothesis experimentally and find support for it

    Different Gain/Loss Sensitivity and Social Adaptation Ability in Gifted Adolescents during a Public Goods Game

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    Gifted adolescents are considered to have high IQs with advanced mathematical and logical performances, but are often thought to suffer from social isolation or emotional mal-adaptation to the social group. The underlying mechanisms that cause stereotypic portrayals of gifted adolescents are not well known. We aimed to investigate behavioral performance of gifted adolescents during social decision-making tasks to assess their affective and social/non-social cognitive abilities. We examined cooperation behaviors of 22 gifted and 26 average adolescents during an iterative binary public goods (PG) game, a multi-player social interaction game, and analyzed strategic decision processes that include cooperation and free-riding. We found that the gifted adolescents were more cooperative than average adolescents. Particularly, comparing the strategies for the PG game between the two groups, gifted adolescents were less sensitive to loss, yet were more sensitive to gain. Additionally, the behavioral characteristics of average adolescents, such as low trust of the group and herding behavior, were not found in gifted adolescents. These results imply that gifted adolescents have a high cognitive ability but a low ability to process affective information or to adapt in social groups compared with average adolescents. We conclude that gain/loss sensitivity and the ability to adapt in social groups develop to different degrees in average and gifted adolescents

    Polarization and ideological congruence between parties and supporters in Europe

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    The relationship between parties and their supporters is central to democracy and ideological representation is among the most important of these linkages. We conduct an investigation of party-supporter congruence in Europe with emphasis on the measurement of ideology and focusing on the role of party system polarization, both as a direct factor in explaining congruence and in modifying the effects of voter sophistication. Understanding this relationship depends in part on how the ideology of parties and supporters is measured. We use Poole’s Blackbox scaling to derive a measure of latent ideology from voter and expert responses to issue scale questions and compare this to a measure based on left–right perceptions. We then examine how variation in the proximity between parties ideological positions and those of their supporters is affected by the polarization of the party system and how this relationship interacts with political sophistication. With the latent ideology measure, we find that polarization decreases party-supporter congruence but increases the effects of respondent education level on congruence. However, we do not find these relationships using the left–right perceptual measure. Our findings underscore important differences between perceptions of left–right labels and the ideological constraint underlying issue positions

    Mathematical Miscalculations and Monopoly Pricing Strategies

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    Economic models focus on prices that announce a cost for one unit. Often prices assigning a cost for multiple units are chosen. For either, any quantity can be purchased at a constant per unit price. I incorporate the experimental phenomenon of mathematical miscalculations to explain the use of both linear pricing strategies. When calculating the per unit price, an error may lead a consumer to either purchase mistakenly or not purchase a unit when she should. These two consequences distinguish the two. Furthermore, I show that announcing a price for multiple units, in certain environments, outperforms non-linear prices. Eastern Economic Journal (2009) 35, 248–262. doi:10.1057/eej.2008.18
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